Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gaankx
Chaac
Level 125
God Stats
1W - 2L
1,772 SR
Queue Stats
335W - 293L
1,519 Elo+
Party 3
Heimdallr
Heimdallr
IILORHII
Heimdallr
Level 123
God Stats
5W - 8L
1,486 SR
Queue Stats
128W - 134L
1,578 Elo+
Solo
Athena
Athena
SunSunzi
Athena
Level 160
God Stats
3W - 6L
1,386 SR
Queue Stats
301W - 290L
1,558 Elo+
Solo
Awilix
Awilix
xGankMePlzx
Awilix
Level 144
God Stats
1W - 3L
1,350 SR
Queue Stats
333W - 275L
1,509 Elo+
Party 3
Team Averages
Level 136
1,499 SR
1,533 Elo+

VS

Team Averages
Level 113
1,625 SR
1,568 Elo+
Charybdis
Charybdis
Djkitty25
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
Kill3rMan1ac
Ne Zha
Level 160
God Stats
12W - 4L
1,860 SR
Queue Stats
164W - 166L
1,534 Elo+
Solo
Eset
Eset
METERWATER
Eset
Level 126
God Stats
9W - 3L
1,717 SR
Queue Stats
471W - 457L
1,551 Elo+
Party 2
Bellona
Bellona
OofBran
Bellona
Level 84
God Stats
6W - 6L
1,469 SR
Queue Stats
576W - 594L
1,551 Elo+
Party 2
Fafnir
Fafnir
SeriousPandaKun
Fafnir
Level 66
God Stats
9W - 4L
1,581 SR
Queue Stats
206W - 158L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 5 / 2
6,093
554
3,697
6,545
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Gaankx
Chaac
12
3 / 2 / 0
6,906
628
4,122
6,733
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
IILORHII
Heimdallr
10
0 / 1 / 0
5,580
507
3,429
5,703
1,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
SunSunzi
Athena
9
0 / 3 / 3
5,709
519
2,775
10,529
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
10
0 / 2 / 2
5,646
513
1,464
7,853
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Djkitty25
Charybdis
10
2 / 1 / 3
5,952
541
5,144
4,591
1,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
11
3 / 1 / 5
6,683
608
4,532
7,215
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 1 / 6
7,076
643
7,770
5,273
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
OofBran
Bellona
12
1 / 1 / 1
7,348
668
4,454
5,917
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 6
6,275
570
4,049
5,037
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
2
0.4
W
Charybdis
Djkitty25
Charybdis
2
1
3
3.5
L
Chaac
Gaankx
Chaac
3
2
0
1.5
L
Heimdallr
IILORHII
Heimdallr
0
1
0
0
W
Ne Zha
3
1
5
5.5
W
6
1
6
9
W
Bellona
OofBran
Bellona
1
1
1
1.5
W
1
0
6
4
L
Athena
SunSunzi
Athena
0
3
3
0.5
L
Awilix
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,487
Damage
25,949
37,363
Taken
28,033
14,980
Mitigated
14,916
10,583
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,697
282
0
824
6,545
2,141
0
2,294
3,956
30,821
0
W
Charybdis
Djkitty25
Charybdis
5,144
2,892
0
1,113
4,591
1,237
216
1,981
2,558
0
27,749
L
Chaac
Gaankx
Chaac
4,122
953
0
3,007
6,733
3,065
0
596
6,107
796
38,428
L
Heimdallr
IILORHII
Heimdallr
3,429
2,102
0
2,130
5,703
1,810
0
2,040
3,599
0
34,802
W
Ne Zha
4,532
1,727
0
827
7,215
2,215
0
800
6,347
0
44,824
W
7,770
675
9
1,540
5,273
1,609
0
2,019
3,064
31,745
0
W
Bellona
OofBran
Bellona
4,454
1,421
0
2,806
5,917
5,728
0
657
5,248
0
47,029
W
4,049
913
0
2,648
5,037
4,127
78
863
4,158
17,643
0
L
Athena
SunSunzi
Athena
2,775
856
0
1,816
10,529
5,512
0
3,440
6,973
16,704
0
L
Awilix
1,464
669
0
2,806
7,853
2,452
0
2,846
4,909
0
28,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
33,334
324
Minions Killed
325
0
Camps Cleared
0
1,167,839
Distance Traveled
1,233,914
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,093
554
65
6
0
211,738
3
W
Charybdis
5,952
541
49
4
0
214,269
2
L
Chaac
6,906
628
82
7
0
247,474
3
L
Heimdallr
5,580
507
80
7
0
206,299
5
W
Ne Zha
6,683
608
77
7
0
263,868
5
W
Eset
7,076
643
72
7
0
259,733
3
W
Bellona
7,348
668
99
9
0
252,675
2
W
Fafnir
6,275
570
28
3
0
243,369
5
L
Athena
5,709
519
24
2
0
237,731
2
L
Awilix
5,646
513
73
7
0
264,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role