Player Matchup

Artio
Artio
DingOhh69
Artio
Level 15
God Stats
7W - 3L
1,284 SR
Queue Stats
24W - 11L
1,283 Elo+
Party 2
Bellona
Bellona
Jadudes
Bellona
Level 26
God Stats
4W - 2L
1,689 SR
Queue Stats
27W - 22L
1,557 Elo+
Party 3
Izanami
Izanami
Medicxtedx
Izanami
Level 17
God Stats
4W - 2L
1,788 SR
Queue Stats
125W - 56L
1,569 Elo+
Party 2
Hachiman
Hachiman
TimeforBeans
Hachiman
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 89L
1,707 Elo+
Solo
Ao Kuang
Ao Kuang
Yomohanoj
Ao Kuang
Level 33
God Stats
4W - 2L
1,770 SR
Queue Stats
7W - 11L
1,402 Elo+
Party 3
Team Averages
Level 20
1,606 SR
1,504 Elo+

VS

Team Averages
Level 14
1,678 SR
1,591 Elo+
Cthulhu
Cthulhu
Asunace
Cthulhu
Level 18
God Stats
6W - 12L
1,500 SR
Queue Stats
425W - 446L
1,564 Elo+
Solo
Bellona
Bellona
Bestico
Bellona
Level 17
God Stats
1W - 1L
1,886 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
User347832
Erlang Shen
Level 7
God Stats
3W - 7L
1,719 SR
Queue Stats
20W - 17L
1,595 Elo+
Solo
Ullr
Ullr
katesmite
Ullr
Level 23
God Stats
2W - 3L
1,522 SR
Queue Stats
45W - 42L
1,608 Elo+
Solo
Tiamat
Tiamat
roontastic
Tiamat
Level 6
God Stats
1W - 1L
1,760 SR
Queue Stats
4W - 2L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DingOhh69
Artio
6
1 / 1 / 5
4,455
636
1,313
5,065
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Jadudes
Bellona
6
0 / 1 / 1
3,800
543
1,896
3,503
2,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
Medicxtedx
Izanami
8
3 / 2 / 0
4,961
709
2,755
4,147
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
TimeforBeans
Hachiman
9
7 / 0 / 0
5,558
794
5,557
3,657
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ao Kuang
Yomohanoj
Ao Kuang
7
0 / 1 / 1
4,129
590
2,339
3,892
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asunace
Cthulhu
6
1 / 3 / 1
4,065
581
2,090
5,288
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Bestico
Bellona
5
0 / 2 / 0
3,111
444
1,498
3,366
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
User347832
Erlang Shen
8
3 / 0 / 0
4,768
681
2,043
4,519
1,902
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
5
1 / 1 / 0
3,626
518
1,968
2,033
449
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
roontastic
Tiamat
4
0 / 5 / 0
3,167
452
1,481
3,815
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
5
5
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asunace
Cthulhu
1
3
1
0.5
L
Bellona
Bestico
Bellona
0
2
0
0
W
Artio
DingOhh69
Artio
1
1
5
3.5
W
Bellona
Jadudes
Bellona
0
1
1
0.5
W
Izanami
Medicxtedx
Izanami
3
2
0
1.5
W
Hachiman
TimeforBeans
Hachiman
7
0
0
7
L
Erlang Shen
User347832
Erlang Shen
3
0
0
3
W
Ao Kuang
Yomohanoj
Ao Kuang
0
1
1
0.5
L
Ullr
1
1
0
1
L
Tiamat
roontastic
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,860
Damage
9,080
20,264
Taken
19,021
8,987
Mitigated
6,192
7,230
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asunace
Cthulhu
2,090
318
0
340
5,288
1,573
0
981
4,235
15,839
0
L
Bellona
Bestico
Bellona
1,498
344
0
587
3,366
1,630
0
448
2,918
0
5,684
W
Artio
DingOhh69
Artio
1,313
278
240
2,133
5,065
2,407
0
891
4,020
6,502
0
W
Bellona
Jadudes
Bellona
1,896
396
0
1,511
3,503
2,760
0
558
2,945
0
9,801
W
Izanami
Medicxtedx
Izanami
2,755
1,527
0
770
4,147
1,524
1,430
667
3,480
0
27,270
W
Hachiman
TimeforBeans
Hachiman
5,557
2,853
0
1,333
3,657
986
210
800
2,697
0
32,057
L
Erlang Shen
User347832
Erlang Shen
2,043
528
0
2,136
4,519
1,902
0
1,185
3,137
1,843
15,147
W
Ao Kuang
Yomohanoj
Ao Kuang
2,339
797
0
1,243
3,892
1,310
0
816
3,076
15,515
5,014
L
Ullr
1,968
1,093
0
203
2,033
449
0
127
1,906
0
11,364
L
Tiamat
roontastic
Tiamat
1,481
280
0
264
3,815
638
0
455
3,360
5,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,903
Gold Earned
18,737
205
Minions Killed
107
0
Camps Cleared
0
651,347
Distance Traveled
614,761
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,065
581
35
5
0
139,542
0
L
Bellona
3,111
444
7
1
0
128,852
0
W
Artio
4,455
636
13
2
0
135,828
0
W
Bellona
3,800
543
25
4
0
112,525
0
W
Izanami
4,961
709
62
9
0
128,143
2
W
Hachiman
5,558
794
59
8
0
124,645
1
L
Erlang Shen
4,768
681
39
6
0
156,820
2
W
Ao Kuang
4,129
590
46
7
0
150,206
0
L
Ullr
3,626
518
19
3
0
67,473
1
L
Tiamat
3,167
452
7
1
0
122,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role