Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FYShoney
Ah Muzen Cab
Level 17
God Stats
26W - 27L
1,483 SR
Queue Stats
37W - 42L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
MAGKN-julius
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,641 Elo+
Party 2
Zhong Kui
Zhong Kui
ODJungleDiff
Zhong Kui
Level 25
God Stats
19W - 8L
1,728 SR
Queue Stats
78W - 48L
1,664 Elo+
Party 2
Chang'e
Chang'e
PurpleSleet9630
Chang'e
Level 49
God Stats
3W - 3L
1,347 SR
Queue Stats
100W - 110L
1,334 Elo+
Party 2
Bakasura
Bakasura
Valgrin1234
Bakasura
Level 33
God Stats
3W - 2L
1,663 SR
Queue Stats
123W - 130L
1,409 Elo+
Party 2
Team Averages
Level 26
1,544 SR
1,476 Elo+

VS

Team Averages
Level 20
1,340 SR
1,400 Elo+
Ares
Ares
Fathead805
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,445 Elo+
Solo
Ra
Ra
Ruvxnt
Ra
Level 6
God Stats
3W - 2L
1,146 SR
Queue Stats
6W - 7L
1,224 Elo+
Party 1
Thor
Thor
SteroidPrince
Thor
Level 17
God Stats
1W - 1L
1,685 SR
Queue Stats
9W - 11L
1,414 Elo+
Solo
Artemis
Artemis
hgonzalez2512
Artemis
Level 48
God Stats
6W - 5L
1,141 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Chronos
Chronos
joao110vinicius
Chronos
Level 23
God Stats
1W - 1L
1,229 SR
Queue Stats
54W - 58L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FYShoney
Ah Muzen Cab
15
7 / 4 / 6
11,231
562
10,520
13,454
4,862
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MAGKN-julius
Cthulhu
13
4 / 7 / 14
9,789
489
5,588
13,462
14,750
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
ODJungleDiff
Zhong Kui
19
16 / 1 / 2
13,042
652
15,540
12,951
12,833
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
9 / 4 / 9
11,366
568
13,565
13,662
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Valgrin1234
Bakasura
17
14 / 6 / 10
11,973
599
15,708
16,306
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 2
6,553
328
1,243
17,520
13,963
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
14
3 / 8 / 7
9,912
496
5,649
13,395
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 12 / 3
9,567
478
10,082
18,604
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
17
11 / 10 / 3
11,858
593
17,659
16,488
5,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 2
7,230
362
4,078
11,536
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
37
50
Kills
20
22
Deaths
50
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FYShoney
Ah Muzen Cab
7
4
6
2.5
L
0
12
2
0.08
W
Cthulhu
MAGKN-julius
Cthulhu
4
7
14
1.57
W
Zhong Kui
ODJungleDiff
Zhong Kui
16
1
2
17
W
9
4
9
3.38
L
Ra
3
8
7
0.81
L
5
12
3
0.54
W
Bakasura
Valgrin1234
Bakasura
14
6
10
3.17
L
Artemis
11
10
3
1.25
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,921
Damage
38,711
69,835
Taken
77,543
43,392
Mitigated
33,487
19,115
Healing
7,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FYShoney
Ah Muzen Cab
10,520
6,720
0
2,606
13,454
4,862
4,103
1,937
11,427
0
59,842
L
1,243
342
0
0
17,520
13,963
0
5,433
10,730
16,246
0
W
Cthulhu
MAGKN-julius
Cthulhu
5,588
1,160
142
702
13,462
14,750
316
3,537
9,838
21,067
0
W
Zhong Kui
ODJungleDiff
Zhong Kui
15,540
2,485
0
6,304
12,951
12,833
1,874
1,044
11,734
85,548
0
W
13,565
1,850
1,453
4,506
13,662
4,183
3,770
2,013
11,593
45,606
0
L
Ra
5,649
1,229
409
1,915
13,395
3,995
615
4,389
8,157
30,763
0
L
10,082
2,444
0
1,988
18,604
6,404
0
10,105
7,613
0
37,865
W
Bakasura
Valgrin1234
Bakasura
15,708
11,332
0
3,402
16,306
6,764
2,276
2,028
14,100
0
68,461
L
Artemis
17,659
10,792
0
2,801
16,488
5,661
771
5,849
10,368
0
60,177
L
4,078
704
0
279
11,536
3,464
0
7,382
3,518
22,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
45,120
504
Minions Killed
273
0
Camps Cleared
0
1,852,413
Distance Traveled
1,397,744
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,231
562
93
5
0
360,601
1
L
Ares
6,553
328
19
1
0
235,188
2
W
Cthulhu
9,789
489
40
2
0
342,031
1
W
Zhong Kui
13,042
652
159
8
0
372,258
0
W
Chang'e
11,366
568
88
4
0
345,997
5
L
Ra
9,912
496
58
3
0
312,010
1
L
Thor
9,567
478
66
3
0
302,517
1
W
Bakasura
11,973
599
124
6
0
431,526
0
L
Artemis
11,858
593
90
5
0
319,720
0
L
Chronos
7,230
362
40
2
0
228,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role