Player Matchup

He Bo
He Bo
DrunkNugg
He Bo
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
48W - 49L
1,509 Elo+
Solo
Cernunnos
Cernunnos
KamalaOnHerKnees
Cernunnos
Level 27
God Stats
0W - 2L
1,664 SR
Queue Stats
91W - 92L
1,549 Elo+
Solo
Apollo
Apollo
ShaDoWxDweLLer8
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,348 Elo+
Party 1
Hun Batz
Hun Batz
jrthebest1213
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,521 Elo+
Solo
Ganesha
Ganesha
skybloocrest13
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,348 Elo+
Party 1
Team Averages
Level 26
1,574 SR
1,455 Elo+

VS

Team Averages
Level 44
1,579 SR
1,533 Elo+
Terra
Terra
Anceroz
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,620 Elo+
Solo
Cerberus
Cerberus
AxoHac V
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,477 Elo+
Solo
Khepri
Khepri
PolarisValkyrie
Khepri
Level 138
God Stats
3W - 1L
1,659 SR
Queue Stats
107W - 105L
1,482 Elo+
Party 2
Ratatoskr
Ratatoskr
TheGigantuar
Ratatoskr
Level 20
God Stats
2W - 0L
1,733 SR
Queue Stats
50W - 44L
1,543 Elo+
Party 2
Xing Tian
Xing Tian
xZ1r1usx
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DrunkNugg
He Bo
19
6 / 8 / 5
12,562
785
30,176
16,916
7,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
20
10 / 4 / 7
13,376
836
38,943
13,348
6,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 9 / 6
9,892
618
9,351
15,648
6,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
jrthebest1213
Hun Batz
17
2 / 8 / 10
11,382
711
17,574
18,186
10,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 6 / 13
12,019
751
20,040
25,607
31,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Anceroz
Terra
20
8 / 3 / 20
12,960
810
13,215
33,793
41,897
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
AxoHac V
Cerberus
18
6 / 6 / 18
11,566
723
14,994
29,070
26,452
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 4 / 18
10,949
684
11,550
23,095
17,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
TheGigantuar
Ratatoskr
20
16 / 6 / 13
13,233
827
21,136
33,680
31,222
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
xZ1r1usx
Xing Tian
19
3 / 2 / 27
12,717
795
15,457
21,141
27,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
131
19
Kills
35
35
Deaths
21
41
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Terra
Anceroz
Terra
8
3
20
6
W
Cerberus
AxoHac V
Cerberus
6
6
18
2.5
L
He Bo
DrunkNugg
He Bo
6
8
5
1.06
L
Cernunnos
10
4
7
3.38
W
2
4
18
2.75
L
1
9
6
0.44
W
Ratatoskr
TheGigantuar
Ratatoskr
16
6
13
3.75
L
Hun Batz
jrthebest1213
Hun Batz
2
8
10
0.88
L
0
6
13
1.08
W
Xing Tian
xZ1r1usx
Xing Tian
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,084
Damage
76,352
89,705
Taken
140,779
63,252
Mitigated
144,622
17,387
Healing
59,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Anceroz
Terra
13,215
1,594
15,101
15,574
33,793
41,897
906
10,221
23,572
30,374
0
W
Cerberus
AxoHac V
Cerberus
14,994
1,982
3,119
6,318
29,070
26,452
528
16,371
12,699
31,721
0
L
He Bo
DrunkNugg
He Bo
30,176
4,304
1,318
2,626
16,916
7,439
540
10,002
6,914
50,747
0
L
Cernunnos
38,943
15,367
298
879
13,348
6,826
1,678
8,156
5,192
0
56,571
W
11,550
2,805
3,870
2,578
23,095
17,064
1,537
6,564
16,531
27,436
0
L
9,351
4,318
0
828
15,648
6,873
510
9,608
6,040
0
19,919
W
Ratatoskr
TheGigantuar
Ratatoskr
21,136
6,116
1,771
8,398
33,680
31,222
1,067
8,215
25,465
0
37,907
L
Hun Batz
jrthebest1213
Hun Batz
17,574
3,662
1,897
2,746
18,186
10,780
857
9,494
8,692
0
32,514
L
20,040
3,603
3,240
3,555
25,607
31,334
387
17,956
7,651
28,105
0
W
Xing Tian
xZ1r1usx
Xing Tian
15,457
854
693
2,083
21,141
27,987
800
8,845
12,296
28,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,231
Gold Earned
61,425
142
Minions Killed
164
0
Camps Cleared
0
1,340,043
Distance Traveled
1,444,291
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,960
810
32
2
0
321,829
1
W
Cerberus
11,566
723
54
3
0
256,310
3
L
He Bo
12,562
785
47
3
0
257,669
3
L
Cernunnos
13,376
836
44
3
0
287,815
0
W
Khepri
10,949
684
23
1
0
256,929
2
L
Apollo
9,892
618
22
1
0
266,794
1
W
Ratatoskr
13,233
827
30
2
0
302,545
0
L
Hun Batz
11,382
711
26
2
0
280,437
0
L
Ganesha
12,019
751
3
0
0
247,328
3
W
Xing Tian
12,717
795
25
2
0
306,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role