Player Matchup

Osiris
Osiris
Kraiser3755
Osiris
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 52L
1,323 Elo+
Solo
Bellona
Bellona
Pulpi Star
Bellona
Level 8
God Stats
33W - 53L
1,097 SR
Queue Stats
135W - 136L
1,152 Elo+
Solo
Sun Wukong
Sun Wukong
Ratman480
Sun Wukong
Level 7
God Stats
3W - 1L
1,490 SR
Queue Stats
12W - 15L
1,259 Elo+
Solo
Zeus
Zeus
UnMancoMas6607
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,189 Elo+
Party 2
Izanami
Izanami
lunasimp
Izanami
Level 6
God Stats
1W - 4L
1,124 SR
Queue Stats
3W - 7L
1,105 Elo+
Party 2
Team Averages
Level 8
1,342 SR
1,206 Elo+

VS

Team Averages
Level 17
1,388 SR
1,359 Elo+
Fenrir
Fenrir
GustavoBlack336
Fenrir
Level 14
God Stats
20W - 30L
1,269 SR
Queue Stats
34W - 53L
1,199 Elo+
Party 1
Jormungandr
Jormungandr
HIGHPOTthesis956
Jormungandr
Level 27
God Stats
27W - 20L
1,513 SR
Queue Stats
148W - 131L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Meion87
Kukulkan
Level 11
God Stats
2W - 4L
1,341 SR
Queue Stats
21W - 31L
1,491 Elo+
Solo
Arachne
Arachne
alisson656
Arachne
Level 21
God Stats
19W - 27L
1,315 SR
Queue Stats
84W - 99L
1,331 Elo+
Party 1
Erlang Shen
Erlang Shen
ñqww
Erlang Shen
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
9 / 5 / 14
14,944
1,150
16,828
22,620
20,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Pulpi Star
Bellona
20
0 / 5 / 12
11,478
883
3,722
16,859
10,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Ratman480
Sun Wukong
20
5 / 10 / 15
13,369
1,028
16,971
26,970
25,076
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
23 / 5 / 11
18,384
1,414
49,244
17,749
6,680
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
lunasimp
Izanami
20
6 / 9 / 14
14,100
1,085
16,098
14,952
6,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 13 / 10
13,567
1,044
12,492
25,323
9,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
HIGHPOTthesis956
Jormungandr
20
6 / 3 / 20
14,629
1,125
21,172
20,219
23,483
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Meion87
Kukulkan
20
7 / 9 / 13
13,904
1,070
21,171
16,557
10,612
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
alisson656
Arachne
20
12 / 9 / 7
14,856
1,143
24,776
27,805
11,416
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
ñqww
Erlang Shen
19
2 / 9 / 12
12,160
935
10,843
21,471
16,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
96
43
Kills
34
34
Deaths
43
66
Assists
62
Player
Kills
Deaths
Assists
KDA
L
7
13
10
0.92
L
Jormungandr
HIGHPOTthesis956
Jormungandr
6
3
20
5.33
W
Osiris
9
5
14
3.2
L
Kukulkan
Meion87
Kukulkan
7
9
13
1.5
W
Bellona
Pulpi Star
Bellona
0
5
12
1.2
W
Sun Wukong
Ratman480
Sun Wukong
5
10
15
1.25
W
23
5
11
5.7
L
Arachne
alisson656
Arachne
12
9
7
1.72
W
Izanami
lunasimp
Izanami
6
9
14
1.44
L
Erlang Shen
ñqww
Erlang Shen
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,863
Damage
90,454
99,150
Taken
111,375
69,153
Mitigated
71,597
9,807
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,492
4,825
0
1,650
25,323
9,920
0
10,968
14,055
0
19,441
L
Jormungandr
HIGHPOTthesis956
Jormungandr
21,172
4,761
0
0
20,219
23,483
0
6,210
13,616
44,144
0
W
Osiris
16,828
9,024
0
1,398
22,620
20,501
0
8,505
14,115
0
33,306
L
Kukulkan
Meion87
Kukulkan
21,171
5,327
0
1,043
16,557
10,612
0
9,556
6,721
39,862
0
W
Bellona
Pulpi Star
Bellona
3,722
1,247
0
324
16,859
10,462
0
10,828
6,031
0
10,519
W
Sun Wukong
Ratman480
Sun Wukong
16,971
3,215
0
3,664
26,970
25,076
0
11,056
15,914
0
31,290
W
49,244
3,865
112
3,720
17,749
6,680
0
8,149
9,600
80,638
0
L
Arachne
alisson656
Arachne
24,776
19,400
0
4,759
27,805
11,416
0
14,725
12,782
0
41,332
W
Izanami
lunasimp
Izanami
16,098
12,077
0
589
14,952
6,434
0
3,805
11,147
0
51,692
L
Erlang Shen
ñqww
Erlang Shen
10,843
7,173
0
2,083
21,471
16,166
0
6,328
14,957
0
33,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,275
Gold Earned
69,116
247
Minions Killed
169
5
Camps Cleared
6
1,071,790
Distance Traveled
1,069,478
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,567
1,044
14
1
4
207,103
0
L
Jormungandr
14,629
1,125
50
4
0
246,595
0
W
Osiris
14,944
1,150
31
2
1
225,458
1
L
Kukulkan
13,904
1,070
35
3
0
175,925
0
W
Bellona
11,478
883
15
1
1
202,733
0
W
Sun Wukong
13,369
1,028
33
3
0
239,216
1
W
Zeus
18,384
1,414
74
6
2
236,839
0
L
Arachne
14,856
1,143
31
2
1
255,657
0
W
Izanami
14,100
1,085
94
7
1
167,544
0
L
Erlang Shen
12,160
935
39
3
1
184,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role