Player Matchup

Neith
Neith
BigBeauty64
Neith
Level 8
God Stats
9W - 13L
1,502 SR
Queue Stats
16W - 28L
1,513 Elo+
Solo
He Bo
He Bo
FearPraze
He Bo
Level 28
God Stats
22W - 23L
1,420 SR
Queue Stats
203W - 193L
1,558 Elo+
Solo
Nike
Nike
YellowSocks12
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,509 Elo+
Solo
Cthulhu
Cthulhu
potro3010
Cthulhu
Level 4
God Stats
1W - 1L
1,824 SR
Queue Stats
2W - 4L
1,482 Elo+
Solo
Fenrir
Fenrir
thom-y-
Fenrir
Level 13
God Stats
13W - 15L
1,463 SR
Queue Stats
117W - 116L
1,501 Elo+
Solo
Team Averages
Level 12
1,542 SR
1,513 Elo+

VS

Team Averages
Level 18
1,667 SR
1,530 Elo+
Ullr
Ullr
CatTailTavern
Ullr
Level 3
God Stats
4W - 2L
1,705 SR
Queue Stats
36W - 28L
1,648 Elo+
Party 2
Sylvanus
Sylvanus
Lager999
Sylvanus
Level 8
God Stats
5W - 2L
1,653 SR
Queue Stats
9W - 7L
1,456 Elo+
Party 1
Amaterasu
Amaterasu
Shisseki
Amaterasu
Level 7
God Stats
14W - 6L
1,705 SR
Queue Stats
117W - 100L
1,529 Elo+
Party 2
Kali
Kali
Syukasa
Kali
Level 31
God Stats
3W - 0L
1,719 SR
Queue Stats
58W - 56L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hypershrike
Morgan Le Fay
Level 40
God Stats
7W - 6L
1,553 SR
Queue Stats
40W - 45L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,237
471
2,586
4,815
690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
FearPraze
He Bo
9
1 / 3 / 1
5,350
594
3,645
4,253
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 0
5,316
591
4,746
7,403
3,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
potro3010
Cthulhu
5
0 / 4 / 0
3,712
412
1,012
4,305
1,619
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
thom-y-
Fenrir
8
2 / 3 / 1
5,000
556
2,274
5,807
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,267
696
4,655
5,170
1,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Lager999
Sylvanus
9
5 / 0 / 4
6,295
699
3,378
6,380
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Shisseki
Amaterasu
8
0 / 2 / 2
4,794
533
2,503
6,570
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Syukasa
Kali
9
3 / 0 / 3
5,829
648
4,594
6,253
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
hypershrike
Morgan Le Fay
10
3 / 2 / 2
5,846
650
2,211
4,681
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
15
15
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
4
1
4
6
L
He Bo
FearPraze
He Bo
1
3
1
0.5
W
Sylvanus
Lager999
Sylvanus
5
0
4
7
W
Amaterasu
Shisseki
Amaterasu
0
2
2
0.5
W
Kali
Syukasa
Kali
3
0
3
4.5
L
2
2
0
1
W
Morgan Le Fay
hypershrike
Morgan Le Fay
3
2
2
2
L
Cthulhu
potro3010
Cthulhu
0
4
0
0
L
Fenrir
thom-y-
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,263
Damage
17,341
26,583
Taken
29,054
8,780
Mitigated
14,336
6,295
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,586
1,043
0
792
4,815
690
0
873
3,942
0
14,194
W
4,655
2,328
0
1,619
5,170
1,729
1,552
522
4,648
0
34,541
L
He Bo
FearPraze
He Bo
3,645
114
0
964
4,253
1,084
0
1,528
2,607
25,606
0
W
Sylvanus
Lager999
Sylvanus
3,378
1,582
383
2,791
6,380
3,217
280
1,091
5,289
15,490
0
W
Amaterasu
Shisseki
Amaterasu
2,503
883
0
1,521
6,570
4,685
243
994
5,576
0
17,362
W
Kali
Syukasa
Kali
4,594
2,192
0
2,563
6,253
3,094
0
1,157
5,096
0
29,505
L
4,746
569
0
2,194
7,403
3,392
0
229
6,770
4,330
23,585
W
Morgan Le Fay
hypershrike
Morgan Le Fay
2,211
748
0
1,160
4,681
1,611
650
2,012
2,669
29,458
0
L
Cthulhu
potro3010
Cthulhu
1,012
186
0
504
4,305
1,619
0
1,632
2,673
6,056
0
L
Fenrir
thom-y-
Fenrir
2,274
729
0
1,841
5,807
1,995
0
1,125
4,638
0
19,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
29,031
182
Minions Killed
245
0
Camps Cleared
0
827,565
Distance Traveled
857,577
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,237
471
28
3
0
158,154
1
W
Ullr
6,267
696
67
7
0
159,382
0
L
He Bo
5,350
594
54
6
0
176,885
2
W
Sylvanus
6,295
699
22
2
0
141,784
6
W
Amaterasu
4,794
533
30
3
0
191,935
0
W
Kali
5,829
648
58
6
0
194,876
0
L
Nike
5,316
591
51
6
0
175,172
3
W
Morgan Le Fay
5,846
650
68
8
0
169,600
2
L
Cthulhu
3,712
412
11
1
0
115,832
1
L
Fenrir
5,000
556
38
4
0
201,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role