Player Matchup

Skadi
Skadi
BVMN JUGGERNAUT
Skadi
Level 123
God Stats
24W - 14L
1,520 SR
Queue Stats
163W - 185L
1,301 Elo+
Solo
Chang'e
Chang'e
DOPELGANGER_SAKE
Chang'e
Level 65
God Stats
2W - 3L
1,322 SR
Queue Stats
199W - 255L
1,248 Elo+
Solo
Chaac
Chaac
LumpySpeedy21
Chaac
Level 116
God Stats
2W - 2L
1,536 SR
Queue Stats
66W - 73L
1,370 Elo+
Solo
Yemoja
Yemoja
MxGamer789
Yemoja
Level 79
God Stats
96W - 129L
1,345 SR
Queue Stats
571W - 704L
1,281 Elo+
Solo
Ao Kuang
Ao Kuang
steadyclimber
Ao Kuang
Level 123
God Stats
10W - 2L
1,161 SR
Queue Stats
178W - 191L
1,309 Elo+
Solo
Team Averages
Level 101
1,377 SR
1,302 Elo+

VS

Team Averages
Level 88
1,504 SR
1,388 Elo+
Danzaburou
Danzaburou
TPaz77
Danzaburou
Level 121
God Stats
0W - 3L
1,459 SR
Queue Stats
49W - 77L
1,373 Elo+
Solo
Bakasura
Bakasura
WhyOhEn
Bakasura
Level 44
God Stats
4W - 5L
1,414 SR
Queue Stats
159W - 143L
1,411 Elo+
Solo
Tiamat
Tiamat
gutbreaker
Tiamat
Level 69
God Stats
9W - 17L
1,512 SR
Queue Stats
482W - 516L
1,424 Elo+
Solo
Bacchus
Bacchus
xTFx xXIrvineXx
Bacchus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,354 Elo+
Solo
Susano
Susano
xXAcidMassXx
Susano
Level 91
God Stats
10W - 9L
1,637 SR
Queue Stats
86W - 107L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
8,241
589
9,395
6,727
2,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
5 / 1 / 6
7,800
557
6,879
12,068
4,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 2
8,041
574
4,844
6,307
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
MxGamer789
Yemoja
12
0 / 0 / 9
7,509
536
3,142
4,302
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
steadyclimber
Ao Kuang
12
5 / 3 / 7
7,593
542
4,184
11,341
3,756
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TPaz77
Danzaburou
9
0 / 4 / 0
5,400
386
817
5,077
1,801
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
WhyOhEn
Bakasura
9
2 / 6 / 1
6,049
432
4,073
10,433
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
gutbreaker
Tiamat
11
0 / 5 / 1
6,364
455
7,622
8,806
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 3 / 1
5,209
372
1,586
9,892
4,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
13
2 / 4 / 2
7,360
526
7,239
10,261
7,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
22
Kills
4
4
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
5
1
6
8
W
4
0
2
5
W
Yemoja
MxGamer789
Yemoja
0
0
9
4.5
L
Danzaburou
TPaz77
Danzaburou
0
4
0
0
L
Bakasura
WhyOhEn
Bakasura
2
6
1
0.42
L
Tiamat
gutbreaker
Tiamat
0
5
1
0.1
W
Ao Kuang
steadyclimber
Ao Kuang
5
3
7
2.83
L
0
3
1
0.17
L
Susano
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,444
Damage
21,337
40,745
Taken
44,469
19,786
Mitigated
22,675
17,178
Healing
7,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,395
4,227
63
2,023
6,727
2,121
2,247
963
5,743
0
63,611
W
6,879
847
374
5,020
12,068
4,858
350
4,806
7,127
35,712
0
W
4,844
388
0
1,559
6,307
5,361
328
1,145
5,162
7,074
32,201
W
Yemoja
MxGamer789
Yemoja
3,142
195
1,586
1,176
4,302
3,690
503
1,068
3,234
20,670
0
L
Danzaburou
TPaz77
Danzaburou
817
96
0
76
5,077
1,801
0
1,504
3,525
0
22,528
L
Bakasura
WhyOhEn
Bakasura
4,073
2,829
0
1,820
10,433
3,379
0
4,138
6,295
0
20,732
L
Tiamat
gutbreaker
Tiamat
7,622
312
0
1,608
8,806
5,457
0
4,649
4,011
42,191
0
W
Ao Kuang
steadyclimber
Ao Kuang
4,184
1,529
0
5,377
11,341
3,756
126
1,226
9,873
35,173
0
L
1,586
35
227
2,229
9,892
4,632
0
1,939
7,953
13,127
0
L
Susano
7,239
1,233
0
1,145
10,261
7,406
22
2,768
6,984
0
42,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
30,382
359
Minions Killed
268
0
Camps Cleared
0
1,265,532
Distance Traveled
1,232,147
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,241
589
108
8
0
242,264
4
W
Chang'e
7,800
557
66
5
0
249,488
0
W
Chaac
8,041
574
79
6
0
290,471
0
W
Yemoja
7,509
536
33
2
0
234,846
4
L
Danzaburou
5,400
386
43
3
0
209,490
0
L
Bakasura
6,049
432
49
4
0
246,708
1
L
Tiamat
6,364
455
73
5
0
263,245
3
W
Ao Kuang
7,593
542
73
5
0
248,463
2
L
Bacchus
5,209
372
20
1
0
243,801
2
L
Susano
7,360
526
83
6
0
268,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role