Player Matchup

Da Ji
Da Ji
EKresse
Da Ji
Level 76
God Stats
1W - 0L
1,303 SR
Queue Stats
14W - 8L
1,693 Elo+
Solo
Cernunnos
Cernunnos
Kidz Bop Vol 69
Cernunnos
Level 55
God Stats
4W - 6L
1,430 SR
Queue Stats
39W - 61L
1,349 Elo+
Party 2
Khepri
Khepri
Miirajane
Khepri
Level 63
God Stats
10W - 6L
1,307 SR
Queue Stats
156W - 144L
1,421 Elo+
Solo
Freya
Freya
MissNerfThis
Freya
Level 88
God Stats
10W - 4L
1,789 SR
Queue Stats
133W - 151L
1,511 Elo+
Party 2
Artemis
Artemis
SH4DOW KILL3R 1
Artemis
Level 82
God Stats
2W - 0L
1,689 SR
Queue Stats
27W - 34L
1,486 Elo+
Solo
Team Averages
Level 73
1,503 SR
1,492 Elo+

VS

Team Averages
Level 83
1,434 SR
1,408 Elo+
Erlang Shen
Erlang Shen
EdgyKai
Erlang Shen
Level 67
God Stats
1W - 5L
1,523 SR
Queue Stats
81W - 80L
1,521 Elo+
Solo
Bacchus
Bacchus
Forsaken Mantis
Bacchus
Level 88
God Stats
0W - 3L
1,299 SR
Queue Stats
22W - 24L
1,429 Elo+
Solo
Hel
Hel
SGG BayJay
Hel
Level 127
God Stats
68W - 44L
1,449 SR
Queue Stats
100W - 74L
1,551 Elo+
Party 1
Agni
Agni
SXpasoXS
Agni
Level 65
God Stats
0W - 1L
1,422 SR
Queue Stats
1W - 9L
1,167 Elo+
Solo
Heimdallr
Heimdallr
vV NITRIX Vv
Heimdallr
Level 66
God Stats
0W - 1L
1,475 SR
Queue Stats
10W - 21L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EKresse
Da Ji
20
8 / 6 / 18
14,426
1,030
24,703
22,930
11,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Kidz Bop Vol 69
Cernunnos
20
8 / 6 / 14
14,330
1,024
28,654
24,211
11,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Miirajane
Khepri
20
2 / 1 / 31
14,291
1,021
14,005
25,131
41,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 1 / 21
14,846
1,060
29,813
17,426
9,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 16
15,376
1,098
39,106
17,248
8,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EdgyKai
Erlang Shen
20
6 / 7 / 7
13,781
984
17,438
31,294
29,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 9 / 12
14,968
1,069
20,541
37,815
70,182
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
0 / 7 / 8
13,006
929
13,798
35,506
35,576
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
20
4 / 3 / 8
13,458
961
20,685
13,195
5,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
vV NITRIX Vv
Heimdallr
20
4 / 8 / 11
14,145
1,010
30,024
24,562
14,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
64
34
Kills
18
18
Deaths
34
100
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Da Ji
EKresse
Da Ji
8
6
18
2.83
L
Erlang Shen
EdgyKai
Erlang Shen
6
7
7
1.36
L
4
9
12
1.11
W
Cernunnos
Kidz Bop Vol 69
Cernunnos
8
6
14
2.5
W
Khepri
Miirajane
Khepri
2
1
31
17.5
W
8
1
21
18.5
L
0
7
8
0.57
W
8
4
16
4
L
Agni
4
3
8
2.67
L
Heimdallr
vV NITRIX Vv
Heimdallr
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,281
Damage
102,486
106,946
Taken
142,372
83,305
Mitigated
154,815
13,446
Healing
33,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
EKresse
Da Ji
24,703
5,664
0
331
22,930
11,822
0
10,804
12,126
0
36,601
L
Erlang Shen
EdgyKai
Erlang Shen
17,438
8,053
0
2,684
31,294
29,256
0
10,221
21,073
0
30,687
L
20,541
2,254
0
2,117
37,815
70,182
0
14,150
23,665
37,594
0
W
Cernunnos
Kidz Bop Vol 69
Cernunnos
28,654
16,758
0
3,448
24,211
11,369
0
14,008
10,202
0
44,648
W
Khepri
Miirajane
Khepri
14,005
885
252
1,532
25,131
41,911
0
11,379
13,752
27,620
0
W
29,813
10,258
0
7,165
17,426
9,299
0
11,011
6,415
63,849
3,883
L
13,798
1,040
12,346
13,010
35,506
35,576
0
7,997
27,509
31,631
0
W
39,106
19,573
0
718
17,248
8,904
0
7,822
9,426
0
78,182
L
Agni
20,685
2,295
0
585
13,195
5,427
0
3,023
10,172
72,267
0
L
Heimdallr
vV NITRIX Vv
Heimdallr
30,024
19,455
691
2,184
24,562
14,374
0
6,386
18,176
0
51,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,269
Gold Earned
69,358
279
Minions Killed
291
8
Camps Cleared
7
1,450,336
Distance Traveled
1,302,809
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,426
1,030
20
1
3
334,682
0
L
Erlang Shen
13,781
984
24
2
1
295,249
2
L
Bacchus
14,968
1,069
34
2
0
256,263
0
W
Cernunnos
14,330
1,024
30
2
1
266,549
0
W
Khepri
14,291
1,021
35
3
0
350,239
1
W
Freya
14,846
1,060
92
7
1
252,211
1
L
Hel
13,006
929
50
4
2
274,908
0
W
Artemis
15,376
1,098
102
7
3
246,655
2
L
Agni
13,458
961
140
10
0
242,399
0
L
Heimdallr
14,145
1,010
43
3
4
233,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role