Player Matchup

Erlang Shen
Erlang Shen
Silver III
LekyGhark
Erlang Shen
Silver III
Level 124
God Stats
22W - 13L
1,606 SR
Queue Stats
217W - 225L
942 MMR
Solo
Osiris
Osiris
Silver III
LordBerry308
Osiris
Silver III
Level 83
God Stats
7W - 10L
1,541 SR
Queue Stats
225W - 245L
965 MMR
Solo
Nu Wa
Nu Wa
Silver I
Mochi plum
Nu Wa
Silver I
Level 121
God Stats
40W - 30L
1,494 SR
Queue Stats
184W - 206L
1,024 MMR
Party 1
Artio
Artio
Silver II
keywon13
Artio
Silver II
Level 156
God Stats
21W - 21L
1,601 SR
Queue Stats
324W - 341L
980 MMR
Solo
Skadi
Skadi
Silver III
xicero
Skadi
Silver III
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 77L
888 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,548 SR
960 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,440 SR
959 MMR
Persephone
Persephone
Silver I
LokiJoestar
Persephone
Silver I
Level 140
God Stats
0W - 5L
1,290 SR
Queue Stats
753W - 785L
916 MMR
Solo
Charybdis
Charybdis
Silver I
Lord_Touchme1400
Charybdis
Silver I
Level 157
God Stats
20W - 22L
1,351 SR
Queue Stats
473W - 466L
1,048 MMR
Solo
Athena
Athena
Silver II
RightousPath
Athena
Silver II
Level 69
God Stats
2W - 1L
1,599 SR
Queue Stats
101W - 118L
758 MMR
Party 2
Bakasura
Bakasura
Silver II
SicarioSuperman
Bakasura
Silver II
Level 120
God Stats
0W - 2L
1,421 SR
Queue Stats
94W - 117L
1,035 MMR
Party 2
Zeus
Zeus
Silver I
Tee Blaine
Zeus
Silver I
Level 125
God Stats
0W - 1L
1,538 SR
Queue Stats
217W - 218L
1,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LekyGhark
Erlang Shen
18
4 / 2 / 15
12,748
510
12,700
22,533
25,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
20
3 / 2 / 2
13,105
524
13,020
21,235
16,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
20
9 / 2 / 9
14,246
570
22,914
18,350
7,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
keywon13
Artio
20
8 / 2 / 10
13,672
547
23,127
28,569
21,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
xicero
Skadi
20
11 / 4 / 5
15,294
612
16,089
15,358
5,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArachneChironTiamatJanusMorgan Le Fay

VS

Bans
SetGilgameshThanatosKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LokiJoestar
Persephone
18
2 / 4 / 3
12,504
500
14,868
16,414
5,094
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
17
1 / 9 / 3
11,148
446
12,636
21,192
7,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
16
1 / 7 / 3
9,387
375
6,951
28,661
20,716
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
20
5 / 6 / 4
13,030
521
13,648
25,360
14,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 9 / 3
11,310
452
19,549
20,763
8,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
35
Kills
12
12
Deaths
35
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
LekyGhark
Erlang Shen
4
2
15
5.75
L
Persephone
LokiJoestar
Persephone
2
4
3
0.88
W
Osiris
3
2
2
2
L
Charybdis
1
9
3
0.28
W
Nu Wa
9
2
9
6.75
L
Athena
1
7
3
0.36
L
Bakasura
5
6
4
1.17
L
3
9
3
0.5
W
Artio
keywon13
Artio
8
2
10
6.5
W
Skadi
xicero
Skadi
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,850
Damage
67,652
106,045
Taken
112,390
76,444
Mitigated
55,998
40,821
Healing
26,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
LekyGhark
Erlang Shen
12,700
6,122
0
4,910
22,533
25,885
445
10,585
11,628
0
57,149
L
Persephone
LokiJoestar
Persephone
14,868
1,176
0
4,779
16,414
5,094
0
8,652
7,560
95,927
0
W
Osiris
13,020
3,330
441
4,272
21,235
16,529
1,780
7,001
13,841
7,337
98,103
L
Charybdis
12,636
6,835
0
2,973
21,192
7,540
886
6,582
14,498
0
78,689
W
Nu Wa
22,914
3,406
314
7,791
18,350
7,126
1,857
9,122
8,934
105,947
0
L
Athena
6,951
1,305
469
4,810
28,661
20,716
0
13,172
15,125
45,230
0
L
Bakasura
13,648
8,796
0
7,690
25,360
14,298
90
8,758
16,210
0
76,092
L
19,549
1,397
196
5,178
20,763
8,350
64
8,888
11,585
82,384
0
W
Artio
keywon13
Artio
23,127
2,263
1,599
17,307
28,569
21,021
1,076
10,938
16,351
82,814
0
W
Skadi
xicero
Skadi
16,089
8,181
0
4,187
15,358
5,883
9,972
3,870
11,124
0
124,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,065
Gold Earned
57,379
713
Minions Killed
623
0
Camps Cleared
0
2,443,059
Distance Traveled
2,329,427
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,748
510
85
3
0
510,738
4
L
Persephone
12,504
500
172
7
0
470,183
3
W
Osiris
13,105
524
177
7
0
513,059
3
L
Charybdis
11,148
446
120
5
0
420,031
1
W
Nu Wa
14,246
570
165
7
0
448,754
8
L
Athena
9,387
375
59
2
0
509,021
3
L
Bakasura
13,030
521
131
5
0
539,828
0
L
Zeus
11,310
452
141
6
0
390,364
10
W
Artio
13,672
547
101
4
0
493,003
0
W
Skadi
15,294
612
185
7
0
477,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role