Player Matchup

Odin
Odin
Gold I
DepressQin
Odin
Gold I
Level 124
God Stats
2W - 2L
1,756 SR
Queue Stats
39W - 28L
1,835 MMR
Party 1
Ymir
Ymir
Gold I
Topher6360
Ymir
Gold I
Level 123
God Stats
2W - 0L
1,549 SR
Queue Stats
23W - 15L
1,816 MMR
Party 1
Poseidon
Poseidon
Gold III
miseryskull
Poseidon
Gold III
Level 146
God Stats
1W - 1L
1,518 SR
Queue Stats
39W - 29L
1,722 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,608 SR
1,791 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,520 SR
1,776 MMR
Fenrir
Fenrir
Gold III
Simplytg
Fenrir
Gold III
Level 89
God Stats
0W - 2L
1,561 SR
Queue Stats
88W - 79L
1,797 MMR
Party 2
Hun Batz
Hun Batz
Gold III
gackevdog
Hun Batz
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 77L
1,797 MMR
Party 2
Sol
Sol
Gold IV
redonkulasman
Sol
Gold IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,733 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 7
12,462
779
14,697
12,996
10,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 5 / 13
11,240
703
11,852
15,324
14,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
miseryskull
Poseidon
16
8 / 6 / 8
11,936
746
14,154
12,977
5,417
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TiamatHeraPersephoneCthulhuMorgan Le Fay

VS

Bans
GilgameshKuzenboMedusaCerberusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Simplytg
Fenrir
15
5 / 6 / 9
11,595
725
9,439
18,083
16,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
gackevdog
Hun Batz
15
7 / 12 / 5
12,135
758
11,349
16,770
15,270
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 7 / 8
10,534
658
12,827
11,985
3,859
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
25
Kills
15
16
Deaths
25
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
5
7
3.1
L
Fenrir
Simplytg
Fenrir
5
6
9
1.58
W
5
5
13
2.3
L
Hun Batz
gackevdog
Hun Batz
7
12
5
0.79
W
Poseidon
miseryskull
Poseidon
8
6
8
2
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,703
Damage
33,615
41,297
Taken
46,838
30,861
Mitigated
35,616
4,248
Healing
1,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,697
5,959
0
494
12,996
10,994
1,407
3,380
9,616
0
38,317
L
Fenrir
Simplytg
Fenrir
9,439
2,423
0
924
18,083
16,487
0
10,618
7,052
0
20,653
W
11,852
2,541
0
1,099
15,324
14,450
225
6,111
9,213
22,696
0
L
Hun Batz
gackevdog
Hun Batz
11,349
2,710
0
170
16,770
15,270
0
7,864
8,640
0
27,500
W
Poseidon
miseryskull
Poseidon
14,154
2,544
0
2,655
12,977
5,417
123
4,184
8,793
66,204
0
L
12,827
4,398
0
860
11,985
3,859
0
6,846
4,965
42,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,638
Gold Earned
34,264
186
Minions Killed
135
11
Camps Cleared
3
800,180
Distance Traveled
739,905
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,462
779
51
3
3
290,531
1
L
Fenrir
11,595
725
21
1
2
259,037
4
W
Ymir
11,240
703
38
2
4
255,844
1
L
Hun Batz
12,135
758
42
3
0
234,850
3
W
Poseidon
11,936
746
97
6
4
253,805
4
L
Sol
10,534
658
72
5
1
246,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role