Player Matchup

Fenrir
Fenrir
AMG Kitz
Fenrir
Level 84
God Stats
4W - 4L
1,673 SR
Queue Stats
140W - 128L
1,457 Elo+
Solo
Hera
Hera
Captn Insaino
Hera
Level 120
God Stats
0W - 5L
1,115 SR
Queue Stats
167W - 156L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
D4nGr05_K1Ll2R
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,598 Elo+
Solo
Apollo
Apollo
Patriot87
Apollo
Level 130
God Stats
0W - 1L
1,460 SR
Queue Stats
136W - 110L
1,488 Elo+
Solo
Pele
Pele
Wut Wut Yo But
Pele
Level 121
God Stats
0W - 1L
1,531 SR
Queue Stats
86W - 94L
1,394 Elo+
Party 2
Team Averages
Level 104
1,456 SR
1,478 Elo+

VS

Team Averages
Level 84
1,555 SR
1,404 Elo+
Kali
Kali
BILLNATION860
Kali
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,383 Elo+
Solo
Amaterasu
Amaterasu
NoZokai_
Amaterasu
Level 116
God Stats
4W - 2L
1,620 SR
Queue Stats
191W - 215L
1,460 Elo+
Party 1
Chiron
Chiron
Thine_vanity
Chiron
Level 86
God Stats
1W - 0L
1,650 SR
Queue Stats
40W - 44L
1,420 Elo+
Party 1
Nox
Nox
fluffyhuerd
Nox
Level 109
God Stats
3W - 0L
1,507 SR
Queue Stats
97W - 110L
1,412 Elo+
Party 1
Fenrir
Fenrir
zolnks
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AMG Kitz
Fenrir
18
7 / 7 / 8
11,973
855
11,836
14,139
7,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 4 / 11
12,935
924
19,970
11,611
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
D4nGr05_K1Ll2R
Danzaburou
16
2 / 6 / 11
10,171
727
8,287
12,748
5,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Patriot87
Apollo
17
6 / 7 / 8
10,816
773
12,498
13,656
6,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 8 / 12
9,742
696
12,541
13,887
4,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 17
9,986
713
5,453
14,615
9,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
NoZokai_
Amaterasu
20
5 / 4 / 20
12,152
868
10,774
21,140
27,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
20
10 / 3 / 14
12,403
886
19,245
12,012
5,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 5 / 13
12,492
892
13,080
12,437
5,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
zolnks
Fenrir
17
7 / 6 / 18
11,314
808
12,293
16,826
8,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
114
25
Kills
32
32
Deaths
25
50
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AMG Kitz
Fenrir
7
7
8
1.57
W
0
7
17
1.21
L
10
4
11
3.88
L
Danzaburou
D4nGr05_K1Ll2R
Danzaburou
2
6
11
1.25
W
Amaterasu
NoZokai_
Amaterasu
5
4
20
3.75
L
Apollo
Patriot87
Apollo
6
7
8
1.43
W
Chiron
10
3
14
5.67
L
0
8
12
0.75
W
10
5
13
3.3
W
Fenrir
zolnks
Fenrir
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,132
Damage
60,845
66,041
Taken
77,030
28,930
Mitigated
56,100
16,633
Healing
27,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AMG Kitz
Fenrir
11,836
1,970
440
1,799
14,139
7,717
0
2,235
11,904
0
16,662
W
5,453
1,982
738
4,442
14,615
9,328
320
2,997
11,618
0
18,827
L
19,970
4,513
583
3,166
11,611
5,205
919
1,799
9,812
42,428
0
L
Danzaburou
D4nGr05_K1Ll2R
Danzaburou
8,287
2,911
811
2,383
12,748
5,056
1,344
4,197
8,551
0
17,055
W
Amaterasu
NoZokai_
Amaterasu
10,774
4,503
2,440
7,018
21,140
27,557
229
5,352
15,788
0
20,668
L
Apollo
Patriot87
Apollo
12,498
6,143
1,541
2,500
13,656
6,191
24
2,562
11,094
0
24,006
W
Chiron
19,245
9,048
3,221
4,004
12,012
5,104
2,528
3,050
8,912
0
45,738
L
12,541
1,618
809
2,601
13,887
4,761
1,171
2,287
11,600
0
31,486
W
13,080
1,360
913
2,921
12,437
5,474
886
2,700
9,737
37,126
0
W
Fenrir
zolnks
Fenrir
12,293
2,195
0
1,555
16,826
8,637
1,023
5,871
10,955
0
18,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,637
Gold Earned
58,347
143
Minions Killed
156
0
Camps Cleared
0
1,162,784
Distance Traveled
1,348,299
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,973
855
11
1
0
272,361
0
W
Kali
9,986
713
25
2
0
274,993
0
L
Hera
12,935
924
55
4
0
264,649
0
L
Danzaburou
10,171
727
26
2
0
212,282
0
W
Amaterasu
12,152
868
21
2
0
305,062
0
L
Apollo
10,816
773
27
2
0
217,836
0
W
Chiron
12,403
886
50
4
0
236,963
0
L
Pele
9,742
696
24
2
0
195,656
0
W
Nox
12,492
892
54
4
0
265,848
0
W
Fenrir
11,314
808
6
0
0
265,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role