Player Matchup

Xing Tian
Xing Tian
B0ngBlazeKitty
Xing Tian
Level 107
God Stats
4W - 2L
1,638 SR
Queue Stats
37W - 21L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
BrainlessProdigy
Baron Samedi
Level 108
God Stats
3W - 3L
1,432 SR
Queue Stats
30W - 17L
1,579 Elo+
Party 2
Charybdis
Charybdis
ElMorado
Charybdis
Level 128
God Stats
2W - 1L
1,423 SR
Queue Stats
28W - 17L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
PrincessHandjob
Gilgamesh
Level 128
God Stats
5W - 0L
1,452 SR
Queue Stats
28W - 20L
1,553 Elo+
Party 2
Susano
Susano
tycoolman98
Susano
Level 119
God Stats
3W - 1L
1,614 SR
Queue Stats
5W - 7L
1,343 Elo+
Solo
Team Averages
Level 118
1,512 SR
1,535 Elo+

VS

Team Averages
Level 116
1,583 SR
1,439 Elo+
Fenrir
Fenrir
Bakunawa1775
Fenrir
Level 122
God Stats
2W - 1L
1,783 SR
Queue Stats
107W - 114L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
ManiCordova
Gilgamesh
Level 107
God Stats
5W - 8L
1,596 SR
Queue Stats
41W - 51L
1,397 Elo+
Party 1
Hachiman
Hachiman
Robjkilla
Hachiman
Level 120
God Stats
25W - 21L
1,437 SR
Queue Stats
44W - 46L
1,461 Elo+
Party 3
Sol
Sol
SkudThug
Sol
Level 106
God Stats
1W - 3L
1,588 SR
Queue Stats
44W - 46L
1,461 Elo+
Party 3
Sylvanus
Sylvanus
djmelenas
Sylvanus
Level 125
God Stats
1W - 3L
1,513 SR
Queue Stats
66W - 72L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B0ngBlazeKitty
Xing Tian
18
1 / 5 / 21
12,716
748
11,382
26,485
42,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
BrainlessProdigy
Baron Samedi
19
3 / 1 / 8
12,194
717
8,583
11,889
9,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ElMorado
Charybdis
20
9 / 6 / 12
14,295
841
26,566
16,858
8,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
PrincessHandjob
Gilgamesh
20
9 / 2 / 18
14,441
849
15,055
12,385
20,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
20
9 / 3 / 12
13,762
810
17,753
15,826
10,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 8 / 4
12,619
742
11,470
22,438
17,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
ManiCordova
Gilgamesh
16
1 / 2 / 9
10,120
595
6,649
15,064
14,896
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Robjkilla
Hachiman
19
5 / 6 / 7
12,405
730
13,388
15,859
7,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 8 / 10
10,677
628
15,146
16,710
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
djmelenas
Sylvanus
17
4 / 7 / 10
11,781
693
12,096
21,350
28,476
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
57
31
Kills
17
17
Deaths
31
71
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
B0ngBlazeKitty
Xing Tian
1
5
21
2.3
L
Fenrir
6
8
4
1
W
Baron Samedi
BrainlessProdigy
Baron Samedi
3
1
8
7
W
Charybdis
ElMorado
Charybdis
9
6
12
2.5
L
Gilgamesh
ManiCordova
Gilgamesh
1
2
9
2.75
W
Gilgamesh
PrincessHandjob
Gilgamesh
9
2
18
9
L
Hachiman
Robjkilla
Hachiman
5
6
7
1.42
L
1
8
10
0.75
L
Sylvanus
djmelenas
Sylvanus
4
7
10
1.29
W
Susano
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,339
Damage
58,749
83,443
Taken
91,421
91,690
Mitigated
74,799
22,981
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
B0ngBlazeKitty
Xing Tian
11,382
1,169
942
6,064
26,485
42,425
144
10,124
16,361
23,589
0
L
Fenrir
11,470
2,058
0
1,225
22,438
17,460
0
5,502
16,499
0
27,943
W
Baron Samedi
BrainlessProdigy
Baron Samedi
8,583
1,303
3,025
3,776
11,889
9,864
890
4,733
7,156
43,966
0
W
Charybdis
ElMorado
Charybdis
26,566
15,461
0
4,297
16,858
8,264
3,452
6,512
10,346
0
73,272
L
Gilgamesh
ManiCordova
Gilgamesh
6,649
559
1,185
791
15,064
14,896
2
3,574
11,170
5,462
13,555
W
Gilgamesh
PrincessHandjob
Gilgamesh
15,055
3,350
0
2,548
12,385
20,980
1,139
3,304
9,081
0
41,192
L
Hachiman
Robjkilla
Hachiman
13,388
7,390
856
4,143
15,859
7,313
145
2,639
13,184
0
44,007
L
15,146
3,016
0
3,021
16,710
6,654
105
2,789
13,897
49,099
0
L
Sylvanus
djmelenas
Sylvanus
12,096
1,463
2,490
3,745
21,350
28,476
0
4,989
15,997
25,670
0
W
Susano
17,753
4,444
0
2,329
15,826
10,157
1,139
4,880
10,261
0
52,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,408
Gold Earned
57,602
367
Minions Killed
272
10
Camps Cleared
4
1,557,069
Distance Traveled
1,278,616
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,716
748
27
2
1
308,348
6
L
Fenrir
12,619
742
37
2
1
295,305
5
W
Baron Samedi
12,194
717
91
5
0
297,188
1
W
Charybdis
14,295
841
102
6
2
270,222
4
L
Gilgamesh
10,120
595
29
2
0
264,283
2
W
Gilgamesh
14,441
849
76
4
1
347,275
11
L
Hachiman
12,405
730
84
5
0
287,049
3
L
Sol
10,677
628
84
5
3
238,775
0
L
Sylvanus
11,781
693
38
2
0
193,204
2
W
Susano
13,762
810
71
4
6
334,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role