Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
MasterVinceM16
Freya
Level 68
God Stats
4W - 2L
1,584 SR
Queue Stats
110W - 87L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
twokinglive911
Kuzenbo
Level 61
God Stats
1W - 3L
1,414 SR
Queue Stats
107W - 86L
1,531 Elo+
Party 1
Team Averages
Level 61
1,499 SR
1,524 Elo+

VS

Team Averages
Level 75
1,576 SR
1,483 Elo+
Awilix
Awilix
BTAY95
Awilix
Level 108
God Stats
10W - 17L
1,401 SR
Queue Stats
646W - 659L
1,470 Elo+
Party 2
Chaac
Chaac
TiddyTerminator
Chaac
Level 104
God Stats
16W - 14L
1,545 SR
Queue Stats
445W - 412L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
dark-xenomorph29
Jormungandr
Level 13
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
7 / 1 / 3
7,550
839
10,515
6,490
2,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 7
6,646
738
4,926
7,079
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 8
7,635
848
5,111
5,133
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BTAY95
Awilix
8
1 / 5 / 1
6,429
714
3,536
8,177
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 1
6,275
697
7,856
13,478
8,291
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
dark-xenomorph29
Jormungandr
9
0 / 3 / 1
5,609
623
2,876
5,272
3,668
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
3
8.5
L
Awilix
BTAY95
Awilix
1
5
1
0.3
W
1
1
7
4.5
L
1
3
1
0.5
L
Jormungandr
dark-xenomorph29
Jormungandr
0
3
1
0.17
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
14,268
18,702
Taken
26,927
9,996
Mitigated
14,975
5,114
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,515
6,842
0
690
6,490
2,038
233
486
6,004
0
23,003
L
Awilix
BTAY95
Awilix
3,536
856
0
374
8,177
3,016
0
3,497
4,680
0
14,113
W
4,926
1,656
358
1,963
7,079
2,297
450
1,491
5,588
25,141
0
L
7,856
198
0
2,786
13,478
8,291
0
4,421
9,057
0
16,357
L
Jormungandr
dark-xenomorph29
Jormungandr
2,876
889
119
408
5,272
3,668
0
2,419
2,853
14,615
0
W
5,111
2,399
225
1,878
5,133
5,661
60
1,351
3,782
8,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,831
Gold Earned
18,313
87
Minions Killed
71
5
Camps Cleared
3
526,804
Distance Traveled
463,414
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,550
839
36
4
2
162,550
3
L
Awilix
6,429
714
23
3
3
153,524
2
W
Freya
6,646
738
46
5
2
174,546
3
L
Chaac
6,275
697
26
3
0
179,302
0
L
Jormungandr
5,609
623
22
2
0
130,588
0
W
Kuzenbo
7,635
848
5
1
1
189,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role