Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
 
Neith
Silver II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Alonsko
Ares
Silver II
Level 85
God Stats
10W - 12L
1,539 SR
Queue Stats
93W - 106L
1,057 MMR
Solo
Cernunnos
Cernunnos
Silver V
Scoeman67
Cernunnos
Silver V
Level 50
God Stats
6W - 3L
1,573 SR
Queue Stats
31W - 45L
1,007 MMR
Solo
Susano
Susano
Silver I
ale_loredo
Susano
Silver I
Level 128
God Stats
4W - 2L
1,536 SR
Queue Stats
50W - 64L
1,040 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,529 SR
1,221 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,453 SR
1,065 MMR
Hou Yi
Hou Yi
Silver I
Heartbeat004
Hou Yi
Silver I
Level 148
God Stats
11W - 8L
1,595 SR
Queue Stats
203W - 231L
1,120 MMR
Solo
Awilix
Awilix
Gold IV
Hershtian
Awilix
Gold IV
Level 100
God Stats
8W - 9L
1,554 SR
Queue Stats
60W - 73L
1,167 MMR
Party 1
Guan Yu
Guan Yu
Silver II
Hot_gamerchik
Guan Yu
Silver II
Level 106
God Stats
9W - 9L
1,551 SR
Queue Stats
180W - 192L
1,085 MMR
Solo
Bacchus
Bacchus
Silver II
Juortiz1000
Bacchus
Silver II
Level 114
God Stats
2W - 3L
1,071 SR
Queue Stats
122W - 134L
995 MMR
Solo
Vulcan
Vulcan
Gold V
OverblownPlum
Vulcan
Gold V
Level 123
God Stats
4W - 4L
1,497 SR
Queue Stats
72W - 79L
958 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 6 / 2
11,512
480
17,195
22,518
29,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
 
Neith
17
2 / 5 / 4
10,753
448
12,420
14,683
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Alonsko
Ares
15
1 / 8 / 6
9,188
383
10,826
24,718
31,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Scoeman67
Cernunnos
17
2 / 8 / 5
10,894
454
13,220
18,770
7,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
ale_loredo
Susano
17
5 / 7 / 5
11,166
465
13,302
19,747
12,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtemisPersephoneAthenaMorgan Le FayTiamat

VS

Bans
GilgameshTsukuyomiCu ChulainnKukulkanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
7 / 2 / 11
12,549
523
13,394
15,199
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Hershtian
Awilix
20
12 / 5 / 9
13,034
543
15,577
20,311
9,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
19
6 / 0 / 13
12,434
518
19,209
22,328
13,474
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Juortiz1000
Bacchus
16
2 / 5 / 19
10,948
456
11,756
24,509
39,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 2 / 13
11,631
485
18,506
12,125
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
14
Kills
34
34
Deaths
14
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
6
2
0.83
L
Neith
 
Neith
2
5
4
0.8
L
Ares
Alonsko
Ares
1
8
6
0.5
W
Hou Yi
7
2
11
6.25
W
Awilix
Hershtian
Awilix
12
5
9
3.3
W
Guan Yu
6
0
13
12.5
W
Bacchus
Juortiz1000
Bacchus
2
5
19
2.3
W
7
2
13
6.75
L
Cernunnos
Scoeman67
Cernunnos
2
8
5
0.56
L
Susano
ale_loredo
Susano
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,963
Damage
78,442
100,436
Taken
94,472
87,163
Mitigated
74,830
18,307
Healing
33,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,195
3,323
0
5,834
22,518
29,487
42
4,694
17,824
0
70,952
L
Neith
 
Neith
12,420
2,537
0
3,880
14,683
6,014
328
6,877
7,806
0
83,821
L
Ares
Alonsko
Ares
10,826
487
370
1,272
24,718
31,133
165
6,003
18,715
37,758
0
W
Hou Yi
13,394
5,057
0
4,080
15,199
6,835
2,341
3,205
11,994
0
101,830
W
Awilix
Hershtian
Awilix
15,577
5,960
0
5,025
20,311
9,865
1,521
1,652
18,659
0
76,454
W
Guan Yu
19,209
3,553
6,804
8,194
22,328
13,474
1,921
1,343
20,985
0
70,773
W
Bacchus
Juortiz1000
Bacchus
11,756
613
726
6,025
24,509
39,171
0
3,580
20,929
28,645
0
W
18,506
4,801
204
2,254
12,125
5,485
1,617
1,046
11,079
81,272
0
L
Cernunnos
Scoeman67
Cernunnos
13,220
6,646
0
3,987
18,770
7,541
900
8,310
10,460
0
86,948
L
Susano
ale_loredo
Susano
13,302
2,074
0
2,964
19,747
12,988
0
4,432
15,315
0
58,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,513
Gold Earned
60,596
549
Minions Killed
518
0
Camps Cleared
0
2,098,009
Distance Traveled
2,394,180
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,512
480
131
5
0
430,991
3
L
Neith
10,753
448
156
7
0
417,564
1
L
Ares
9,188
383
33
1
0
413,501
2
W
Hou Yi
12,549
523
154
6
0
452,622
11
W
Awilix
13,034
543
99
4
0
503,209
5
W
Guan Yu
12,434
518
125
5
0
474,582
0
W
Bacchus
10,948
456
34
1
0
481,101
4
W
Vulcan
11,631
485
106
4
0
482,666
0
L
Cernunnos
10,894
454
133
6
0
372,124
4
L
Susano
11,166
465
96
4
0
463,829
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role