Player Matchup

Bacchus
Bacchus
Arise_Chicken1
Bacchus
Level 134
God Stats
18W - 14L
1,558 SR
Queue Stats
357W - 340L
1,549 Elo+
Party 1
Bellona
Bellona
Dr4wcu14
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,728 Elo+
Solo
Chang'e
Chang'e
Septemberskys
Chang'e
Level 115
God Stats
10W - 12L
1,510 SR
Queue Stats
320W - 312L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
oMSEo iValedor
Xbalanque
Level 149
God Stats
3W - 0L
1,747 SR
Queue Stats
80W - 81L
1,499 Elo+
Solo
Nemesis
Nemesis
xChaosRainx
Nemesis
Level 157
God Stats
6W - 8L
1,404 SR
Queue Stats
406W - 389L
1,524 Elo+
Solo
Team Averages
Level 117
1,544 SR
1,566 Elo+

VS

Team Averages
Level 134
1,479 SR
1,507 Elo+
Chang'e
Chang'e
 
Chang'e
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ChargedYapper57
Horus
Level 127
God Stats
2W - 1L
1,434 SR
Queue Stats
182W - 168L
1,566 Elo+
Solo
Artemis
Artemis
I MISS BONES I
Artemis
Level 158
God Stats
0W - 1L
1,503 SR
Queue Stats
78W - 86L
1,358 Elo+
Solo
Poseidon
Poseidon
Wartaff
Poseidon
Level 153
God Stats
3W - 4L
1,469 SR
Queue Stats
284W - 273L
1,565 Elo+
Solo
Da Ji
Da Ji
o0boogie
Da Ji
Level 118
God Stats
0W - 1L
1,489 SR
Queue Stats
22W - 23L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 15
11,656
833
14,717
16,766
23,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Dr4wcu14
Bellona
15
2 / 2 / 11
9,386
670
4,209
12,887
11,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
18
5 / 0 / 14
10,939
781
11,713
10,697
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
oMSEo iValedor
Xbalanque
19
6 / 3 / 9
11,600
829
19,531
18,327
8,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
xChaosRainx
Nemesis
17
6 / 1 / 14
11,294
807
8,768
12,541
8,203
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 5 / 2
10,309
736
11,264
12,292
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 5
8,553
611
10,619
18,300
13,735
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 5 / 3
8,623
616
8,505
12,892
5,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Wartaff
Poseidon
16
1 / 3 / 5
8,874
634
13,053
10,488
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
o0boogie
Da Ji
15
1 / 6 / 3
8,695
621
9,704
15,606
10,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
25
Kills
6
6
Deaths
25
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
5
2
0.8
W
6
0
15
13.5
L
1
6
5
0.58
W
Bellona
Dr4wcu14
Bellona
2
2
11
3.75
L
0
5
3
0.3
W
Chang'e
5
0
14
12
L
Poseidon
Wartaff
Poseidon
1
3
5
1.17
L
Da Ji
o0boogie
Da Ji
1
6
3
0.42
W
Xbalanque
oMSEo iValedor
Xbalanque
6
3
9
3.5
W
Nemesis
xChaosRainx
Nemesis
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,938
Damage
53,145
71,218
Taken
69,578
56,838
Mitigated
37,310
24,334
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,264
1,428
2,390
2,715
12,292
4,489
0
5,426
6,866
29,985
0
W
14,717
2,333
1,862
1,872
16,766
23,753
240
7,748
8,355
35,656
0
L
10,619
3,516
1,458
4,921
18,300
13,735
0
7,929
10,371
6,156
19,164
W
Bellona
Dr4wcu14
Bellona
4,209
841
0
232
12,887
11,669
487
4,352
8,152
3,510
12,569
L
8,505
2,919
320
2,385
12,892
5,288
0
4,807
8,085
0
37,762
W
Chang'e
11,713
1,261
9,547
5,176
10,697
4,691
427
4,005
6,506
46,509
0
L
Poseidon
Wartaff
Poseidon
13,053
1,070
0
2,909
10,488
3,544
0
3,959
6,529
44,561
0
L
Da Ji
o0boogie
Da Ji
9,704
1,853
0
70
15,606
10,254
0
5,829
9,777
0
24,866
W
Xbalanque
oMSEo iValedor
Xbalanque
19,531
10,533
0
4,427
18,327
8,522
2,865
4,645
13,266
0
60,810
W
Nemesis
xChaosRainx
Nemesis
8,768
2,824
0
1,218
12,541
8,203
302
6,003
6,267
115
29,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,875
Gold Earned
45,054
304
Minions Killed
285
12
Camps Cleared
5
1,421,654
Distance Traveled
1,166,893
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,309
736
55
4
1
236,755
5
W
Bacchus
11,656
833
45
3
5
298,047
4
L
Horus
8,553
611
31
2
0
262,627
1
W
Bellona
9,386
670
20
1
1
277,089
0
L
Artemis
8,623
616
65
5
3
177,636
7
W
Chang'e
10,939
781
87
6
1
282,436
3
L
Poseidon
8,874
634
80
6
0
252,538
4
L
Da Ji
8,695
621
54
4
1
237,337
0
W
Xbalanque
11,600
829
105
8
4
255,969
1
W
Nemesis
11,294
807
47
3
1
308,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role