Player Matchup

Amaterasu
Amaterasu
AnimeDad0086
Amaterasu
Level 19
God Stats
4W - 5L
1,380 SR
Queue Stats
60W - 77L
1,375 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dizzlemagic
Kumbhakarna
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,401 Elo+
Party 2
Zeus
Zeus
NinjaScrolled
Zeus
Level 72
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 9L
1,224 Elo+
Party 3
Tiamat
Tiamat
PhantomDragonTv
Tiamat
Level 4
God Stats
1W - 5L
1,240 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Thanatos
Thanatos
Tenteke
Thanatos
Level 14
God Stats
4W - 6L
1,343 SR
Queue Stats
11W - 14L
1,362 Elo+
Solo
Team Averages
Level 29
1,355 SR
1,372 Elo+

VS

Team Averages
Level 11
1,440 SR
1,431 Elo+
Chaac
Chaac
BiggumsBoi
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,376 Elo+
Party 1
Hel
Hel
FoolishErrand
Hel
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,375 Elo+
Solo
Bellona
Bellona
ImWoolly
Bellona
Level 3
God Stats
1W - 2L
1,278 SR
Queue Stats
3W - 5L
1,376 Elo+
Party 1
Medusa
Medusa
PandyMomo
Medusa
Level 20
God Stats
2W - 0L
1,423 SR
Queue Stats
7W - 8L
1,529 Elo+
Party 1
Ra
Ra
啦啦啦略略略
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnimeDad0086
Amaterasu
19
5 / 10 / 18
12,624
971
18,656
32,371
29,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Dizzlemagic
Kumbhakarna
19
3 / 9 / 18
12,088
930
16,591
28,384
37,665
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 5 / 14
13,311
1,024
33,453
16,922
6,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
4 / 3 / 18
12,530
964
10,439
25,645
23,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Tenteke
Thanatos
19
7 / 6 / 14
13,108
1,008
14,453
16,706
6,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
2 / 6 / 20
12,480
960
14,146
18,051
23,473
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 2 / 21
13,214
1,016
12,024
10,929
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
ImWoolly
Bellona
19
6 / 14 / 9
12,629
971
18,166
31,904
29,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
PandyMomo
Medusa
20
9 / 2 / 16
14,598
1,123
26,991
20,365
8,651
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 2 / 19
15,963
1,228
41,227
20,366
8,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
118
26
Kills
33
33
Deaths
26
82
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AnimeDad0086
Amaterasu
5
10
18
1.4
W
Chaac
2
6
20
2
L
Kumbhakarna
Dizzlemagic
Kumbhakarna
3
9
18
1.33
W
4
2
21
7.25
W
Bellona
ImWoolly
Bellona
6
14
9
0.75
L
7
5
14
2.8
W
Medusa
PandyMomo
Medusa
9
2
16
8.5
L
4
3
18
4.33
L
Thanatos
Tenteke
Thanatos
7
6
14
2.33
W
12
2
19
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,592
Damage
112,554
120,028
Taken
101,615
103,917
Mitigated
75,860
23,116
Healing
35,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AnimeDad0086
Amaterasu
18,656
5,953
0
3,150
32,371
29,324
0
16,816
15,464
12,248
26,537
W
Chaac
14,146
2,161
0
2,955
18,051
23,473
0
10,218
7,833
1,052
25,565
L
Kumbhakarna
Dizzlemagic
Kumbhakarna
16,591
1,571
0
290
28,384
37,665
0
12,241
16,143
25,639
0
W
12,024
2,040
9,442
5,117
10,929
5,588
0
8,219
2,710
20,571
0
W
Bellona
ImWoolly
Bellona
18,166
7,986
1,219
1,822
31,904
29,298
0
19,073
12,831
0
29,635
L
33,453
4,213
935
5,832
16,922
6,667
0
7,544
9,378
77,670
0
W
Medusa
PandyMomo
Medusa
26,991
13,623
0
4,897
20,365
8,651
0
14,232
6,133
0
59,678
L
10,439
3,310
0
6,321
25,645
23,416
0
10,731
14,914
31,590
0
L
Thanatos
Tenteke
Thanatos
14,453
4,510
0
6,588
16,706
6,845
0
6,547
10,104
0
29,882
W
41,227
4,333
3,774
6,066
20,366
8,850
0
12,647
7,719
86,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,661
Gold Earned
68,884
217
Minions Killed
266
3
Camps Cleared
1
1,207,482
Distance Traveled
1,028,692
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,624
971
41
3
1
263,080
0
W
Chaac
12,480
960
29
2
0
212,155
4
L
Kumbhakarna
12,088
930
10
1
1
224,095
0
W
Hel
13,214
1,016
23
2
1
224,717
0
W
Bellona
12,629
971
31
2
0
149,293
3
L
Zeus
13,311
1,024
101
8
1
207,300
0
W
Medusa
14,598
1,123
63
5
0
241,594
0
L
Tiamat
12,530
964
21
2
0
235,484
1
L
Thanatos
13,108
1,008
44
3
0
277,523
0
W
Ra
15,963
1,228
120
9
0
200,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role