Player Matchup

Bakasura
Bakasura
CreamyDanny
Bakasura
Level 18
God Stats
4W - 2L
1,624 SR
Queue Stats
23W - 25L
1,387 Elo+
Party 3
Bellona
Bellona
SixthTrinity
Bellona
Level 124
God Stats
1W - 3L
1,505 SR
Queue Stats
255W - 255L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
ThaAanAtos
Nu Wa
Level 84
God Stats
7W - 13L
1,400 SR
Queue Stats
465W - 458L
1,460 Elo+
Solo
Apollo
Apollo
The-Moinux
Apollo
Level 59
God Stats
31W - 52L
1,362 SR
Queue Stats
159W - 224L
1,403 Elo+
Party 3
Ymir
Ymir
mizthoutessa
Ymir
Level 113
God Stats
6W - 11L
1,427 SR
Queue Stats
539W - 640L
1,478 Elo+
Party 1
Team Averages
Level 80
1,464 SR
1,466 Elo+

VS

Team Averages
Level 108
1,483 SR
1,486 Elo+
Aphrodite
Aphrodite
BAAUUEER
Aphrodite
Level 140
God Stats
5W - 3L
1,588 SR
Queue Stats
259W - 236L
1,500 Elo+
Party 2
Khepri
Khepri
PrincessTalim
Khepri
Level 118
God Stats
18W - 23L
1,467 SR
Queue Stats
255W - 235L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
SlLENTPLAYER
Sylvanus
Level 149
God Stats
146W - 156L
1,498 SR
Queue Stats
237W - 259L
1,471 Elo+
Solo
Artemis
Artemis
Tim1024
Artemis
Level 22
God Stats
4W - 5L
1,343 SR
Queue Stats
8W - 9L
1,458 Elo+
Party 2
Bakasura
Bakasura
valle235
Bakasura
Level 109
God Stats
30W - 28L
1,521 SR
Queue Stats
229W - 206L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CreamyDanny
Bakasura
14
1 / 11 / 2
10,060
359
9,083
23,459
8,891
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bellona
SixthTrinity
Bellona
18
2 / 2 / 3
12,058
431
15,286
29,660
33,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
19
5 / 8 / 4
12,449
445
38,590
21,068
7,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
The-Moinux
Apollo
18
4 / 10 / 2
11,977
428
14,161
25,416
10,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 10 / 7
11,610
415
13,918
34,539
48,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BAAUUEER
Aphrodite
20
10 / 2 / 20
14,837
530
26,305
31,597
17,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 23
13,625
487
11,424
25,134
38,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
SlLENTPLAYER
Sylvanus
20
10 / 4 / 9
14,860
531
15,825
27,542
27,399
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Tim1024
Artemis
19
2 / 4 / 6
12,989
464
7,321
15,504
6,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
valle235
Bakasura
20
16 / 2 / 14
15,376
549
45,100
30,735
17,917
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
113
14
Kills
41
41
Deaths
14
18
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BAAUUEER
Aphrodite
10
2
20
10
L
Bakasura
CreamyDanny
Bakasura
1
11
2
0.18
W
3
2
23
7.25
L
Bellona
SixthTrinity
Bellona
2
2
3
1.75
W
Sylvanus
SlLENTPLAYER
Sylvanus
10
4
9
3.63
L
Nu Wa
5
8
4
0.88
L
Apollo
The-Moinux
Apollo
4
10
2
0.5
W
Artemis
Tim1024
Artemis
2
4
6
1.25
L
2
10
7
0.55
W
Bakasura
valle235
Bakasura
16
2
14
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,038
Damage
105,975
134,142
Taken
130,512
109,283
Mitigated
106,813
25,440
Healing
69,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BAAUUEER
Aphrodite
26,305
3,903
15,392
23,100
31,597
17,017
1,880
13,471
17,391
111,854
0
L
Bakasura
CreamyDanny
Bakasura
9,083
5,410
0
4,769
23,459
8,891
221
8,495
13,930
0
47,658
W
11,424
1,183
0
3,325
25,134
38,190
610
7,251
16,768
42,921
0
L
Bellona
SixthTrinity
Bellona
15,286
5,270
0
7,656
29,660
33,388
501
9,021
17,477
4,879
82,202
W
Sylvanus
SlLENTPLAYER
Sylvanus
15,825
2,945
7,327
9,713
27,542
27,399
3,663
10,981
15,551
96,887
0
L
Nu Wa
38,590
8,375
372
3,152
21,068
7,689
350
11,342
8,573
110,513
0
L
Apollo
The-Moinux
Apollo
14,161
9,010
0
4,937
25,416
10,522
1,130
12,556
11,841
0
75,162
W
Artemis
Tim1024
Artemis
7,321
2,383
0
1,826
15,504
6,290
5,628
8,480
6,714
0
73,992
L
13,918
1,173
243
4,311
34,539
48,793
0
11,555
19,235
36,816
0
W
Bakasura
valle235
Bakasura
45,100
30,060
0
8,749
30,735
17,917
1,466
11,925
17,947
0
123,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,154
Gold Earned
71,687
573
Minions Killed
618
0
Camps Cleared
0
2,180,711
Distance Traveled
2,648,614
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,837
530
142
5
0
527,232
1
L
Bakasura
10,060
359
108
4
0
415,130
4
W
Khepri
13,625
487
42
2
0
554,311
8
L
Bellona
12,058
431
151
5
0
434,602
0
W
Sylvanus
14,860
531
141
5
0
475,479
5
L
Nu Wa
12,449
445
142
5
0
451,022
1
L
Apollo
11,977
428
150
5
0
424,242
0
W
Artemis
12,989
464
127
5
0
477,634
1
L
Ymir
11,610
415
22
1
0
455,715
3
W
Bakasura
15,376
549
166
6
0
613,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role