Player Matchup

Cthulhu
Cthulhu
DroopyDonut
Cthulhu
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 24L
1,082 Elo+
Party 2
Raijin
Raijin
EMUTHEEMU21
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,279 Elo+
Party 2
Osiris
Osiris
ElRoZa
Osiris
Level 55
God Stats
3W - 3L
1,265 SR
Queue Stats
599W - 644L
1,388 Elo+
Party 1
Tiamat
Tiamat
Strika500
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,109 Elo+
Party 2
Sun Wukong
Sun Wukong
coolgolfer1
Sun Wukong
Level 5
God Stats
8W - 4L
1,545 SR
Queue Stats
60W - 63L
1,427 Elo+
Party 1
Team Averages
Level 26
1,462 SR
1,257 Elo+

VS

Team Averages
Level 35
1,482 SR
1,439 Elo+
Hel
Hel
Bloodreina01
Hel
Level 29
God Stats
6W - 3L
1,512 SR
Queue Stats
25W - 20L
1,393 Elo+
Solo
Kali
Kali
Coldestglobe70
Kali
Level 84
God Stats
52W - 40L
1,638 SR
Queue Stats
221W - 260L
1,558 Elo+
Party 3
Hou Yi
Hou Yi
JigaWatt
Hou Yi
Level 13
God Stats
3W - 1L
1,460 SR
Queue Stats
11W - 11L
1,491 Elo+
Party 3
Bacchus
Bacchus
Snow_Goon64
Bacchus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 90L
1,351 Elo+
Solo
Horus
Horus
indieSTAATC
Horus
Level 23
God Stats
2W - 6L
1,300 SR
Queue Stats
59W - 84L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DroopyDonut
Cthulhu
11
0 / 6 / 1
6,512
383
4,820
7,981
2,837
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
10
0 / 8 / 2
6,491
382
2,773
10,401
2,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
ElRoZa
Osiris
13
7 / 3 / 3
9,492
558
10,006
11,271
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Strika500
Tiamat
10
0 / 9 / 2
6,687
393
443
9,515
3,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
coolgolfer1
Sun Wukong
14
4 / 1 / 3
9,119
536
6,286
8,498
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 4
7,966
469
6,289
8,274
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
16 / 3 / 5
10,792
635
18,491
13,971
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
JigaWatt
Hou Yi
14
3 / 1 / 6
8,398
494
4,793
9,724
3,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Snow_Goon64
Bacchus
12
0 / 1 / 10
8,267
486
4,123
10,801
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 2 / 2
7,868
463
1,768
11,105
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
11
Kills
27
27
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
W
16
3
5
6.17
L
Cthulhu
DroopyDonut
Cthulhu
0
6
1
0.08
L
Raijin
0
8
2
0.13
L
Osiris
ElRoZa
Osiris
7
3
3
2.83
W
Hou Yi
JigaWatt
Hou Yi
3
1
6
6
W
Bacchus
Snow_Goon64
Bacchus
0
1
10
5
L
Tiamat
Strika500
Tiamat
0
9
2
0.11
L
Sun Wukong
coolgolfer1
Sun Wukong
4
1
3
5.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,328
Damage
35,464
47,666
Taken
53,875
24,220
Mitigated
29,958
6,986
Healing
21,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,289
1,032
2,488
3,629
8,274
2,706
1,286
2,134
6,053
43,899
0
W
18,491
8,364
263
4,779
13,971
6,924
483
1,413
12,383
0
69,944
L
Cthulhu
DroopyDonut
Cthulhu
4,820
251
163
146
7,981
2,837
0
2,573
5,408
30,887
0
L
Raijin
2,773
635
59
1,655
10,401
2,882
0
3,562
6,839
29,758
0
L
Osiris
ElRoZa
Osiris
10,006
4,661
0
2,899
11,271
7,308
717
1,748
9,389
0
41,539
W
Hou Yi
JigaWatt
Hou Yi
4,793
1,450
359
2,991
9,724
3,381
711
2,473
7,242
0
55,917
W
Bacchus
Snow_Goon64
Bacchus
4,123
414
0
3,712
10,801
11,167
571
2,159
8,472
17,892
0
L
Tiamat
Strika500
Tiamat
443
272
0
732
9,515
3,282
754
840
8,675
21,524
0
L
Sun Wukong
coolgolfer1
Sun Wukong
6,286
935
0
1,332
8,498
7,911
339
1,689
6,489
0
33,696
W
1,768
623
256
3,092
11,105
5,780
259
0
10,614
0
20,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,301
Gold Earned
43,291
286
Minions Killed
336
0
Camps Cleared
0
1,504,870
Distance Traveled
1,615,002
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,966
469
73
4
0
310,697
0
W
Kali
10,792
635
104
6
0
379,793
0
L
Cthulhu
6,512
383
45
3
0
322,349
5
L
Raijin
6,491
382
63
4
0
296,066
1
L
Osiris
9,492
558
59
3
0
377,755
1
W
Hou Yi
8,398
494
97
6
0
291,284
1
W
Bacchus
8,267
486
31
2
0
344,401
3
L
Tiamat
6,687
393
36
2
0
164,103
0
L
Sun Wukong
9,119
536
83
5
0
344,597
1
W
Horus
7,868
463
31
2
0
288,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role