Player Matchup

Thanatos
Thanatos
StahpFeeding
Thanatos
Level 120
God Stats
35W - 34L
1,587 SR
Queue Stats
166W - 150L
1,568 Elo+
Party 3
Sylvanus
Sylvanus
TeddrickSunrise
Sylvanus
Level 37
God Stats
7W - 11L
1,613 SR
Queue Stats
115W - 108L
1,565 Elo+
Party 3
Eset
Eset
YmirFreezy
Eset
Level 77
God Stats
13W - 9L
1,580 SR
Queue Stats
535W - 513L
1,522 Elo+
Party 1
Izanami
Izanami
marlonb33
Izanami
Level 106
God Stats
18W - 9L
1,721 SR
Queue Stats
226W - 188L
1,586 Elo+
Party 1
Ares
Ares
zarm1634
Ares
Level 19
God Stats
2W - 1L
1,802 SR
Queue Stats
106W - 80L
1,746 Elo+
Party 1
Team Averages
Level 72
1,661 SR
1,597 Elo+

VS

Team Averages
Level 70
1,507 SR
1,439 Elo+
Set
Set
Daydreck
Set
Level 61
God Stats
107W - 111L
1,468 SR
Queue Stats
181W - 170L
1,450 Elo+
Party 2
Bellona
Bellona
Diitoxx
Bellona
Level 6
God Stats
3W - 4L
1,482 SR
Queue Stats
8W - 17L
1,344 Elo+
Party 2
Agni
Agni
Draermore
Agni
Level 150
God Stats
31W - 11L
1,709 SR
Queue Stats
401W - 350L
1,503 Elo+
Party 2
Ymir
Ymir
MinusDaMinns
Ymir
Level 6
God Stats
3W - 6L
1,395 SR
Queue Stats
60W - 65L
1,344 Elo+
Party 2
Hou Yi
Hou Yi
TrashPlayerr
Hou Yi
Level 129
God Stats
2W - 7L
1,480 SR
Queue Stats
314W - 297L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
StahpFeeding
Thanatos
13
8 / 0 / 4
8,260
635
8,403
7,272
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
13
2 / 0 / 5
7,806
600
5,742
6,989
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 1 / 6
8,129
625
5,512
7,590
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
marlonb33
Izanami
14
3 / 3 / 6
8,184
630
6,018
6,955
2,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
6 / 1 / 8
7,747
596
6,504
7,898
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,238
480
4,869
13,048
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
Diitoxx
Bellona
9
0 / 3 / 0
5,615
432
1,468
6,150
3,353
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
12
1 / 5 / 0
6,752
519
7,642
7,737
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 0
4,868
374
1,000
9,165
4,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
12
3 / 4 / 0
7,060
543
5,753
7,819
2,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
23
Kills
5
5
Deaths
23
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Bellona
Diitoxx
Bellona
0
3
0
0
L
Agni
1
5
0
0.2
L
0
5
0
0
W
Thanatos
StahpFeeding
Thanatos
8
0
4
10
W
Sylvanus
2
0
5
4.5
L
Hou Yi
3
4
0
0.75
W
4
1
6
7
W
Izanami
marlonb33
Izanami
3
3
6
2
W
Ares
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,179
Damage
20,732
36,704
Taken
43,919
24,081
Mitigated
15,950
16,976
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,869
2,637
0
909
13,048
3,937
0
4,627
8,421
0
39,350
L
Bellona
Diitoxx
Bellona
1,468
263
0
90
6,150
3,353
252
2,821
3,329
0
21,390
L
Agni
7,642
365
0
1,875
7,737
2,297
0
3,281
4,456
47,577
0
L
1,000
382
30
355
9,165
4,098
0
3,407
5,758
6,193
0
W
Thanatos
StahpFeeding
Thanatos
8,403
1,972
0
7,776
7,272
3,190
0
905
6,367
0
59,888
W
Sylvanus
5,742
1,571
1,081
3,246
6,989
7,262
368
1,705
5,284
33,320
8,425
L
Hou Yi
5,753
3,586
0
1,580
7,819
2,265
364
3,029
4,790
0
43,601
W
5,512
367
0
2,115
7,590
3,208
43
4,422
3,168
48,247
0
W
Izanami
marlonb33
Izanami
6,018
4,392
0
1,575
6,955
2,258
0
199
6,756
0
59,499
W
Ares
6,504
632
0
1,183
7,898
8,163
34
1,411
6,487
13,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
30,533
438
Minions Killed
305
0
Camps Cleared
0
1,279,070
Distance Traveled
1,202,324
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,238
480
64
5
0
247,718
2
L
Bellona
5,615
432
51
4
0
234,514
0
L
Agni
6,752
519
93
7
0
242,511
3
L
Ymir
4,868
374
14
1
0
238,801
3
W
Thanatos
8,260
635
88
7
0
295,516
1
W
Sylvanus
7,806
600
93
7
0
213,318
5
L
Hou Yi
7,060
543
83
6
0
238,780
1
W
Eset
8,129
625
111
9
0
266,888
5
W
Izanami
8,184
630
127
10
0
234,694
3
W
Ares
7,747
596
19
1
0
268,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role