Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DrSuGMa3243344
Chiron
Level 67
God Stats
3W - 2L
1,812 SR
Queue Stats
282W - 305L
1,375 Elo+
Solo
Geb
Geb
Lonertingz
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 403L
1,342 Elo+
Solo
Chang'e
Chang'e
Vongola-VX
Chang'e
Level 129
God Stats
16W - 15L
1,485 SR
Queue Stats
632W - 611L
1,435 Elo+
Solo
Athena
Athena
maxalun
Athena
Level 126
God Stats
19W - 13L
1,433 SR
Queue Stats
328W - 330L
1,358 Elo+
Solo
Team Averages
Level 116
1,546 SR
1,402 Elo+

VS

Team Averages
Level 93
1,396 SR
1,436 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CUZRAY_Vibzx
Ymir
Level 83
God Stats
7W - 10L
1,353 SR
Queue Stats
136W - 126L
1,425 Elo+
Party 1
Loki
Loki
Voidhorizon8
Loki
Level 105
God Stats
14W - 15L
1,521 SR
Queue Stats
188W - 163L
1,478 Elo+
Solo
Chaac
Chaac
carlosgrat
Chaac
Level 64
God Stats
39W - 45L
1,407 SR
Queue Stats
245W - 348L
1,392 Elo+
Solo
Thor
Thor
ciknus12
Thor
Level 128
God Stats
3W - 3L
1,202 SR
Queue Stats
145W - 149L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 0
5,757
576
3,163
6,433
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
4,790
479
3,673
4,193
1,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
5,025
503
4,652
6,700
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Vongola-VX
Chang'e
11
1 / 3 / 0
6,237
624
4,246
5,940
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
maxalun
Athena
8
0 / 2 / 1
5,013
501
2,837
8,890
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 1 / 1
5,001
500
3,578
4,586
1,609
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 3
5,606
561
3,093
5,957
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 0 / 3
5,786
579
3,006
4,745
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
11
2 / 2 / 0
6,014
601
4,049
8,453
4,546
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thor
9
3 / 2 / 1
5,824
582
3,916
8,483
2,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
12
12
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
0
1
W
Heimdallr
 
Heimdallr
2
1
1
2.5
W
1
0
3
2.5
L
1
3
0
0.33
L
1
2
0
0.5
W
4
0
3
5.5
L
Chang'e
Vongola-VX
Chang'e
1
3
0
0.33
W
Chaac
2
2
0
1
W
Thor
3
2
1
1.75
L
Athena
maxalun
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,571
Damage
17,642
32,156
Taken
32,224
13,070
Mitigated
14,640
7,781
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,163
1,202
0
2,165
6,433
2,849
0
0
6,433
0
32,955
W
Heimdallr
 
Heimdallr
3,578
2,132
195
1,628
4,586
1,609
259
876
3,710
0
19,693
W
3,093
1,296
113
2,628
5,957
4,357
135
1,853
4,104
19,568
0
L
3,673
1,445
388
1,515
4,193
1,141
0
920
3,273
0
21,623
L
4,652
1,438
0
549
6,700
3,467
0
0
6,700
17,987
2,388
W
3,006
1,079
0
1,986
4,745
1,349
0
1,020
3,725
0
20,691
L
Chang'e
Vongola-VX
Chang'e
4,246
986
0
2,493
5,940
1,657
0
0
5,940
39,306
0
W
Chaac
4,049
1,359
0
3,904
8,453
4,546
0
3,973
4,480
0
28,670
W
Thor
3,916
1,341
0
2,752
8,483
2,779
0
3,334
5,149
0
27,707
L
Athena
maxalun
Athena
2,837
696
0
671
8,890
3,956
0
2,173
6,716
20,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,822
Gold Earned
28,231
260
Minions Killed
230
0
Camps Cleared
0
993,507
Distance Traveled
991,185
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,757
576
67
7
0
204,038
1
W
Heimdallr
5,001
500
32
3
0
172,132
0
W
Ymir
5,606
561
37
4
0
195,345
0
L
Chiron
4,790
479
40
4
0
200,031
3
L
Geb
5,025
503
35
4
0
172,487
0
W
Loki
5,786
579
43
4
0
243,722
3
L
Chang'e
6,237
624
86
9
0
177,470
6
W
Chaac
6,014
601
61
6
0
196,631
3
W
Thor
5,824
582
57
6
0
183,355
3
L
Athena
5,013
501
32
3
0
239,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role