Player Matchup

Zhong Kui
Zhong Kui
MossTheBoy
Zhong Kui
Level 6
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 2
Loki
Loki
PuppyPoggers
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,549 Elo+
Party 2
Medusa
Medusa
Semini
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,250 Elo+
Party 2
Team Averages
Level 37
1,408 SR
1,391 Elo+

VS

Team Averages
Level 43
1,573 SR
1,421 Elo+
Nu Wa
Nu Wa
EatAfatCoock
Nu Wa
Level 81
God Stats
9W - 15L
1,391 SR
Queue Stats
537W - 711L
1,464 Elo+
Solo
Ganesha
Ganesha
Pontoosh
Ganesha
Level 24
God Stats
17W - 9L
1,616 SR
Queue Stats
26W - 24L
1,393 Elo+
Party 1
Anubis
Anubis
Quantoosh
Anubis
Level 24
God Stats
2W - 1L
1,712 SR
Queue Stats
22W - 20L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MossTheBoy
Zhong Kui
10
1 / 7 / 6
6,751
675
6,775
12,182
11,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 6 / 2
8,168
817
7,822
8,398
3,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Semini
Medusa
10
1 / 6 / 5
6,817
682
4,842
9,611
2,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 7
9,928
993
13,190
5,752
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Pontoosh
Ganesha
13
0 / 1 / 16
8,747
875
5,421
9,637
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Quantoosh
Anubis
11
7 / 8 / 7
8,609
861
8,371
8,323
4,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
19
19
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
0
7
15.5
L
Zhong Kui
MossTheBoy
Zhong Kui
1
7
6
0.57
W
Ganesha
Pontoosh
Ganesha
0
1
16
8
L
7
6
2
1.33
W
Anubis
Quantoosh
Anubis
7
8
7
1.31
L
Medusa
Semini
Medusa
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,439
Damage
26,982
30,191
Taken
23,712
16,986
Mitigated
16,501
4,446
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,190
5,522
0
3,759
5,752
2,738
408
2,653
3,099
49,794
6,380
L
Zhong Kui
MossTheBoy
Zhong Kui
6,775
1,082
552
1,482
12,182
11,554
0
10,164
2,018
16,439
0
W
Ganesha
Pontoosh
Ganesha
5,421
554
86
3,628
9,637
9,708
0
3,287
6,350
14,291
0
L
7,822
2,188
0
216
8,398
3,387
0
7,024
1,374
0
18,553
W
Anubis
Quantoosh
Anubis
8,371
826
0
1,222
8,323
4,055
303
1,591
6,732
13,252
0
L
Medusa
Semini
Medusa
4,842
2,798
520
1,676
9,611
2,045
0
8,802
809
0
15,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,736
Gold Earned
27,284
77
Minions Killed
124
1
Camps Cleared
9
474,240
Distance Traveled
532,882
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,928
993
97
10
8
189,935
5
L
Zhong Kui
6,751
675
24
2
1
150,007
1
W
Ganesha
8,747
875
6
1
0
197,133
3
L
Loki
8,168
817
24
2
0
142,132
3
W
Anubis
8,609
861
21
2
1
145,814
2
L
Medusa
6,817
682
29
3
0
182,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role