Player Matchup

Tiamat
Tiamat
Darkmagicgun
Tiamat
Level 22
God Stats
4W - 6L
1,329 SR
Queue Stats
16W - 20L
1,396 Elo+
Party 4
Freya
Freya
Kaida187
Freya
Level 69
God Stats
113W - 73L
1,667 SR
Queue Stats
520W - 517L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
LiamAspery
Heimdallr
Level 47
God Stats
2W - 7L
1,484 SR
Queue Stats
33W - 38L
1,470 Elo+
Solo
Fenrir
Fenrir
Zöhrk
Fenrir
Level 100
God Stats
3W - 3L
1,352 SR
Queue Stats
16W - 19L
1,399 Elo+
Party 4
Cthulhu
Cthulhu
ralfda188
Cthulhu
Level 100
God Stats
10W - 23L
1,322 SR
Queue Stats
437W - 461L
1,505 Elo+
Party 1
Team Averages
Level 68
1,431 SR
1,451 Elo+

VS

Team Averages
Level 49
1,523 SR
1,537 Elo+
Loki
Loki
CreamyDanny
Loki
Level 18
God Stats
3W - 3L
1,354 SR
Queue Stats
23W - 25L
1,367 Elo+
Party 3
Sylvanus
Sylvanus
Jamiepro2000
Sylvanus
Level 49
God Stats
1W - 4L
1,524 SR
Queue Stats
82W - 61L
1,647 Elo+
Party 2
Chaac
Chaac
Kurczakiksde
Chaac
Level 52
God Stats
76W - 30L
1,736 SR
Queue Stats
155W - 89L
1,626 Elo+
Party 2
Odin
Odin
ReviloSmiles
Odin
Level 69
God Stats
10W - 5L
1,717 SR
Queue Stats
115W - 89L
1,657 Elo+
Party 2
Ah Puch
Ah Puch
The-Moinux
Ah Puch
Level 59
God Stats
7W - 7L
1,284 SR
Queue Stats
159W - 224L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 2 / 3
5,235
524
3,840
4,731
2,394
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Kaida187
Freya
7
0 / 4 / 0
4,665
467
3,315
6,810
2,486
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
LiamAspery
Heimdallr
7
0 / 4 / 0
4,331
433
2,111
5,389
1,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Zöhrk
Fenrir
9
5 / 0 / 1
6,062
606
3,633
7,297
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
ralfda188
Cthulhu
7
1 / 5 / 3
4,988
499
2,115
9,820
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,097
510
896
5,120
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Jamiepro2000
Sylvanus
11
8 / 2 / 2
6,609
661
9,097
6,181
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

12
5 / 1 / 0
6,734
673
5,476
6,465
3,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 8
5,219
522
4,827
5,352
2,394
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
The-Moinux
Ah Puch
9
1 / 3 / 0
5,526
553
1,262
3,893
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
15
15
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Tiamat
1
2
3
1.25
W
Sylvanus
Jamiepro2000
Sylvanus
8
2
2
4.5
L
Freya
Kaida187
Freya
0
4
0
0
W
5
1
0
5
L
Heimdallr
LiamAspery
Heimdallr
0
4
0
0
W
1
1
8
5
W
Ah Puch
The-Moinux
Ah Puch
1
3
0
0.33
L
Fenrir
Zöhrk
Fenrir
5
0
1
5.5
L
Cthulhu
ralfda188
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,014
Damage
21,558
34,047
Taken
27,011
13,361
Mitigated
10,840
10,732
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
896
271
0
1,954
5,120
1,310
0
238
4,882
0
23,143
L
Tiamat
3,840
497
0
1,423
4,731
2,394
0
1,449
3,282
23,744
0
W
Sylvanus
Jamiepro2000
Sylvanus
9,097
4,363
506
2,454
6,181
2,658
778
2,588
3,593
30,426
9,850
L
Freya
Kaida187
Freya
3,315
1,488
0
2,600
6,810
2,486
0
0
6,810
21,239
0
W
5,476
1,133
0
4,291
6,465
3,039
0
3,315
3,150
0
42,195
L
Heimdallr
LiamAspery
Heimdallr
2,111
1,149
0
1,147
5,389
1,358
0
2,299
3,090
0
18,071
W
4,827
1,442
0
1,250
5,352
2,394
339
1,079
4,273
0
15,347
W
Ah Puch
The-Moinux
Ah Puch
1,262
230
0
341
3,893
1,439
315
2,050
1,843
19,294
2,849
L
Fenrir
Zöhrk
Fenrir
3,633
1,429
0
4,172
7,297
2,275
0
1,152
6,145
0
23,904
L
Cthulhu
ralfda188
Cthulhu
2,115
524
226
1,164
9,820
4,848
0
3,647
6,173
10,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
29,185
214
Minions Killed
299
0
Camps Cleared
0
835,160
Distance Traveled
937,022
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,097
510
54
5
0
194,808
0
L
Tiamat
5,235
524
47
5
0
167,884
0
W
Sylvanus
6,609
661
71
7
0
180,302
1
L
Freya
4,665
467
52
5
0
127,774
1
W
Chaac
6,734
673
102
10
0
218,488
4
L
Heimdallr
4,331
433
46
5
0
169,769
2
W
Odin
5,219
522
19
2
0
186,543
1
W
Ah Puch
5,526
553
53
5
0
156,881
0
L
Fenrir
6,062
606
48
5
0
204,200
0
L
Cthulhu
4,988
499
21
2
0
165,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role