Player Matchup

Geb
Geb
Platinum I
Im Asian Dav
Geb
Platinum I
Level 140
God Stats
17W - 7L
1,672 SR
Queue Stats
136W - 100L
2,146 MMR
Party 1
Thoth
Thoth
Platinum III
KisssMyAce
Thoth
Platinum III
Level 93
God Stats
24W - 25L
1,483 SR
Queue Stats
514W - 455L
1,554 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
Legacy of Kaos
Cu Chulainn
Platinum III
Level 129
God Stats
5W - 7L
1,635 SR
Queue Stats
95W - 77L
1,745 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,597 SR
1,815 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,568 SR
1,776 MMR
Nox
Nox
Platinum III
ForsakenKnight5
Nox
Platinum III
Level 149
God Stats
0W - 6L
1,442 SR
Queue Stats
168W - 211L
1,824 MMR
Solo
Odin
Odin
Platinum II
UIiquorra
Odin
Platinum II
Level 148
God Stats
11W - 6L
1,731 SR
Queue Stats
102W - 133L
1,763 MMR
Solo
Ne Zha
Ne Zha
Platinum II
tree_sensai
Ne Zha
Platinum II
Level 156
God Stats
33W - 42L
1,531 SR
Queue Stats
502W - 560L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
10,003
715
9,497
9,632
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
11
1 / 2 / 4
8,280
591
6,172
7,398
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Legacy of Kaos
Cu Chulainn
14
5 / 1 / 3
9,591
685
11,896
17,067
12,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayTiamatAthenaGilgameshPersephone

VS

Bans
DanzaburouHou YiChironCupidMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
8,551
611
7,169
7,189
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
12
1 / 2 / 2
8,118
580
8,801
15,861
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
10
0 / 3 / 2
7,742
553
10,289
13,247
10,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
2
0
6
5
W
Thoth
1
2
4
1.5
W
Cu Chulainn
Legacy of Kaos
Cu Chulainn
5
1
3
6.5
L
Odin
1
2
2
1
L
Ne Zha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,565
Damage
26,259
34,097
Taken
36,297
24,216
Mitigated
22,839
10,147
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,169
1,614
0
290
7,189
2,804
0
3,081
3,894
28,155
0
W
9,497
975
0
2,653
9,632
8,964
29
1,541
7,573
30,736
0
W
Thoth
6,172
56
75
328
7,398
2,660
147
804
6,425
31,520
0
W
Cu Chulainn
Legacy of Kaos
Cu Chulainn
11,896
1,981
0
7,091
17,067
12,592
144
5,293
11,220
0
34,758
L
Odin
8,801
1,019
0
5,025
15,861
9,858
0
7,327
7,989
0
24,707
L
Ne Zha
10,289
2,692
0
2,246
13,247
10,177
0
5,566
7,207
0
27,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
24,411
165
Minions Killed
140
8
Camps Cleared
5
821,598
Distance Traveled
790,925
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,551
611
60
4
2
237,753
2
W
Geb
10,003
715
48
3
3
268,131
3
W
Thoth
8,280
591
61
4
3
269,338
2
W
Cu Chulainn
9,591
685
56
4
2
284,129
3
L
Odin
8,118
580
48
3
2
288,540
7
L
Ne Zha
7,742
553
32
2
1
264,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role