Player Matchup

Bakasura
Bakasura
QuiescentSkai
Bakasura
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 167L
1,406 Elo+
Party 2
Persephone
Persephone
SwissyxSkye
Persephone
Level 65
God Stats
18W - 26L
1,398 SR
Queue Stats
81W - 117L
1,344 Elo+
Party 2
Bellona
Bellona
Yuuki Sasaki
Bellona
Level 101
God Stats
9W - 3L
1,838 SR
Queue Stats
152W - 169L
1,518 Elo+
Party 2
Team Averages
Level 81
1,579 SR
1,423 Elo+

VS

Team Averages
Level 84
1,492 SR
1,438 Elo+
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dr Earman2287
Anhur
Level 38
God Stats
15W - 15L
1,533 SR
Queue Stats
33W - 44L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
Sqvorpio
Baron Samedi
Level 69
God Stats
23W - 29L
1,442 SR
Queue Stats
284W - 339L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
QuiescentSkai
Bakasura
16
6 / 5 / 9
12,171
676
12,362
18,385
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
SwissyxSkye
Persephone
17
5 / 4 / 10
13,162
731
14,533
12,205
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Yuuki Sasaki
Bellona
16
9 / 1 / 7
12,778
710
19,191
21,386
17,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 6 / 5
12,041
669
19,409
29,490
24,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 7 / 3
11,051
614
8,361
12,208
3,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Sqvorpio
Baron Samedi
14
2 / 7 / 4
10,709
595
11,536
14,904
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
20
Kills
10
10
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
6
5
1.25
L
3
7
3
0.64
W
Bakasura
QuiescentSkai
Bakasura
6
5
9
2.1
L
Baron Samedi
Sqvorpio
Baron Samedi
2
7
4
0.57
W
Persephone
SwissyxSkye
Persephone
5
4
10
2.5
W
Bellona
Yuuki Sasaki
Bellona
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,086
Damage
39,306
51,976
Taken
56,602
31,989
Mitigated
32,621
16,120
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
19,409
4,253
0
9,823
29,490
24,810
630
9,074
17,634
310
46,456
L
8,361
5,056
0
70
12,208
3,057
0
1,858
9,507
0
26,581
W
Bakasura
QuiescentSkai
Bakasura
12,362
7,980
0
5,782
18,385
9,660
965
4,916
12,503
0
34,564
L
Baron Samedi
Sqvorpio
Baron Samedi
11,536
700
1,299
3,765
14,904
4,754
186
4,014
10,175
32,433
0
W
Persephone
SwissyxSkye
Persephone
14,533
1,018
934
3,014
12,205
4,426
708
3,141
8,443
51,082
0
W
Bellona
Yuuki Sasaki
Bellona
19,191
4,718
0
6,390
21,386
17,903
544
3,636
16,485
0
44,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
33,801
193
Minions Killed
155
10
Camps Cleared
5
1,041,416
Distance Traveled
769,425
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,041
669
69
4
3
311,073
0
L
Anhur
11,051
614
39
2
1
212,153
1
W
Bakasura
12,171
676
67
4
8
366,373
1
L
Baron Samedi
10,709
595
47
3
1
246,199
0
W
Persephone
13,162
731
79
4
1
291,864
1
W
Bellona
12,778
710
47
3
1
383,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role