Player Matchup

Cthulhu
Cthulhu
Dolla2Nasty
Cthulhu
Level 3
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Agni
Agni
jriggs232
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,375 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oAxiom
Ah Muzen Cab
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Party 1
Team Averages
Level 51
1,570 SR
1,459 Elo+

VS

Team Averages
Level 17
1,433 SR
1,401 Elo+
Hades
Hades
DeadSilent80
Hades
Level 10
God Stats
4W - 6L
1,300 SR
Queue Stats
140W - 193L
1,203 Elo+
Solo
Cthulhu
Cthulhu
OD_Prankster
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
PsychoticallyRed
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dolla2Nasty
Cthulhu
12
0 / 3 / 15
8,509
774
2,655
7,799
3,962
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
11
2 / 6 / 12
8,374
761
5,737
8,235
2,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
oAxiom
Ah Muzen Cab
16
23 / 4 / 1
12,368
1,124
25,580
13,106
4,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 5
8,531
776
8,951
12,626
5,698
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OD_Prankster
Cthulhu
12
3 / 8 / 7
8,870
806
4,876
13,984
8,549
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
6 / 9 / 5
9,394
854
8,174
12,677
4,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
25
Kills
13
13
Deaths
25
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
Cthulhu
Dolla2Nasty
Cthulhu
0
3
15
2.5
L
Cthulhu
OD_Prankster
Cthulhu
3
8
7
0.81
L
6
9
5
0.94
W
Agni
2
6
12
1.33
W
Ah Muzen Cab
oAxiom
Ah Muzen Cab
23
4
1
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,972
Damage
22,001
29,140
Taken
39,287
10,842
Mitigated
18,419
5,963
Healing
2,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,951
1,461
0
675
12,626
5,698
0
5,485
7,141
19,246
0
W
Cthulhu
Dolla2Nasty
Cthulhu
2,655
439
0
0
7,799
3,962
0
4,915
2,884
9,446
0
L
Cthulhu
OD_Prankster
Cthulhu
4,876
603
0
0
13,984
8,549
0
2,018
11,966
17,754
0
L
8,174
4,513
0
1,727
12,677
4,172
0
1,316
11,361
0
17,231
W
Agni
5,737
1,077
0
735
8,235
2,410
124
4,941
3,294
12,585
0
W
Ah Muzen Cab
oAxiom
Ah Muzen Cab
25,580
11,215
0
5,228
13,106
4,470
2,409
4,680
8,426
0
59,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,251
Gold Earned
26,795
109
Minions Killed
72
4
Camps Cleared
3
558,752
Distance Traveled
482,875
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,531
776
20
2
2
154,395
4
W
Cthulhu
8,509
774
16
1
0
196,983
3
L
Cthulhu
8,870
806
28
3
1
179,226
0
L
Neith
9,394
854
24
2
0
149,254
1
W
Agni
8,374
761
16
1
3
178,057
0
W
Ah Muzen Cab
12,368
1,124
77
7
1
183,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role