Player Matchup

Chaac
Chaac
Bewfster
Chaac
Level 61
God Stats
40W - 34L
1,484 SR
Queue Stats
399W - 380L
1,482 Elo+
Party 3
Tiamat
Tiamat
GetShagged
Tiamat
Level 39
God Stats
15W - 9L
1,590 SR
Queue Stats
223W - 201L
1,499 Elo+
Party 2
Ymir
Ymir
RIPKEKW
Ymir
Level 49
God Stats
10W - 13L
1,832 SR
Queue Stats
222W - 211L
1,453 Elo+
Party 3
Mercury
Mercury
TheWolfShinobi
Mercury
Level 47
God Stats
39W - 16L
1,779 SR
Queue Stats
259W - 252L
1,437 Elo+
Party 2
Izanami
Izanami
kill3rEspada
Izanami
Level 68
God Stats
14W - 5L
1,627 SR
Queue Stats
202W - 179L
1,422 Elo+
Party 3
Team Averages
Level 53
1,663 SR
1,459 Elo+

VS

Team Averages
Level 52
1,453 SR
1,474 Elo+
Loki
Loki
HondaAccordLover
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,537 Elo+
Party 1
Ares
Ares
TrPrisma
Ares
Level 69
God Stats
0W - 1L
1,479 SR
Queue Stats
18W - 26L
1,441 Elo+
Party 4
Bellona
Bellona
attackthesak9125
Bellona
Level 7
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 17L
1,567 Elo+
Party 1
Anubis
Anubis
imacooldude
Anubis
Level 40
God Stats
6W - 9L
1,486 SR
Queue Stats
233W - 247L
1,480 Elo+
Party 4
Skadi
Skadi
monkey_cheze
Skadi
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bewfster
Chaac
11
3 / 0 / 2
6,553
596
4,519
6,399
4,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
GetShagged
Tiamat
11
1 / 0 / 2
6,510
592
4,350
5,242
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
RIPKEKW
Ymir
10
2 / 1 / 2
6,051
550
2,749
5,877
3,753
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 4
6,215
565
3,300
5,438
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
kill3rEspada
Izanami
12
5 / 1 / 2
7,237
658
5,436
5,143
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,436
403
952
6,644
1,443
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ares
8
2 / 3 / 0
5,563
506
2,164
8,960
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 1
5,213
474
3,519
7,758
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
7
0 / 2 / 1
4,878
443
2,852
4,814
1,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 3 / 1
4,636
421
3,094
4,944
1,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
3
3
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bewfster
Chaac
3
0
2
4
W
Tiamat
GetShagged
Tiamat
1
0
2
2
L
0
2
1
0.25
W
Ymir
RIPKEKW
Ymir
2
1
2
3
W
2
1
4
4
L
Ares
2
3
0
0.67
L
0
3
1
0.17
L
Anubis
0
2
1
0.25
W
Izanami
kill3rEspada
Izanami
5
1
2
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
12,581
28,099
Taken
33,120
13,819
Mitigated
15,845
8,164
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bewfster
Chaac
4,519
777
0
2,768
6,399
4,107
641
300
6,099
0
30,761
W
Tiamat
GetShagged
Tiamat
4,350
286
0
2,277
5,242
2,446
1,959
1,973
3,269
33,009
0
L
952
312
0
1,909
6,644
1,443
0
529
6,115
0
14,695
W
Ymir
RIPKEKW
Ymir
2,749
315
0
1,902
5,877
3,753
54
1,556
4,321
20,021
0
W
3,300
1,586
0
500
5,438
1,674
1,025
1,419
4,019
0
27,738
L
Ares
2,164
53
137
2,900
8,960
5,023
0
1,334
7,522
17,015
0
L
3,519
604
0
1,089
7,758
6,292
0
1,114
6,604
4,854
18,556
L
Anubis
2,852
85
0
1,968
4,814
1,928
74
1,572
3,004
19,145
0
W
Izanami
kill3rEspada
Izanami
5,436
3,437
0
717
5,143
1,839
1,417
479
4,664
0
46,928
L
3,094
920
177
1,015
4,944
1,159
23
2,052
2,776
0
16,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
24,726
316
Minions Killed
191
0
Camps Cleared
0
1,074,449
Distance Traveled
930,923
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,553
596
60
5
0
225,402
1
W
Tiamat
6,510
592
73
7
0
225,182
1
L
Loki
4,436
403
31
3
0
203,699
0
W
Ymir
6,051
550
37
3
0
213,485
3
W
Mercury
6,215
565
58
5
0
241,372
0
L
Ares
5,563
506
24
2
0
202,245
3
L
Bellona
5,213
474
61
6
0
224,240
1
L
Anubis
4,878
443
41
4
0
143,712
2
W
Izanami
7,237
658
88
8
0
169,008
3
L
Skadi
4,636
421
34
3
0
157,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role