Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Yandere_Pineappl
Jormungandr
Level 159
God Stats
1W - 5L
1,370 SR
Queue Stats
117W - 108L
1,401 Elo+
Party 2
Nemesis
Nemesis
testephens
Nemesis
Level 13
God Stats
0W - 1L
1,174 SR
Queue Stats
9W - 13L
1,312 Elo+
Solo
Team Averages
Level 107
1,348 SR
1,404 Elo+

VS

Team Averages
Level 65
1,500 SR
1,335 Elo+
Merlin
Merlin
JustKun
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,342 Elo+
Solo
Bastet
Bastet
TGM CallOut
Bastet
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
13W - 9L
1,357 Elo+
Party 1
Neith
Neith
TGM Clutch
Neith
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 5 / 4
9,843
579
11,690
16,913
4,150
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Yandere_Pineappl
Jormungandr
13
4 / 10 / 1
10,396
612
10,580
24,041
11,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
testephens
Nemesis
11
1 / 14 / 1
9,128
537
7,168
27,664
7,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JustKun
Merlin
14
2 / 3 / 17
11,274
663
7,424
9,422
3,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
1 / 2 / 16
11,099
653
10,390
10,848
3,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
19
26 / 1 / 2
14,740
867
41,567
20,496
7,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
6
Kills
29
29
Deaths
6
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
4
0.6
W
Merlin
JustKun
Merlin
2
3
17
3.5
W
Bastet
1
2
16
4.5
W
Neith
26
1
2
27
L
Jormungandr
Yandere_Pineappl
Jormungandr
4
10
1
0.45
L
Nemesis
testephens
Nemesis
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
59,381
68,618
Taken
40,766
23,011
Mitigated
14,884
7,806
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,690
3,089
106
3,894
16,913
4,150
0
1,657
15,256
42,737
0
W
Merlin
JustKun
Merlin
7,424
335
0
0
9,422
3,406
732
5,145
4,277
31,974
0
W
Bastet
10,390
2,206
0
1,810
10,848
3,629
304
4,447
6,401
0
22,371
W
Neith
41,567
23,886
0
13,570
20,496
7,849
1,917
12,729
7,767
0
103,937
L
Jormungandr
Yandere_Pineappl
Jormungandr
10,580
1,707
0
1,716
24,041
11,398
0
1,980
22,061
37,947
0
L
Nemesis
testephens
Nemesis
7,168
2,751
0
2,090
27,664
7,463
0
4,342
23,322
0
20,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,367
Gold Earned
37,113
165
Minions Killed
201
3
Camps Cleared
9
769,778
Distance Traveled
937,455
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,843
579
74
4
2
260,260
7
W
Merlin
11,274
663
58
3
1
296,582
0
W
Bastet
11,099
653
25
1
1
362,201
0
W
Neith
14,740
867
118
7
7
278,672
2
L
Jormungandr
10,396
612
62
4
0
245,340
3
L
Nemesis
9,128
537
29
2
1
264,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role