Player Matchup

Thor
Thor
Bronze IV
Antogod94
Thor
Bronze IV
Level 35
God Stats
0W - 4L
1,502 SR
Queue Stats
2W - 10L
1,262 MMR
Solo
Agni
Agni
Silver I
Cryptik_Cardinal
Agni
Silver I
Level 98
God Stats
8W - 11L
1,359 SR
Queue Stats
384W - 393L
1,296 MMR
Solo
Heimdallr
Heimdallr
Gold V
Lemur37681
Heimdallr
Gold V
Level 149
God Stats
18W - 22L
1,564 SR
Queue Stats
320W - 319L
1,262 MMR
Solo
Cthulhu
Cthulhu
Silver I
circusfreak70
Cthulhu
Silver I
Level 51
God Stats
33W - 36L
1,539 SR
Queue Stats
36W - 47L
1,373 MMR
Party 2
Achilles
Achilles
Silver I
skirmisherx44
Achilles
Silver I
Level 124
God Stats
3W - 4L
1,683 SR
Queue Stats
66W - 71L
1,193 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,529 SR
1,277 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,432 SR
1,278 MMR
Ares
Ares
Bronze III
Kamonosuke
Ares
Bronze III
Level 146
God Stats
1W - 0L
1,246 SR
Queue Stats
20W - 32L
1,269 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
SO ICY21
Sun Wukong
Gold V
Level 160
God Stats
16W - 14L
1,569 SR
Queue Stats
327W - 322L
1,252 MMR
Solo
Charybdis
Charybdis
Gold V
Saitama0320
Charybdis
Gold V
Level 108
God Stats
2W - 3L
1,293 SR
Queue Stats
384W - 375L
1,066 MMR
Party 1
Mulan
Mulan
Silver I
ZERODRACOSLAYER
Mulan
Silver I
Level 107
God Stats
1W - 8L
1,282 SR
Queue Stats
69W - 74L
1,269 MMR
Solo
Hades
Hades
Gold II
lDwl Dantrix
Hades
Gold II
Level 121
God Stats
43W - 23L
1,770 SR
Queue Stats
666W - 659L
1,532 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
3 / 6 / 7
13,425
479
7,856
22,468
12,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 10 / 4
11,675
417
15,700
20,108
6,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Lemur37681
Heimdallr
20
6 / 7 / 5
14,235
508
19,442
23,988
8,998
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
19
7 / 7 / 8
13,806
493
20,457
36,904
53,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
skirmisherx44
Achilles
19
5 / 3 / 4
12,922
462
22,976
36,262
53,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshMorgan Le FayDanzaburouTiamatXing Tian

VS

Bans
AthenaIzanamiLokiOdinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 10
14,595
521
16,969
28,904
35,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
SO ICY21
Sun Wukong
18
0 / 4 / 12
13,243
473
16,269
29,161
41,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Saitama0320
Charybdis
20
3 / 6 / 6
14,441
516
16,936
18,660
8,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 10
17,152
613
21,826
26,382
17,341
Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
12 / 1 / 7
17,098
611
34,344
25,272
17,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
21
Kills
33
33
Deaths
21
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thor
3
6
7
1.08
L
0
10
4
0.2
W
8
7
10
1.86
L
Heimdallr
Lemur37681
Heimdallr
6
7
5
1.21
W
Sun Wukong
SO ICY21
Sun Wukong
0
4
12
1.5
W
Charybdis
Saitama0320
Charybdis
3
6
6
1
W
10
3
10
5
L
Cthulhu
7
7
8
1.57
W
12
1
7
15.5
L
Achilles
skirmisherx44
Achilles
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,431
Damage
106,344
139,730
Taken
128,379
134,593
Mitigated
119,468
31,555
Healing
42,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,856
2,306
0
6,870
22,468
12,634
255
7,922
14,546
0
106,056
L
15,700
1,213
0
500
20,108
6,667
736
11,008
9,100
74,212
0
W
16,969
671
0
5,002
28,904
35,012
779
6,729
21,132
47,531
0
L
Heimdallr
Lemur37681
Heimdallr
19,442
8,266
0
5,702
23,988
8,998
1,171
8,797
15,191
0
127,300
W
Sun Wukong
SO ICY21
Sun Wukong
16,269
3,633
0
7,034
29,161
41,849
1,098
5,954
22,738
389
75,581
W
Charybdis
Saitama0320
Charybdis
16,936
8,203
0
4,558
18,660
8,044
4,894
4,263
14,030
0
121,014
W
21,826
4,189
0
10,406
26,382
17,341
5,152
6,205
19,649
0
154,743
L
Cthulhu
20,457
1,555
1,843
4,871
36,904
53,039
861
14,349
22,555
69,397
0
W
34,344
1,761
1,668
13,975
25,272
17,222
2,433
12,393
11,780
135,038
0
L
Achilles
skirmisherx44
Achilles
22,976
6,673
658
11,111
36,262
53,255
2,301
9,626
26,636
0
78,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,063
Gold Earned
76,529
712
Minions Killed
723
0
Camps Cleared
0
2,522,706
Distance Traveled
2,805,347
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,425
479
165
6
0
547,014
5
L
Agni
11,675
417
147
5
0
450,956
4
W
Ares
14,595
521
50
2
0
546,265
3
L
Heimdallr
14,235
508
187
7
0
474,506
5
W
Sun Wukong
13,243
473
125
4
0
546,617
0
W
Charybdis
14,441
516
172
6
0
554,375
5
W
Mulan
17,152
613
184
7
0
566,475
2
L
Cthulhu
13,806
493
90
3
0
521,613
2
W
Hades
17,098
611
192
7
0
591,615
5
L
Achilles
12,922
462
123
4
0
528,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role