Player Matchup

Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CiroMori
Neith
Level 82
God Stats
19W - 15L
1,471 SR
Queue Stats
138W - 152L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Groggväder
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
541W - 552L
1,561 Elo+
Solo
Horus
Horus
Sphintastic
Horus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 451L
1,521 Elo+
Solo
Fenrir
Fenrir
XxSaphiroxX
Fenrir
Level 115
God Stats
1W - 6L
1,739 SR
Queue Stats
426W - 453L
1,457 Elo+
Solo
Team Averages
Level 119
1,542 SR
1,505 Elo+

VS

Team Averages
Level 66
1,570 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
Beetlejuicesses
Ah Muzen Cab
Level 109
God Stats
18W - 8L
1,722 SR
Queue Stats
480W - 501L
1,597 Elo+
Solo
Kumbhakarna
Kumbhakarna
JorgeYego
Kumbhakarna
Level 49
God Stats
1W - 0L
1,814 SR
Queue Stats
80W - 75L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
Medinayego
Ah Puch
Level 64
God Stats
2W - 2L
1,316 SR
Queue Stats
138W - 115L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
elgatoestaloco
Jing Wei
Level 80
God Stats
16W - 11L
1,415 SR
Queue Stats
67W - 64L
1,449 Elo+
Solo
Aphrodite
Aphrodite
raikurumii
Aphrodite
Level 27
God Stats
1W - 0L
1,581 SR
Queue Stats
71W - 62L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
3 / 8 / 10
14,131
942
24,808
25,033
8,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
CiroMori
Neith
20
3 / 8 / 10
14,255
950
23,400
25,360
9,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Groggväder
Jormungandr
20
1 / 10 / 17
14,240
949
26,501
37,651
51,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 9 / 13
15,026
1,002
19,095
40,215
55,660
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
20
9 / 7 / 6
14,872
991
21,885
32,827
13,046
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beetlejuicesses
Ah Muzen Cab
20
20 / 2 / 13
18,096
1,206
59,502
15,487
8,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
JorgeYego
Kumbhakarna
20
6 / 4 / 23
15,819
1,055
16,938
28,512
46,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Medinayego
Ah Puch
20
3 / 5 / 31
15,333
1,022
42,708
29,401
15,208
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
20
12 / 5 / 17
15,199
1,013
19,696
24,122
11,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
raikurumii
Aphrodite
20
1 / 5 / 27
14,129
942
14,239
22,959
30,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
153
21
Kills
42
42
Deaths
21
56
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
8
10
1
W
Ah Muzen Cab
Beetlejuicesses
Ah Muzen Cab
20
2
13
13.25
L
Neith
CiroMori
Neith
3
8
10
1
L
Jormungandr
Groggväder
Jormungandr
1
10
17
0.95
W
Kumbhakarna
JorgeYego
Kumbhakarna
6
4
23
4.38
W
Ah Puch
Medinayego
Ah Puch
3
5
31
3.7
L
5
9
13
1.28
L
Fenrir
9
7
6
1.71
W
Jing Wei
12
5
17
4.1
W
Aphrodite
raikurumii
Aphrodite
1
5
27
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,689
Damage
153,083
161,086
Taken
120,481
138,302
Mitigated
111,822
13,570
Healing
40,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
24,808
1,384
1,163
2,649
25,033
8,912
0
16,308
8,725
68,401
0
W
Ah Muzen Cab
Beetlejuicesses
Ah Muzen Cab
59,502
24,744
0
2,663
15,487
8,445
0
6,215
9,272
0
99,337
L
Neith
CiroMori
Neith
23,400
15,872
0
1,662
25,360
9,345
0
12,971
12,389
0
59,316
L
Jormungandr
Groggväder
Jormungandr
26,501
5,475
0
0
37,651
51,339
0
12,519
25,132
48,558
0
W
Kumbhakarna
JorgeYego
Kumbhakarna
16,938
1,116
0
3,755
28,512
46,334
0
9,541
18,971
21,853
0
W
Ah Puch
Medinayego
Ah Puch
42,708
6,738
597
11,013
29,401
15,208
0
13,136
16,265
73,439
0
L
19,095
7,859
2,259
4,516
40,215
55,660
0
16,331
23,884
1,230
24,402
L
Fenrir
21,885
5,876
0
1,321
32,827
13,046
0
15,756
17,071
0
33,854
W
Jing Wei
19,696
13,516
0
1,386
24,122
11,559
0
12,112
12,010
0
35,240
W
Aphrodite
raikurumii
Aphrodite
14,239
2,287
9,278
11,336
22,959
30,276
0
11,535
11,424
34,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,524
Gold Earned
78,576
322
Minions Killed
280
9
Camps Cleared
10
1,444,099
Distance Traveled
1,469,471
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
14,131
942
117
8
3
282,556
2
W
Ah Muzen Cab
18,096
1,206
100
7
5
299,519
0
L
Neith
14,255
950
105
7
1
272,058
2
L
Jormungandr
14,240
949
52
3
2
292,363
0
W
Kumbhakarna
15,819
1,055
14
1
1
319,092
0
W
Ah Puch
15,333
1,022
71
5
0
270,387
2
L
Horus
15,026
1,002
20
1
1
287,619
2
L
Fenrir
14,872
991
28
2
2
309,503
0
W
Jing Wei
15,199
1,013
28
2
3
304,079
0
W
Aphrodite
14,129
942
67
4
1
276,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role