Player Matchup

Thanatos
Thanatos
AlwaysWinter970
Thanatos
Level 107
God Stats
29W - 38L
1,289 SR
Queue Stats
556W - 607L
1,440 Elo+
Party 2
Hel
Hel
DarkNightPvpzx
Hel
Level 107
God Stats
32W - 27L
1,474 SR
Queue Stats
514W - 497L
1,399 Elo+
Solo
Artemis
Artemis
Neverwintr
Artemis
Level 64
God Stats
79W - 78L
1,501 SR
Queue Stats
308W - 349L
1,390 Elo+
Party 2
Aphrodite
Aphrodite
ValHallaXx
Aphrodite
Level 144
God Stats
2W - 2L
1,307 SR
Queue Stats
9W - 35L
1,219 Elo+
Solo
The Morrigan
The Morrigan
cars440
The Morrigan
Level 123
God Stats
2W - 0L
1,755 SR
Queue Stats
131W - 146L
1,361 Elo+
Solo
Team Averages
Level 109
1,465 SR
1,362 Elo+

VS

Team Averages
Level 45
1,411 SR
1,275 Elo+
Artemis
Artemis
ACBennett
Artemis
Level 47
God Stats
25W - 33L
1,399 SR
Queue Stats
62W - 119L
1,237 Elo+
Party 1
Arachne
Arachne
OSO 2 LEGIT
Arachne
Level 26
God Stats
2W - 9L
1,314 SR
Queue Stats
23W - 65L
1,143 Elo+
Party 1
Sol
Sol
QBoogie11
Sol
Level 57
God Stats
88W - 89L
1,378 SR
Queue Stats
111W - 165L
1,248 Elo+
Party 1
Amaterasu
Amaterasu
erickamane
Amaterasu
Level 67
God Stats
7W - 14L
1,592 SR
Queue Stats
208W - 229L
1,440 Elo+
Solo
Xing Tian
Xing Tian
llI Iceman Ill
Xing Tian
Level 28
God Stats
12W - 17L
1,371 SR
Queue Stats
62W - 93L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
9 / 2 / 8
13,254
602
15,280
17,394
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 0 / 7
12,871
585
12,438
15,832
15,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Neverwintr
Artemis
17
3 / 2 / 9
11,688
531
8,714
11,121
4,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ValHallaXx
Aphrodite
17
3 / 2 / 12
12,236
556
4,129
12,705
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
cars440
The Morrigan
18
7 / 2 / 2
12,345
561
8,142
8,905
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACBennett
Artemis
12
0 / 8 / 4
8,098
368
4,453
13,733
3,517
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
OSO 2 LEGIT
Arachne
13
0 / 7 / 2
8,616
392
1,984
14,573
5,122
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
7 / 5 / 0
10,850
493
13,993
15,351
4,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amaterasu
erickamane
Amaterasu
15
0 / 2 / 1
8,917
405
2,238
13,813
11,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
llI Iceman Ill
Xing Tian
12
1 / 4 / 2
7,463
339
4,007
15,238
16,425
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
26
Kills
8
8
Deaths
26
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
ACBennett
Artemis
0
8
4
0.25
W
Thanatos
9
2
8
6.5
W
4
0
7
7.5
W
Artemis
Neverwintr
Artemis
3
2
9
3.75
L
Arachne
OSO 2 LEGIT
Arachne
0
7
2
0.14
L
7
5
0
1.4
W
Aphrodite
ValHallaXx
Aphrodite
3
2
12
4.5
W
The Morrigan
cars440
The Morrigan
7
2
2
4
L
Amaterasu
erickamane
Amaterasu
0
2
1
0.25
L
Xing Tian
llI Iceman Ill
Xing Tian
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,703
Damage
26,675
65,957
Taken
72,708
45,086
Mitigated
41,254
46,192
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ACBennett
Artemis
4,453
1,473
0
2,247
13,733
3,517
0
2,353
11,380
0
34,730
W
Thanatos
15,280
3,221
0
17,329
17,394
8,950
909
3,833
13,561
0
123,337
W
12,438
1,244
2,753
10,803
15,832
15,625
2,260
2,121
13,711
79,939
0
W
Artemis
Neverwintr
Artemis
8,714
3,785
0
4,019
11,121
4,316
3,835
3,696
7,425
0
89,246
L
Arachne
OSO 2 LEGIT
Arachne
1,984
1,220
0
1,101
14,573
5,122
0
3,554
11,019
0
49,027
L
13,993
2,755
277
6,206
15,351
4,965
754
5,148
10,203
71,065
242
W
Aphrodite
ValHallaXx
Aphrodite
4,129
633
2,196
6,641
12,705
11,682
226
4,319
8,386
46,329
0
W
The Morrigan
cars440
The Morrigan
8,142
2,206
195
2,256
8,905
4,513
3,522
4,114
4,791
59,286
5,073
L
Amaterasu
erickamane
Amaterasu
2,238
649
0
4,291
13,813
11,225
0
7,477
6,336
0
45,412
L
Xing Tian
llI Iceman Ill
Xing Tian
4,007
249
0
2,706
15,238
16,425
135
4,739
10,499
26,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,394
Gold Earned
43,944
636
Minions Killed
388
0
Camps Cleared
0
2,120,039
Distance Traveled
1,915,806
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,098
368
49
2
0
338,226
2
W
Thanatos
13,254
602
158
7
0
497,709
1
W
Hel
12,871
585
160
7
0
410,780
4
W
Artemis
11,688
531
121
6
0
411,020
5
L
Arachne
8,616
392
89
4
0
419,929
0
L
Sol
10,850
493
124
6
0
372,509
3
W
Aphrodite
12,236
556
70
3
0
419,402
7
W
The Morrigan
12,345
561
127
6
0
381,128
3
L
Amaterasu
8,917
405
85
4
0
397,569
5
L
Xing Tian
7,463
339
41
2
0
387,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role