Player Matchup

Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CutcoJohn
Scylla
Level 123
God Stats
2W - 3L
1,154 SR
Queue Stats
59W - 72L
1,443 Elo+
Solo
Cupid
Cupid
DarkMatter28
Cupid
Level 105
God Stats
31W - 27L
1,547 SR
Queue Stats
233W - 274L
1,438 Elo+
Solo
Artio
Artio
guyfunky
Artio
Level 63
God Stats
6W - 2L
1,698 SR
Queue Stats
180W - 198L
1,534 Elo+
Solo
Ne Zha
Ne Zha
ultralager
Ne Zha
Level 154
God Stats
3W - 5L
1,456 SR
Queue Stats
101W - 129L
1,429 Elo+
Solo
Team Averages
Level 112
1,471 SR
1,469 Elo+

VS

Team Averages
Level 96
1,496 SR
1,429 Elo+
Danzaburou
Danzaburou
ApexJaguar
Danzaburou
Level 99
God Stats
3W - 6L
1,577 SR
Queue Stats
414W - 454L
1,447 Elo+
Solo
Ymir
Ymir
LyricalMite7787
Ymir
Level 46
God Stats
6W - 7L
1,339 SR
Queue Stats
134W - 144L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
Manatee941
Cthulhu
Level 119
God Stats
36W - 29L
1,608 SR
Queue Stats
201W - 229L
1,450 Elo+
Party 1
Yemoja
Yemoja
learningtempest
Yemoja
Level 57
God Stats
26W - 20L
1,485 SR
Queue Stats
502W - 483L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
werpelking
Tsukuyomi
Level 160
God Stats
24W - 27L
1,469 SR
Queue Stats
958W - 1,009L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
4 / 0 / 5
9,355
492
4,811
9,272
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
CutcoJohn
Scylla
17
5 / 2 / 4
10,223
538
10,394
10,490
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 1 / 2
10,926
575
11,163
9,244
3,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
guyfunky
Artio
11
2 / 0 / 2
8,258
435
4,306
12,621
9,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
ultralager
Ne Zha
17
0 / 1 / 4
9,864
519
8,411
17,155
10,841
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApexJaguar
Danzaburou
13
1 / 6 / 0
8,419
443
7,468
14,789
4,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
6,961
366
2,614
8,420
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cthulhu
Manatee941
Cthulhu
14
0 / 0 / 0
8,186
431
9,856
11,160
12,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 0 / 1
7,394
389
3,817
6,941
7,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
werpelking
Tsukuyomi
13
1 / 6 / 0
7,775
409
4,324
13,477
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
3
4
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
5
6.5
L
Danzaburou
ApexJaguar
Danzaburou
1
6
0
0.17
W
Scylla
CutcoJohn
Scylla
5
2
4
3.5
W
4
1
2
5
L
1
3
0
0.33
L
Cthulhu
Manatee941
Cthulhu
0
0
0
0
W
Artio
guyfunky
Artio
2
0
2
3
L
0
0
1
0.5
W
Ne Zha
ultralager
Ne Zha
0
1
4
2
L
Tsukuyomi
werpelking
Tsukuyomi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,085
Damage
28,079
58,782
Taken
54,787
31,162
Mitigated
32,231
24,799
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,811
1,532
0
477
9,272
3,108
0
793
8,479
0
66,544
L
Danzaburou
ApexJaguar
Danzaburou
7,468
3,291
0
3,047
14,789
4,645
0
2,706
12,007
0
63,043
W
Scylla
CutcoJohn
Scylla
10,394
1,545
0
3,920
10,490
3,907
722
2,949
7,541
75,911
0
W
11,163
6,827
79
4,487
9,244
3,870
2,170
2,142
7,102
0
91,197
L
2,614
935
0
432
8,420
3,761
60
4,319
4,101
25,313
0
L
Cthulhu
Manatee941
Cthulhu
9,856
726
0
4,906
11,160
12,306
0
949
10,045
52,278
0
W
Artio
guyfunky
Artio
4,306
827
1,983
4,449
12,621
9,436
432
2,790
9,831
21,263
0
L
3,817
981
3,489
1,110
6,941
7,576
0
1,289
5,652
16,398
0
W
Ne Zha
ultralager
Ne Zha
8,411
3,184
75
9,329
17,155
10,841
0
7,683
9,472
0
63,054
L
Tsukuyomi
werpelking
Tsukuyomi
4,324
1,598
0
2,877
13,477
3,943
0
5,195
8,282
0
50,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,626
Gold Earned
38,735
558
Minions Killed
379
0
Camps Cleared
0
1,902,710
Distance Traveled
1,485,749
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,355
492
87
5
0
429,761
12
L
Danzaburou
8,419
443
128
7
0
290,454
3
W
Scylla
10,223
538
132
7
0
353,162
3
W
Cupid
10,926
575
175
9
0
363,482
5
L
Ymir
6,961
366
43
2
0
227,036
3
L
Cthulhu
8,186
431
108
6
0
348,069
1
W
Artio
8,258
435
31
2
0
391,894
4
L
Yemoja
7,394
389
15
1
0
303,643
10
W
Ne Zha
9,864
519
133
7
0
364,411
6
L
Tsukuyomi
7,775
409
85
4
0
316,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role