Player Matchup

Susano
Susano
B-i-g-B-o-s-s-93
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,657 Elo+
Solo
Geb
Geb
KumbaSd
Geb
Level 16
God Stats
3W - 2L
1,789 SR
Queue Stats
33W - 15L
1,747 Elo+
Party 2
Sylvanus
Sylvanus
xBeL_0
Sylvanus
Level 146
God Stats
5W - 2L
1,696 SR
Queue Stats
647W - 276L
1,722 Elo+
Party 2
Team Averages
Level 62
1,661 SR
1,709 Elo+

VS

Team Averages
Level 100
1,442 SR
1,519 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Red4ye
Tiamat
Level 147
God Stats
3W - 0L
1,326 SR
Queue Stats
101W - 82L
1,558 Elo+
Solo
Hou Yi
Hou Yi
memicxv
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 11
10,448
580
6,032
16,338
6,347
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Geb
16
10 / 3 / 8
13,531
752
19,302
23,508
33,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
xBeL_0
Sylvanus
16
8 / 5 / 7
12,273
682
20,577
19,531
17,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 4 / 10
12,758
709
17,282
23,575
26,377
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Red4ye
Tiamat
18
11 / 6 / 4
14,143
786
19,983
18,022
15,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
memicxv
Hou Yi
14
1 / 8 / 7
11,305
628
4,844
15,219
4,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
18
Kills
17
18
Deaths
18
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
4
10
2.5
L
0
10
11
0.55
L
Geb
10
3
8
4.67
W
Tiamat
Red4ye
Tiamat
11
6
4
2.17
W
Hou Yi
memicxv
Hou Yi
1
8
7
0.56
L
Sylvanus
xBeL_0
Sylvanus
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,911
Damage
42,109
59,377
Taken
56,816
57,062
Mitigated
46,296
16,521
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,282
2,797
0
7,956
23,575
26,377
85
13,593
9,982
0
53,687
L
6,032
1,655
599
1,232
16,338
6,347
198
4,377
11,643
0
35,303
L
Geb
19,302
3,590
0
5,275
23,508
33,691
39
7,408
15,392
41,466
0
W
Tiamat
Red4ye
Tiamat
19,983
1,256
0
8,957
18,022
15,293
381
12,881
5,141
53,036
0
W
Hou Yi
memicxv
Hou Yi
4,844
1,621
0
634
15,219
4,626
1,635
11,776
3,443
0
15,792
L
Sylvanus
xBeL_0
Sylvanus
20,577
5,502
3,885
5,530
19,531
17,024
123
8,225
10,791
46,915
8,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,252
Gold Earned
38,206
174
Minions Killed
178
8
Camps Cleared
7
863,704
Distance Traveled
933,661
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,758
709
88
5
1
338,748
1
L
Susano
10,448
580
46
3
3
285,955
4
L
Geb
13,531
752
50
3
1
314,824
2
W
Tiamat
14,143
786
65
4
1
318,749
3
W
Hou Yi
11,305
628
25
1
5
276,164
1
L
Sylvanus
12,273
682
78
4
4
262,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role