Player Matchup

Hades
Hades
BestChaccNamibia
Hades
Level 26
God Stats
0W - 1L
1,713 SR
Queue Stats
54W - 57L
1,641 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FrogKonan
Tsukuyomi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,564 Elo+
Party 1
Medusa
Medusa
Grimseff
Medusa
Level 28
God Stats
2W - 2L
1,649 SR
Queue Stats
93W - 98L
1,476 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Konopo
Cu Chulainn
Level 36
God Stats
6W - 8L
1,227 SR
Queue Stats
300W - 312L
1,472 Elo+
Party 3
The Morrigan
The Morrigan
Yadamongmen
The Morrigan
Level 102
God Stats
15W - 15L
1,690 SR
Queue Stats
476W - 430L
1,537 Elo+
Solo
Team Averages
Level 60
1,556 SR
1,538 Elo+

VS

Team Averages
Level 49
1,551 SR
1,543 Elo+
Horus
Horus
 
Horus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
GetDannyDeleted
Anhur
Level 41
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 8L
1,673 Elo+
Party 4
Bakasura
Bakasura
Simbamarimba
Bakasura
Level 37
God Stats
2W - 1L
1,725 SR
Queue Stats
65W - 71L
1,436 Elo+
Solo
Eset
Eset
lnsaneDr
Eset
Level 123
God Stats
4W - 3L
1,453 SR
Queue Stats
592W - 567L
1,542 Elo+
Party 2
Bellona
Bellona
sweetcalffxx
Bellona
Level 17
God Stats
2W - 0L
1,792 SR
Queue Stats
32W - 20L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,006
421
5,034
16,000
7,642
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
FrogKonan
Tsukuyomi
16
6 / 2 / 4
9,964
524
8,725
15,681
9,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Grimseff
Medusa
15
1 / 8 / 3
9,412
495
10,103
13,933
3,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Konopo
Cu Chulainn
16
1 / 4 / 3
9,678
509
9,216
16,874
12,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Yadamongmen
The Morrigan
15
1 / 4 / 3
9,398
495
6,299
9,707
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 2 / 15
9,558
503
4,940
13,800
16,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
10 / 2 / 7
11,410
601
13,208
15,772
5,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Simbamarimba
Bakasura
19
3 / 2 / 8
10,992
579
11,405
15,677
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
17
6 / 3 / 4
10,912
574
8,033
10,139
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
sweetcalffxx
Bellona
18
5 / 4 / 1
10,681
562
10,210
14,623
13,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
24
24
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
15
3.75
L
2
6
4
0.67
L
Tsukuyomi
FrogKonan
Tsukuyomi
6
2
4
4
W
10
2
7
6.75
L
Medusa
Grimseff
Medusa
1
8
3
0.31
L
Cu Chulainn
Konopo
Cu Chulainn
1
4
3
0.63
W
Bakasura
Simbamarimba
Bakasura
3
2
8
3.5
L
The Morrigan
Yadamongmen
The Morrigan
1
4
3
0.63
W
Eset
6
3
4
2.67
W
Bellona
sweetcalffxx
Bellona
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,377
Damage
47,796
72,195
Taken
70,011
36,005
Mitigated
47,226
14,916
Healing
27,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,940
1,866
2,957
6,023
13,800
16,949
388
2,608
11,192
0
22,159
L
5,034
344
293
4,028
16,000
7,642
0
1,689
13,632
22,772
0
L
Tsukuyomi
FrogKonan
Tsukuyomi
8,725
1,260
0
3,141
15,681
9,347
0
2,024
13,465
0
70,185
W
13,208
5,571
0
2,269
15,772
5,601
1,412
2,069
13,652
0
87,407
L
Medusa
Grimseff
Medusa
10,103
3,546
0
2,346
13,933
3,613
0
718
12,609
0
63,464
L
Cu Chulainn
Konopo
Cu Chulainn
9,216
1,711
0
4,129
16,874
12,190
383
2,061
14,134
7,931
51,104
W
Bakasura
Simbamarimba
Bakasura
11,405
6,919
0
8,670
15,677
7,745
124
2,252
13,287
0
79,089
L
The Morrigan
Yadamongmen
The Morrigan
6,299
647
122
857
9,707
3,213
0
1,168
8,389
71,116
1,473
W
Eset
8,033
63
1,318
2,743
10,139
3,731
561
3,028
7,111
66,865
0
W
Bellona
sweetcalffxx
Bellona
10,210
3,241
0
3,282
14,623
13,200
558
1,873
11,815
0
68,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
53,553
496
Minions Killed
567
0
Camps Cleared
0
1,810,102
Distance Traveled
1,904,077
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,558
503
29
2
0
362,596
2
L
Hades
8,006
421
35
2
0
347,946
8
L
Tsukuyomi
9,964
524
108
6
0
427,346
8
W
Anhur
11,410
601
117
6
0
339,972
3
L
Medusa
9,412
495
102
5
0
326,983
1
L
Cu Chulainn
9,678
509
118
6
0
352,994
5
W
Bakasura
10,992
579
156
8
0
431,832
2
L
The Morrigan
9,398
495
133
7
0
354,833
1
W
Eset
10,912
574
136
7
0
379,821
10
W
Bellona
10,681
562
129
7
0
389,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role