Player Matchup

Artio
Artio
AndyRoo27
Artio
Level 103
God Stats
2W - 0L
1,733 SR
Queue Stats
102W - 100L
1,505 Elo+
Solo
Danzaburou
Danzaburou
DanTrickey1
Danzaburou
Level 138
God Stats
5W - 4L
1,467 SR
Queue Stats
308W - 304L
1,551 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kaitopice7iW
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
PastelTugBoat
Ah Puch
Level 140
God Stats
5W - 7L
1,489 SR
Queue Stats
413W - 422L
1,550 Elo+
Party 1
Eset
Eset
lyAwesome
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,491 Elo+
Party 2
Team Averages
Level 107
1,538 SR
1,517 Elo+

VS

Team Averages
Level 117
1,543 SR
1,497 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
TiaZilda
Charybdis
Level 129
God Stats
2W - 8L
1,484 SR
Queue Stats
372W - 380L
1,506 Elo+
Solo
Jormungandr
Jormungandr
ruicouto
Jormungandr
Level 126
God Stats
1W - 3L
1,731 SR
Queue Stats
160W - 190L
1,477 Elo+
Solo
Da Ji
Da Ji
zhivok
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AndyRoo27
Artio
18
2 / 2 / 23
10,183
783
9,974
21,573
25,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
DanTrickey1
Danzaburou
20
13 / 4 / 12
12,710
978
25,603
12,119
6,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Kaitopice7iW
Kumbhakarna
17
3 / 5 / 13
10,317
794
6,850
19,323
19,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
18
7 / 2 / 12
10,629
818
16,723
6,513
3,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
15
2 / 6 / 11
9,266
713
8,819
11,282
5,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
6 / 3 / 6
10,859
835
11,785
15,015
9,819
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
 
Fenrir
18
6 / 5 / 8
10,516
809
13,768
15,772
6,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
TiaZilda
Charybdis
14
1 / 8 / 6
8,900
685
8,738
11,979
4,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
ruicouto
Jormungandr
17
3 / 6 / 11
9,736
749
10,445
21,686
18,727
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
zhivok
Da Ji
17
3 / 5 / 12
9,905
762
6,453
18,856
10,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
62
27
Kills
19
19
Deaths
27
71
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
3
6
3
L
Fenrir
 
Fenrir
6
5
8
2
W
Artio
AndyRoo27
Artio
2
2
23
6.75
W
Danzaburou
DanTrickey1
Danzaburou
13
4
12
4.75
W
Kumbhakarna
Kaitopice7iW
Kumbhakarna
3
5
13
1.9
W
Ah Puch
7
2
12
6.5
L
Charybdis
TiaZilda
Charybdis
1
8
6
0.5
W
Eset
2
6
11
1.25
L
Jormungandr
ruicouto
Jormungandr
3
6
11
1.42
L
Da Ji
zhivok
Da Ji
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,969
Damage
51,189
70,810
Taken
83,308
60,112
Mitigated
49,389
21,182
Healing
30,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,785
2,822
1,711
5,052
15,015
9,819
731
6,125
8,890
15,351
0
L
Fenrir
 
Fenrir
13,768
8,444
579
6,505
15,772
6,374
1,175
10,711
5,061
0
20,505
W
Artio
AndyRoo27
Artio
9,974
454
2,378
6,763
21,573
25,922
78
5,462
16,111
16,126
0
W
Danzaburou
DanTrickey1
Danzaburou
25,603
12,072
1,061
3,083
12,119
6,611
1,757
4,294
7,825
0
57,290
W
Kumbhakarna
Kaitopice7iW
Kumbhakarna
6,850
915
1,024
1,029
19,323
19,176
335
4,916
14,407
13,964
0
W
Ah Puch
16,723
840
971
860
6,513
3,164
1,346
4,283
2,230
29,974
0
L
Charybdis
TiaZilda
Charybdis
8,738
4,650
1,012
935
11,979
4,344
1,373
6,167
5,812
0
21,557
W
Eset
8,819
1,127
2,751
1,262
11,282
5,239
1,529
3,275
8,007
22,868
0
L
Jormungandr
ruicouto
Jormungandr
10,445
2,108
1,603
7,393
21,686
18,727
496
8,540
13,146
31,907
0
L
Da Ji
zhivok
Da Ji
6,453
1,020
1,387
4,118
18,856
10,125
1,093
10,823
8,033
0
16,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,105
Gold Earned
49,916
145
Minions Killed
125
0
Camps Cleared
0
1,147,380
Distance Traveled
1,097,156
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,859
835
11
1
0
241,768
1
L
Fenrir
10,516
809
18
1
0
246,506
2
W
Artio
10,183
783
10
1
0
279,052
1
W
Danzaburou
12,710
978
71
5
0
215,545
0
W
Kumbhakarna
10,317
794
8
1
0
231,634
0
W
Ah Puch
10,629
818
35
3
0
202,117
2
L
Charybdis
8,900
685
35
3
0
220,022
6
W
Eset
9,266
713
21
2
0
219,032
1
L
Jormungandr
9,736
749
38
3
0
198,589
0
L
Da Ji
9,905
762
23
2
0
190,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role