Player Matchup

King Arthur
King Arthur
ApexAngel21
King Arthur
Level 26
God Stats
1W - 7L
1,479 SR
Queue Stats
64W - 57L
1,637 Elo+
Solo
Merlin
Merlin
BreathOfSun-
Merlin
Level 25
God Stats
16W - 8L
1,770 SR
Queue Stats
104W - 108L
1,467 Elo+
Solo
Ullr
Ullr
Chardmanduu
Ullr
Level 28
God Stats
12W - 22L
1,271 SR
Queue Stats
138W - 136L
1,532 Elo+
Solo
Thanatos
Thanatos
PlaySmitAllDay
Thanatos
Level 28
God Stats
4W - 6L
1,370 SR
Queue Stats
59W - 66L
1,533 Elo+
Solo
Ratatoskr
Ratatoskr
Typhoon1012
Ratatoskr
Level 23
God Stats
3W - 2L
1,481 SR
Queue Stats
4W - 3L
1,760 Elo+
Solo
Team Averages
Level 26
1,474 SR
1,586 Elo+

VS

Team Averages
Level 21
1,559 SR
1,533 Elo+
Hachiman
Hachiman
Drakath20
Hachiman
Level 9
God Stats
2W - 2L
1,689 SR
Queue Stats
9W - 11L
1,390 Elo+
Solo
Cerberus
Cerberus
JUUDO252
Cerberus
Level 20
God Stats
2W - 1L
1,432 SR
Queue Stats
24W - 21L
1,543 Elo+
Party 1
Yemoja
Yemoja
MChester
Yemoja
Level 23
God Stats
20W - 21L
1,632 SR
Queue Stats
114W - 106L
1,634 Elo+
Solo
Loki
Loki
MarkedQuasar913
Loki
Level 26
God Stats
5W - 7L
1,330 SR
Queue Stats
76W - 77L
1,479 Elo+
Solo
Vulcan
Vulcan
leono200212
Vulcan
Level 28
God Stats
4W - 2L
1,711 SR
Queue Stats
66W - 43L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApexAngel21
King Arthur
11
0 / 2 / 0
6,177
441
1,589
9,016
4,999
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
14
4 / 2 / 0
8,620
616
4,418
5,650
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 3
6,370
455
5,772
8,449
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
11
2 / 5 / 3
7,104
507
8,933
11,822
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Typhoon1012
Ratatoskr
11
4 / 5 / 0
6,782
484
6,417
8,130
4,324
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drakath20
Hachiman
11
3 / 4 / 3
6,658
476
6,620
10,181
2,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
JUUDO252
Cerberus
14
2 / 0 / 3
8,000
571
6,839
7,557
6,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
MChester
Yemoja
11
2 / 1 / 5
6,840
489
3,707
11,793
4,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 3 / 3
8,180
584
6,018
8,061
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
13
1 / 2 / 4
7,927
566
4,162
5,894
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
10
Kills
16
16
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ApexAngel21
King Arthur
0
2
0
0
L
Merlin
4
2
0
2
L
0
2
3
0.75
W
Hachiman
Drakath20
Hachiman
3
4
3
1.13
W
Cerberus
JUUDO252
Cerberus
2
0
3
3.5
W
Yemoja
MChester
Yemoja
2
1
5
4.5
W
8
3
3
3.17
L
Thanatos
2
5
3
0.7
L
Ratatoskr
Typhoon1012
Ratatoskr
4
5
0
0.8
W
Vulcan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,129
Damage
27,346
43,067
Taken
43,486
18,365
Mitigated
17,556
16,499
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ApexAngel21
King Arthur
1,589
211
0
3,136
9,016
4,999
0
4,911
3,542
0
28,867
L
Merlin
4,418
80
0
2,053
5,650
1,722
0
3,706
1,897
49,338
0
L
5,772
1,976
0
2,008
8,449
2,485
57
1,928
6,434
0
37,615
W
Hachiman
Drakath20
Hachiman
6,620
4,035
0
1,997
10,181
2,261
0
55
10,126
0
37,134
W
Cerberus
JUUDO252
Cerberus
6,839
337
0
3,920
7,557
6,244
126
809
6,726
43,788
0
W
Yemoja
MChester
Yemoja
3,707
1,094
2,018
3,673
11,793
4,002
0
0
11,793
17,365
0
W
6,018
1,667
0
1,957
8,061
2,981
246
1,120
6,869
0
47,976
L
Thanatos
8,933
2,972
0
8,662
11,822
4,835
0
1,856
9,801
0
47,273
L
Ratatoskr
Typhoon1012
Ratatoskr
6,417
1,340
0
640
8,130
4,324
0
1,280
6,685
177
19,236
W
Vulcan
4,162
418
0
1,022
5,894
2,068
464
2,219
3,445
54,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
37,605
346
Minions Killed
425
0
Camps Cleared
0
1,286,880
Distance Traveled
1,353,590
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,177
441
64
5
0
252,268
4
L
Merlin
8,620
616
106
8
0
260,699
5
L
Ullr
6,370
455
69
5
0
235,503
4
W
Hachiman
6,658
476
51
4
0
248,942
4
W
Cerberus
8,000
571
128
9
0
262,454
3
W
Yemoja
6,840
489
37
3
0
258,547
7
W
Loki
8,180
584
82
6
0
307,173
3
L
Thanatos
7,104
507
78
6
0
277,489
4
L
Ratatoskr
6,782
484
29
2
0
260,921
4
W
Vulcan
7,927
566
127
9
0
276,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role