Player Matchup

Ymir
Ymir
Airconditionda
Ymir
Level 149
God Stats
1W - 4L
1,481 SR
Queue Stats
227W - 137L
1,822 Elo+
Party 1
Odin
Odin
Máge
Odin
Level 96
God Stats
1W - 1L
1,894 SR
Queue Stats
71W - 61L
1,726 Elo+
Party 1
Hun Batz
Hun Batz
Nordic666
Hun Batz
Level 142
God Stats
2W - 1L
1,854 SR
Queue Stats
10W - 4L
1,839 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Synedisis
Morgan Le Fay
Level 143
God Stats
9W - 5L
1,674 SR
Queue Stats
211W - 203L
1,644 Elo+
Solo
Hachiman
Hachiman
xGwyndolinx
Hachiman
Level 157
God Stats
1W - 3L
1,323 SR
Queue Stats
458W - 373L
1,702 Elo+
Solo
Team Averages
Level 137
1,645 SR
1,747 Elo+

VS

Team Averages
Level 150
1,563 SR
1,690 Elo+
Izanami
Izanami
Amahe
Izanami
Level 156
God Stats
28W - 21L
1,686 SR
Queue Stats
461W - 367L
1,724 Elo+
Party 2
Fenrir
Fenrir
BlargstarOne
Fenrir
Level 160
God Stats
2W - 1L
1,349 SR
Queue Stats
95W - 78L
1,666 Elo+
Solo
Guan Yu
Guan Yu
CandyOlympics
Guan Yu
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 194L
1,660 Elo+
Solo
Geb
Geb
IINV3RT
Geb
Level 121
God Stats
19W - 22L
1,565 SR
Queue Stats
1,202W - 1,046L
1,641 Elo+
Solo
Janus
Janus
Rukkingaround
Janus
Level 160
God Stats
54W - 35L
1,713 SR
Queue Stats
570W - 449L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
8,169
481
9,765
17,229
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
Máge
Odin
15
3 / 1 / 0
8,954
527
9,107
12,104
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
Nordic666
Hun Batz
13
1 / 6 / 3
8,051
474
4,558
12,355
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Synedisis
Morgan Le Fay
14
0 / 6 / 5
8,268
486
7,923
10,011
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
xGwyndolinx
Hachiman
15
3 / 5 / 3
9,189
541
12,716
14,267
4,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amahe
Izanami
16
2 / 2 / 3
9,513
560
5,737
9,222
2,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
16
6 / 2 / 12
9,653
568
14,919
15,790
8,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
14
0 / 4 / 4
8,621
507
6,418
14,376
13,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
14
4 / 2 / 11
9,321
548
7,030
15,715
14,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 2 / 9
10,994
647
12,726
8,395
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
12
Kills
23
23
Deaths
12
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Izanami
Amahe
Izanami
2
2
3
1.75
W
Fenrir
6
2
12
6
W
Guan Yu
0
4
4
0.5
W
Geb
4
2
11
4.75
L
Odin
Máge
Odin
3
1
0
3
L
Hun Batz
Nordic666
Hun Batz
1
6
3
0.42
W
11
2
9
7.75
L
Morgan Le Fay
Synedisis
Morgan Le Fay
0
6
5
0.42
L
Hachiman
xGwyndolinx
Hachiman
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,069
Damage
46,830
65,966
Taken
63,498
34,551
Mitigated
42,122
16,152
Healing
23,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,765
1,958
0
1,304
17,229
15,155
0
8,034
8,940
27,438
0
W
Izanami
Amahe
Izanami
5,737
3,142
0
2,726
9,222
2,842
565
1,282
7,940
0
71,398
W
Fenrir
14,919
5,710
0
7,479
15,790
8,591
0
4,643
11,056
0
73,201
W
Guan Yu
6,418
1,016
1,126
5,029
14,376
13,358
270
2,368
10,867
3,504
49,920
W
Geb
7,030
1,366
0
4,850
15,715
14,169
0
5,718
9,808
26,824
0
L
Odin
Máge
Odin
9,107
1,214
0
4,146
12,104
8,111
0
3,065
8,928
0
58,796
L
Hun Batz
Nordic666
Hun Batz
4,558
1,409
0
2,542
12,355
3,749
0
3,338
8,899
0
60,777
W
12,726
2,782
221
1,818
8,395
3,162
494
3,832
4,517
65,576
0
L
Morgan Le Fay
Synedisis
Morgan Le Fay
7,923
326
0
1,543
10,011
3,467
0
3,036
6,854
56,879
0
L
Hachiman
xGwyndolinx
Hachiman
12,716
8,382
0
6,617
14,267
4,069
0
2,238
11,999
0
77,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,631
Gold Earned
48,102
504
Minions Killed
523
0
Camps Cleared
0
1,602,161
Distance Traveled
1,874,540
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,169
481
35
2
0
299,918
3
W
Izanami
9,513
560
149
9
0
334,403
4
W
Fenrir
9,653
568
95
6
0
424,639
5
W
Guan Yu
8,621
507
109
6
0
347,528
1
W
Geb
9,321
548
41
2
0
369,727
5
L
Odin
8,954
527
119
7
0
336,966
9
L
Hun Batz
8,051
474
116
7
0
329,927
5
W
Janus
10,994
647
129
8
0
398,243
7
L
Morgan Le Fay
8,268
486
105
6
0
341,226
5
L
Hachiman
9,189
541
129
8
0
294,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role