Player Matchup

Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold II
Killer_Greed696
Nemesis
Gold II
Level 87
God Stats
1W - 5L
1,045 SR
Queue Stats
156W - 153L
1,502 MMR
Solo
Skadi
Skadi
Gold II
MashterPotato
Skadi
Gold II
Level 108
God Stats
7W - 11L
1,671 SR
Queue Stats
75W - 76L
1,558 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
tomatosalad2
Zhong Kui
Gold V
Level 124
God Stats
2W - 0L
1,408 SR
Queue Stats
82W - 100L
1,175 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,425 SR
1,447 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,548 SR
1,415 MMR
Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
Drunqduck
Bastet
Gold III
Level 109
God Stats
22W - 10L
1,710 SR
Queue Stats
109W - 101L
1,477 MMR
Solo
Ymir
Ymir
Bronze IV
ImmuneKDOG
Ymir
Bronze IV
Level 53
God Stats
1W - 2L
1,464 SR
Queue Stats
3W - 9L
1,473 MMR
Party 1
Vamana
Vamana
Silver II
MaaRillo
Vamana
Silver II
Level 67
God Stats
3W - 3L
1,517 SR
Queue Stats
208W - 217L
1,150 MMR
Solo
Charybdis
Charybdis
Bronze IV
pet bee
Charybdis
Bronze IV
Level 118
God Stats
0W - 3L
1,550 SR
Queue Stats
3W - 9L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
5 / 2 / 3
11,760
619
7,150
11,363
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
 
Cu Chulainn
16
5 / 0 / 8
9,751
513
10,633
11,064
11,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 4 / 9
11,054
582
8,492
13,610
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
8 / 2 / 4
11,052
582
13,012
9,432
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
tomatosalad2
Zhong Kui
17
5 / 4 / 0
10,979
578
5,438
12,185
14,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
DanzaburouTiamatMorgan Le FayPersephoneKali

VS

Bans
GilgameshArtemisAthenaNeithVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 7 / 4
9,065
477
4,282
10,850
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Drunqduck
Bastet
17
7 / 5 / 2
10,802
569
11,748
16,000
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 2
7,048
371
2,829
14,193
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
MaaRillo
Vamana
7
2 / 2 / 0
6,672
351
4,075
5,287
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
pet bee
Charybdis
9
0 / 6 / 1
6,443
339
4,465
12,597
3,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
26
Kills
11
12
Deaths
26
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
3
3.25
W
Cu Chulainn
 
Cu Chulainn
5
0
8
9
L
Kukulkan
 
Kukulkan
2
7
4
0.57
L
Bastet
Drunqduck
Bastet
7
5
2
1.6
L
0
6
2
0.17
W
3
4
9
1.88
L
Vamana
MaaRillo
Vamana
2
2
0
1
W
8
2
4
5
L
Charybdis
pet bee
Charybdis
0
6
1
0.08
W
Zhong Kui
tomatosalad2
Zhong Kui
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,725
Damage
27,399
57,654
Taken
58,927
41,179
Mitigated
28,194
20,568
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,150
524
67
3,072
11,363
4,475
1,854
1,789
9,394
79,950
0
W
Cu Chulainn
 
Cu Chulainn
10,633
1,816
0
2,216
11,064
11,805
978
1,653
9,403
0
34,861
L
Kukulkan
 
Kukulkan
4,282
134
44
1,241
10,850
3,868
0
4,155
6,323
39,970
0
L
Bastet
Drunqduck
Bastet
11,748
3,297
0
2,981
16,000
5,619
0
4,860
10,745
0
52,150
L
2,829
305
0
2,608
14,193
11,787
0
898
12,782
25,072
0
W
8,492
3,095
0
5,581
13,610
6,806
1,217
1,089
12,351
0
75,150
L
Vamana
MaaRillo
Vamana
4,075
1,604
0
1,842
5,287
3,919
0
2,034
3,253
0
13,635
W
13,012
6,035
0
3,972
9,432
3,687
5,398
1,218
8,214
0
95,084
L
Charybdis
pet bee
Charybdis
4,465
1,632
663
4,851
12,597
3,001
0
310
11,773
0
28,161
W
Zhong Kui
tomatosalad2
Zhong Kui
5,438
318
0
5,660
12,185
14,406
114
1,108
10,450
50,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,596
Gold Earned
40,030
596
Minions Killed
317
0
Camps Cleared
0
1,685,642
Distance Traveled
1,252,072
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,760
619
157
8
0
321,634
12
W
Cu Chulainn
9,751
513
49
3
0
367,034
3
L
Kukulkan
9,065
477
93
5
0
294,243
2
L
Bastet
10,802
569
97
5
0
352,750
5
L
Ymir
7,048
371
30
2
0
242,933
1
W
Nemesis
11,054
582
139
7
0
414,400
10
L
Vamana
6,672
351
35
2
0
136,841
1
W
Skadi
11,052
582
149
8
0
338,852
2
L
Charybdis
6,443
339
62
3
0
225,305
1
W
Zhong Kui
10,979
578
102
5
0
243,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role