Player Matchup

Mercury
Mercury
DiosWitTheSlump
Mercury
Level 122
God Stats
3W - 3L
1,393 SR
Queue Stats
98W - 73L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
LokoConElSlump
Cthulhu
Level 44
God Stats
53W - 35L
1,455 SR
Queue Stats
94W - 69L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PhantomxMatrix
Morgan Le Fay
Level 47
God Stats
1W - 1L
1,308 SR
Queue Stats
97W - 103L
1,478 Elo+
Solo
Ravana
Ravana
RisingCulo
Ravana
Level 66
God Stats
2W - 1L
1,609 SR
Queue Stats
94W - 70L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Risingenvy
Tsukuyomi
Level 28
God Stats
15W - 16L
1,532 SR
Queue Stats
55W - 48L
1,494 Elo+
Party 2
Team Averages
Level 61
1,459 SR
1,490 Elo+

VS

Team Averages
Level 56
1,464 SR
1,468 Elo+
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Kcreed1
Cupid
Level 45
God Stats
2W - 4L
1,632 SR
Queue Stats
16W - 24L
1,479 Elo+
Party 1
Horus
Horus
Requiem Slime
Horus
Level 23
God Stats
1W - 3L
1,313 SR
Queue Stats
6W - 13L
1,455 Elo+
Party 1
Anubis
Anubis
braydonhartttv
Anubis
Level 17
God Stats
5W - 12L
1,376 SR
Queue Stats
7W - 15L
1,455 Elo+
Party 1
Chaac
Chaac
kendall crusher
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 8
11,315
1,029
17,007
5,779
2,579
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 1 / 17
9,429
857
9,358
9,162
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
PhantomxMatrix
Morgan Le Fay
14
4 / 1 / 9
8,765
797
11,398
5,395
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
RisingCulo
Ravana
16
8 / 2 / 14
10,527
957
10,831
6,735
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Risingenvy
Tsukuyomi
15
5 / 3 / 10
9,443
858
8,703
7,126
2,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 6 / 2
7,715
701
2,082
10,205
4,161
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Kcreed1
Cupid
15
7 / 6 / 1
10,374
943
10,871
11,665
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 3
6,727
612
2,035
17,354
10,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 7 / 3
6,880
625
3,447
10,254
5,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 7 / 2
6,786
617
4,032
14,406
14,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
19
31
Kills
8
8
Deaths
31
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
2
0.33
W
11
1
8
15
L
Cupid
Kcreed1
Cupid
7
6
1
1.25
W
3
1
17
11.5
W
Morgan Le Fay
PhantomxMatrix
Morgan Le Fay
4
1
9
8.5
L
0
5
3
0.3
W
Ravana
RisingCulo
Ravana
8
2
14
7.5
W
Tsukuyomi
Risingenvy
Tsukuyomi
5
3
10
3.33
L
0
7
3
0.21
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,297
Damage
22,467
34,197
Taken
63,884
20,705
Mitigated
39,287
6,806
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,082
1,242
0
206
10,205
4,161
0
1,572
8,503
0
17,882
W
17,007
8,829
0
340
5,779
2,579
2,445
326
5,371
0
45,222
L
Cupid
Kcreed1
Cupid
10,871
5,459
1,074
1,563
11,665
4,535
0
4,019
7,519
0
26,541
W
9,358
444
249
3,393
9,162
10,272
423
1,360
7,476
28,142
0
W
Morgan Le Fay
PhantomxMatrix
Morgan Le Fay
11,398
839
0
1,199
5,395
2,134
1
356
4,919
28,544
0
L
2,035
656
1,464
4,765
17,354
10,713
0
5,373
11,667
0
6,446
W
Ravana
RisingCulo
Ravana
10,831
3,759
0
1,415
6,735
3,449
818
524
5,991
0
20,475
W
Tsukuyomi
Risingenvy
Tsukuyomi
8,703
1,732
0
210
7,126
2,271
693
1,103
5,908
0
23,160
L
3,447
200
86
1,748
10,254
5,070
0
4,469
5,468
17,594
0
L
4,032
566
428
2,623
14,406
14,808
0
4,155
9,971
0
16,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
38,482
239
Minions Killed
158
8
Camps Cleared
5
1,125,540
Distance Traveled
954,867
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,715
701
47
4
3
227,745
4
W
Mercury
11,315
1,029
72
7
4
267,281
0
L
Cupid
10,374
943
44
4
0
172,806
4
W
Cthulhu
9,429
857
46
4
1
235,240
3
W
Morgan Le Fay
8,765
797
49
4
0
207,040
4
L
Horus
6,727
612
7
1
1
210,058
0
W
Ravana
10,527
957
29
3
2
219,692
3
W
Tsukuyomi
9,443
858
43
4
1
196,287
1
L
Anubis
6,880
625
33
3
0
167,115
0
L
Chaac
6,786
617
27
2
1
177,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role