Player Matchup

Sylvanus
Sylvanus
JURRIFIC
Sylvanus
Level 148
God Stats
4W - 2L
1,612 SR
Queue Stats
81W - 85L
1,506 Elo+
Party 2
Pele
Pele
Moonie4346
Pele
Level 20
God Stats
1W - 3L
1,538 SR
Queue Stats
6W - 14L
1,180 Elo+
Party 2
Anubis
Anubis
TheLeoZack
Anubis
Level 69
God Stats
1W - 0L
1,772 SR
Queue Stats
53W - 59L
1,464 Elo+
Party 2
Team Averages
Level 79
1,641 SR
1,383 Elo+

VS

Team Averages
Level 67
1,394 SR
1,351 Elo+
Izanami
Izanami
Dragonburst957
Izanami
Level 16
God Stats
17W - 18L
1,463 SR
Queue Stats
26W - 29L
1,341 Elo+
Party 1
Sol
Sol
Kin6 T3rry
Sol
Level 107
God Stats
14W - 16L
1,490 SR
Queue Stats
849W - 1,001L
1,369 Elo+
Party 1
Fenrir
Fenrir
Sh4rklorD96
Fenrir
Level 79
God Stats
1W - 5L
1,230 SR
Queue Stats
318W - 396L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JURRIFIC
Sylvanus
13
4 / 2 / 13
9,534
733
7,963
11,856
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 3 / 12
9,771
752
10,927
12,368
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
TheLeoZack
Anubis
15
9 / 0 / 8
10,262
789
10,195
11,929
5,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,292
561
8,175
11,346
2,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 3 / 0
8,037
618
10,956
9,657
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
11
2 / 10 / 1
8,025
617
6,995
13,283
3,039
Heavy Mace

Heavy Mace

+30
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
19
Kills
5
5
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Sylvanus
JURRIFIC
Sylvanus
4
2
13
5.25
L
3
3
0
1
W
6
3
12
4
L
Fenrir
2
10
1
0.25
W
Anubis
TheLeoZack
Anubis
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
26,126
36,153
Taken
34,286
14,202
Mitigated
7,977
18,673
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,175
4,424
0
1,191
11,346
2,341
94
6,214
5,132
0
32,538
W
Sylvanus
JURRIFIC
Sylvanus
7,963
2,140
2,875
5,795
11,856
5,163
308
4,022
7,834
24,993
7,391
L
10,956
4,132
0
2,238
9,657
2,597
0
4,974
4,683
27,653
4,146
W
10,927
1,712
0
3,141
12,368
3,561
1,362
3,702
8,666
0
30,255
L
Fenrir
6,995
924
0
1,458
13,283
3,039
0
7,157
6,126
0
12,089
W
Anubis
TheLeoZack
Anubis
10,195
453
0
6,862
11,929
5,478
864
2,311
9,618
37,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
23,354
144
Minions Killed
124
6
Camps Cleared
5
712,016
Distance Traveled
561,843
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,292
561
60
5
1
183,995
3
W
Sylvanus
9,534
733
48
4
3
214,693
3
L
Sol
8,037
618
49
4
2
190,014
5
W
Pele
9,771
752
30
2
2
267,806
2
L
Fenrir
8,025
617
15
1
2
187,834
1
W
Anubis
10,262
789
66
5
1
229,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role