Player Matchup

Chernobog
Chernobog
DaniCoutiBR
Chernobog
Level 56
God Stats
6W - 6L
1,412 SR
Queue Stats
106W - 175L
1,286 Elo+
Party 2
Cerberus
Cerberus
Khayrom
Cerberus
Level 27
God Stats
2W - 3L
1,349 SR
Queue Stats
49W - 89L
1,303 Elo+
Party 2
Nike
Nike
Ranshy
Nike
Level 12
God Stats
5W - 5L
1,370 SR
Queue Stats
33W - 26L
1,361 Elo+
Solo
Mulan
Mulan
Thalbath
Mulan
Level 25
God Stats
3W - 1L
1,685 SR
Queue Stats
33W - 66L
1,256 Elo+
Party 2
Raijin
Raijin
guedessz
Raijin
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,364 Elo+
Party 2
Team Averages
Level 26
1,463 SR
1,314 Elo+

VS

Team Averages
Level 16
1,431 SR
1,326 Elo+
Chronos
Chronos
FazParty
Chronos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 227L
1,327 Elo+
Party 1
Ymir
Ymir
PcT-Igor
Ymir
Level 26
God Stats
0W - 3L
1,179 SR
Queue Stats
158W - 224L
1,361 Elo+
Party 1
Sun Wukong
Sun Wukong
VICTOR151619
Sun Wukong
Level 29
God Stats
10W - 14L
1,615 SR
Queue Stats
156W - 153L
1,391 Elo+
Solo
Chaac
Chaac
furycolax2
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
grovera123
Olorun
Level 11
God Stats
0W - 2L
1,363 SR
Queue Stats
117W - 154L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaniCoutiBR
Chernobog
14
6 / 1 / 9
9,423
524
8,281
6,612
2,552
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Khayrom
Cerberus
13
4 / 3 / 6
9,096
505
6,962
16,095
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
Ranshy
Nike
18
15 / 0 / 5
11,491
638
13,964
12,416
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Thalbath
Mulan
15
8 / 2 / 9
10,156
564
14,340
12,630
6,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
guedessz
Raijin
16
8 / 0 / 11
10,497
583
11,328
9,047
4,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FazParty
Chronos
12
3 / 8 / 1
8,147
453
11,272
15,973
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
10
1 / 3 / 3
7,482
416
5,526
12,885
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
VICTOR151619
Sun Wukong
13
1 / 9 / 1
8,312
462
8,550
15,786
6,744
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
7
1 / 7 / 1
6,167
343
608
8,355
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
grovera123
Olorun
11
0 / 14 / 0
7,315
406
3,489
16,666
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
41
Kills
6
6
Deaths
41
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DaniCoutiBR
Chernobog
6
1
9
10.5
L
Chronos
FazParty
Chronos
3
8
1
0.44
W
Cerberus
Khayrom
Cerberus
4
3
6
2.33
L
Ymir
1
3
3
0.83
W
Nike
Ranshy
Nike
15
0
5
17.5
W
Mulan
Thalbath
Mulan
8
2
9
6.25
L
Sun Wukong
VICTOR151619
Sun Wukong
1
9
1
0.17
L
Chaac
1
7
1
0.21
L
Olorun
grovera123
Olorun
0
14
0
0
W
Raijin
guedessz
Raijin
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,875
Damage
29,445
56,800
Taken
69,665
35,576
Mitigated
31,393
20,497
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DaniCoutiBR
Chernobog
8,281
4,797
339
1,864
6,612
2,552
2,023
3,048
3,564
0
38,808
L
Chronos
FazParty
Chronos
11,272
5,692
0
3,889
15,973
5,334
0
4,084
11,889
41,602
7,152
W
Cerberus
Khayrom
Cerberus
6,962
591
0
4,853
16,095
15,878
421
9,582
6,513
33,230
0
L
Ymir
5,526
1,399
0
994
12,885
10,250
0
2,773
10,112
24,139
0
W
Nike
Ranshy
Nike
13,964
3,613
0
3,207
12,416
6,317
2,312
1,691
10,725
0
85,644
W
Mulan
Thalbath
Mulan
14,340
3,824
0
4,008
12,630
6,515
2,774
1,978
10,652
0
58,067
L
Sun Wukong
VICTOR151619
Sun Wukong
8,550
2,191
132
2,075
15,786
6,744
560
2,890
12,896
75
43,160
L
Chaac
608
291
0
352
8,355
3,336
0
1,860
6,495
0
6,750
L
Olorun
grovera123
Olorun
3,489
1,614
34
1,467
16,666
5,729
2,040
6,683
9,983
37,940
2,525
W
Raijin
guedessz
Raijin
11,328
1,872
0
6,226
9,047
4,314
1,097
1,858
7,189
63,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,663
Gold Earned
37,423
509
Minions Killed
290
0
Camps Cleared
0
1,748,893
Distance Traveled
1,432,532
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,423
524
68
4
0
341,792
3
L
Chronos
8,147
453
72
4
0
292,784
1
W
Cerberus
9,096
505
84
5
0
314,255
4
L
Ymir
7,482
416
44
2
0
331,785
3
W
Nike
11,491
638
134
7
0
387,860
3
W
Mulan
10,156
564
106
6
0
360,174
7
L
Sun Wukong
8,312
462
93
5
0
333,375
3
L
Chaac
6,167
343
16
1
0
203,514
4
L
Olorun
7,315
406
65
4
0
271,074
1
W
Raijin
10,497
583
117
7
0
344,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role