Player Matchup

Arachne
Arachne
DILFDEVOURER
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,374 Elo+
Party 1
Sobek
Sobek
DippSlipp
Sobek
Level 26
God Stats
14W - 8L
1,546 SR
Queue Stats
71W - 69L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cupcakKeFreak
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,588 SR
Queue Stats
76W - 63L
1,496 Elo+
Party 1
Izanami
Izanami
tr4shhrat
Izanami
Level 21
God Stats
17W - 17L
1,461 SR
Queue Stats
22W - 26L
1,366 Elo+
Party 1
Yemoja
Yemoja
twinkieweb
Yemoja
Level 25
God Stats
2W - 1L
1,285 SR
Queue Stats
37W - 49L
1,340 Elo+
Party 1
Team Averages
Level 25
1,476 SR
1,400 Elo+

VS

Team Averages
Level 15
1,617 SR
1,344 Elo+
Mercury
Mercury
DroopyDonut
Mercury
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 24L
1,109 Elo+
Party 3
Bellona
Bellona
MxLegenDSmitEP
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,591 Elo+
Party 2
Izanami
Izanami
Strika500
Izanami
Level 5
God Stats
11W - 7L
1,694 SR
Queue Stats
18W - 29L
1,136 Elo+
Party 3
Bakasura
Bakasura
SullySolz
Bakasura
Level 25
God Stats
6W - 4L
1,893 SR
Queue Stats
7W - 13L
1,292 Elo+
Solo
Ra
Ra
TeMueRTR
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DILFDEVOURER
Arachne
9
1 / 1 / 1
5,431
494
866
4,125
1,110
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
DippSlipp
Sobek
10
0 / 0 / 1
5,699
518
4,280
8,136
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
cupcakKeFreak
Morgan Le Fay
11
11 / 0 / 3
7,167
652
7,179
4,523
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tr4shhrat
Izanami
10
7 / 1 / 2
6,543
595
3,763
3,617
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
twinkieweb
Yemoja
9
1 / 0 / 8
6,212
565
1,684
3,482
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DroopyDonut
Mercury
8
0 / 2 / 0
4,311
392
1,279
4,368
1,087
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 0
5,491
499
5,216
6,987
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Strika500
Izanami
7
0 / 8 / 0
4,571
416
1,939
7,280
1,525
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
SullySolz
Bakasura
10
1 / 2 / 0
5,804
528
1,290
6,963
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 7 / 0
4,145
377
318
4,345
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
20
Kills
1
2
Deaths
20
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
DILFDEVOURER
Arachne
1
1
1
1.5
W
Sobek
DippSlipp
Sobek
0
0
1
0.5
L
Mercury
DroopyDonut
Mercury
0
2
0
0
L
0
1
0
0
L
Izanami
Strika500
Izanami
0
8
0
0
L
Bakasura
SullySolz
Bakasura
1
2
0
0.5
L
0
7
0
0
W
Morgan Le Fay
cupcakKeFreak
Morgan Le Fay
11
0
3
12.5
W
Izanami
tr4shhrat
Izanami
7
1
2
8
W
Yemoja
twinkieweb
Yemoja
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,772
Damage
10,042
23,883
Taken
29,943
13,264
Mitigated
11,600
7,622
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DILFDEVOURER
Arachne
866
734
0
604
4,125
1,110
0
75
3,995
0
19,008
W
Sobek
DippSlipp
Sobek
4,280
727
0
2,279
8,136
7,613
0
1,217
6,919
26,568
0
L
Mercury
DroopyDonut
Mercury
1,279
508
93
369
4,368
1,087
113
1,717
2,651
0
10,792
L
5,216
1,352
0
339
6,987
4,967
225
3,415
2,884
6,208
20,002
L
Izanami
Strika500
Izanami
1,939
1,539
0
274
7,280
1,525
284
2,823
4,457
0
20,568
L
Bakasura
SullySolz
Bakasura
1,290
986
0
3,154
6,963
2,849
70
1,886
5,034
0
26,321
L
318
75
0
374
4,345
1,172
0
2,571
1,774
7,230
0
W
Morgan Le Fay
cupcakKeFreak
Morgan Le Fay
7,179
2,259
0
824
4,523
1,446
1,936
300
4,143
27,508
0
W
Izanami
tr4shhrat
Izanami
3,763
2,151
0
1,344
3,617
1,004
1,557
0
3,617
0
32,761
W
Yemoja
twinkieweb
Yemoja
1,684
785
1,325
1,246
3,482
2,091
424
59
3,423
10,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
24,322
235
Minions Killed
200
0
Camps Cleared
0
1,038,024
Distance Traveled
1,003,041
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,431
494
48
4
0
240,153
0
W
Sobek
5,699
518
49
4
0
193,206
0
L
Mercury
4,311
392
18
2
0
235,445
3
L
Bellona
5,491
499
53
5
0
225,215
1
L
Izanami
4,571
416
42
4
0
166,531
2
L
Bakasura
5,804
528
75
7
0
197,366
0
L
Ra
4,145
377
12
1
0
178,484
0
W
Morgan Le Fay
7,167
652
56
5
0
219,464
1
W
Izanami
6,543
595
61
6
0
187,827
0
W
Yemoja
6,212
565
21
2
0
197,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role