Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LykanX
Anubis
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 77L
1,572 Elo+
Party 1
Zeus
Zeus
XxMouses
Zeus
Level 145
God Stats
241W - 179L
1,547 SR
Queue Stats
1,079W - 1,125L
1,500 Elo+
Solo
Team Averages
Level 148
1,509 SR
1,514 Elo+

VS

Team Averages
Level 71
1,518 SR
1,520 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Deathshark
Tiamat
Level 98
God Stats
7W - 12L
1,502 SR
Queue Stats
72W - 69L
1,525 Elo+
Party 2
Chiron
Chiron
Fourware
Chiron
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,527 Elo+
Party 2
Loki
Loki
JackBlaze
Loki
Level 90
God Stats
2W - 2L
1,728 SR
Queue Stats
62W - 53L
1,562 Elo+
Party 2
Kuzenbo
Kuzenbo
nikiwill100
Kuzenbo
Level 15
God Stats
4W - 11L
1,359 SR
Queue Stats
20W - 26L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 1 / 1
8,708
581
6,258
12,586
7,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
 
Hou Yi
14
3 / 0 / 2
7,935
529
2,215
5,702
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
 
Ganesha
13
0 / 0 / 3
6,618
441
1,311
4,220
2,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
LykanX
Anubis
15
5 / 0 / 3
8,720
581
8,700
8,839
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
15
5 / 1 / 1
8,984
599
5,718
5,604
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 5 / 1
7,900
527
7,046
8,753
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Deathshark
Tiamat
14
0 / 3 / 1
7,626
508
4,888
7,695
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Fourware
Chiron
11
0 / 3 / 0
6,416
428
3,900
4,967
1,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
13
2 / 3 / 0
7,471
498
4,727
8,132
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
nikiwill100
Kuzenbo
9
0 / 2 / 0
5,369
358
855
4,910
3,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
2
2
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
1
3.5
W
Hou Yi
 
Hou Yi
3
0
2
4
W
Ganesha
 
Ganesha
0
0
3
1.5
L
Anubis
 
Anubis
0
5
1
0.1
L
Tiamat
Deathshark
Tiamat
0
3
1
0.17
L
Chiron
Fourware
Chiron
0
3
0
0
L
Loki
2
3
0
0.67
W
Anubis
LykanX
Anubis
5
0
3
6.5
W
Zeus
5
1
1
5.5
L
Kuzenbo
nikiwill100
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,202
Damage
21,416
36,951
Taken
34,457
17,831
Mitigated
14,513
19,435
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,258
477
0
6,337
12,586
7,781
482
5,628
6,496
56,760
0
W
Hou Yi
 
Hou Yi
2,215
766
0
3,510
5,702
1,731
0
495
5,207
0
57,939
W
Ganesha
 
Ganesha
1,311
75
30
920
4,220
2,578
0
1,122
3,098
21,804
0
L
Anubis
 
Anubis
7,046
93
0
2,615
8,753
3,375
164
6,170
2,583
61,443
0
L
Tiamat
Deathshark
Tiamat
4,888
839
0
1,868
7,695
3,877
423
5,754
1,941
48,556
0
L
Chiron
Fourware
Chiron
3,900
193
451
1,208
4,967
1,272
150
2,914
2,044
0
41,173
L
Loki
4,727
1,370
0
1,743
8,132
2,735
0
4,165
3,967
0
48,989
W
Anubis
LykanX
Anubis
8,700
65
0
6,668
8,839
3,912
0
2,999
5,840
58,893
0
W
Zeus
5,718
534
0
1,970
5,604
1,829
736
2,415
3,151
59,318
0
L
Kuzenbo
nikiwill100
Kuzenbo
855
566
0
0
4,910
3,254
0
2,984
1,926
8,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,965
Gold Earned
34,782
521
Minions Killed
431
0
Camps Cleared
0
1,360,050
Distance Traveled
1,302,975
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,708
581
130
9
0
258,960
0
W
Hou Yi
7,935
529
149
10
0
266,866
5
W
Ganesha
6,618
441
7
0
0
287,128
7
L
Anubis
7,900
527
125
8
0
240,996
9
L
Tiamat
7,626
508
117
8
0
251,574
5
L
Chiron
6,416
428
88
6
0
255,468
5
L
Loki
7,471
498
79
5
0
309,189
5
W
Anubis
8,720
581
109
7
0
275,716
5
W
Zeus
8,984
599
126
8
0
271,380
6
L
Kuzenbo
5,369
358
22
1
0
245,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role