Player Matchup

Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Ceraminne
Cabrakan
Level 8
God Stats
6W - 2L
1,609 SR
Queue Stats
14W - 10L
1,333 Elo+
Party 3
Kukulkan
Kukulkan
CuestionmarkVIII
Kukulkan
Level 18
God Stats
8W - 5L
1,280 SR
Queue Stats
16W - 13L
1,333 Elo+
Party 3
Nemesis
Nemesis
JuaNkaRlosS8
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 2
Danzaburou
Danzaburou
Papalloryo
Danzaburou
Level 26
God Stats
130W - 119L
1,768 SR
Queue Stats
409W - 502L
1,286 Elo+
Solo
Team Averages
Level 31
1,531 SR
1,326 Elo+

VS

Team Averages
Level 8
1,510 SR
1,423 Elo+
Tyr
Tyr
Eözz
Tyr
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Horus
Horus
FredFalcon
Horus
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Pufiuks1
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,154 Elo+
Solo
Cthulhu
Cthulhu
THEDEMORIST
Cthulhu
Level 27
God Stats
16W - 10L
1,551 SR
Queue Stats
300W - 304L
1,359 Elo+
Solo
Ymir
Ymir
VRALsito
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
3
0 / 0 / 0
3,120
520
1,169
1,258
210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Ceraminne
Cabrakan
6
1 / 0 / 2
3,795
633
1,049
3,517
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
2 / 2 / 0
3,521
587
1,510
2,014
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
JuaNkaRlosS8
Nemesis
2
0 / 2 / 0
2,847
475
248
1,478
240
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Papalloryo
Danzaburou
6
1 / 1 / 0
4,079
680
2,062
3,022
759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Eözz
Tyr
6
0 / 1 / 0
3,663
611
1,135
3,838
1,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
7
3 / 0 / 1
4,606
768
2,216
3,310
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Pufiuks1
Artemis
5
0 / 1 / 2
3,483
581
1,749
2,122
510
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
THEDEMORIST
Cthulhu
6
1 / 0 / 1
4,153
692
313
1,937
823
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ymir
6
1 / 2 / 1
3,928
655
897
3,726
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
L
Cabrakan
Ceraminne
Cabrakan
1
0
2
2
L
2
2
0
1
W
Tyr
Eözz
Tyr
0
1
0
0
W
Horus
3
0
1
3.5
L
Nemesis
JuaNkaRlosS8
Nemesis
0
2
0
0
L
Danzaburou
Papalloryo
Danzaburou
1
1
0
1
W
Artemis
Pufiuks1
Artemis
0
1
2
1
W
Cthulhu
THEDEMORIST
Cthulhu
1
0
1
1.5
W
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,038
Damage
6,310
11,289
Taken
14,933
4,439
Mitigated
6,306
4,035
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,169
981
0
440
1,258
210
29
127
1,131
0
6,282
L
Cabrakan
Ceraminne
Cabrakan
1,049
278
0
1,509
3,517
2,743
167
755
2,762
4,955
0
L
1,510
240
0
440
2,014
487
102
142
1,872
8,120
0
W
Tyr
Eözz
Tyr
1,135
426
0
1,482
3,838
1,752
0
0
3,838
0
9,789
W
Horus
2,216
987
103
2,157
3,310
848
0
34
3,276
0
16,707
L
Nemesis
JuaNkaRlosS8
Nemesis
248
52
0
0
1,478
240
0
186
1,292
0
2,198
L
Danzaburou
Papalloryo
Danzaburou
2,062
1,293
0
1,646
3,022
759
316
0
3,022
0
14,669
W
Artemis
Pufiuks1
Artemis
1,749
960
0
550
2,122
510
208
732
1,390
0
10,964
W
Cthulhu
THEDEMORIST
Cthulhu
313
53
0
691
1,937
823
554
0
1,937
15,178
0
W
Ymir
897
254
0
566
3,726
2,373
100
1,793
1,933
8,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,362
Gold Earned
19,833
78
Minions Killed
140
0
Camps Cleared
0
443,349
Distance Traveled
622,495
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,120
520
12
2
0
56,193
0
L
Cabrakan
3,795
633
12
2
0
119,096
1
L
Kukulkan
3,521
587
17
3
0
97,559
0
W
Tyr
3,663
611
28
5
0
134,491
0
W
Horus
4,606
768
42
7
0
123,075
0
L
Nemesis
2,847
475
6
1
0
53,148
0
L
Danzaburou
4,079
680
31
5
0
117,353
0
W
Artemis
3,483
581
21
4
0
109,297
0
W
Cthulhu
4,153
692
36
6
0
130,828
0
W
Ymir
3,928
655
13
2
0
124,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role