Player Matchup

Freya
Freya
Amiletto
Freya
Level 91
God Stats
0W - 7L
983 SR
Queue Stats
69W - 120L
1,351 Elo+
Party 1
Horus
Horus
Lauta33
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 59L
1,335 Elo+
Party 1
Mulan
Mulan
Mariquena
Mulan
Level 65
God Stats
0W - 3L
1,242 SR
Queue Stats
16W - 39L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
Rotorheart
Gilgamesh
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 60L
1,258 Elo+
Party 1
Discordia
Discordia
lazaro95
Discordia
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,379 Elo+
Solo
Team Averages
Level 78
1,345 SR
1,335 Elo+

VS

Team Averages
Level 94
1,432 SR
1,439 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
PhoenixPersons
Amaterasu
Level 116
God Stats
8W - 7L
1,497 SR
Queue Stats
504W - 619L
1,370 Elo+
Solo
Tyr
Tyr
TheMouche
Tyr
Level 145
God Stats
1W - 2L
1,163 SR
Queue Stats
82W - 111L
1,400 Elo+
Solo
Cerberus
Cerberus
moraesblack
Cerberus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Amiletto
Freya
17
4 / 6 / 6
10,865
724
20,973
17,532
6,173
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Lauta33
Horus
15
2 / 5 / 9
9,612
641
7,208
21,098
30,679
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Mariquena
Mulan
16
3 / 5 / 11
10,328
689
13,074
19,786
16,024
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
Rotorheart
Gilgamesh
19
5 / 6 / 8
11,633
776
19,511
28,170
22,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
lazaro95
Discordia
16
0 / 6 / 8
8,821
588
11,966
12,335
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 3 / 13
12,105
807
31,475
13,758
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
 
Horus
17
3 / 3 / 16
10,644
710
8,133
14,294
13,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
PhoenixPersons
Amaterasu
16
1 / 2 / 10
9,888
659
6,094
21,206
14,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 5 / 16
11,366
758
16,673
19,142
22,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
moraesblack
Cerberus
19
8 / 2 / 18
12,728
849
24,019
24,181
26,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
101
14
Kills
28
28
Deaths
15
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
3
13
5.17
W
Horus
 
Horus
3
3
16
3.67
L
Freya
Amiletto
Freya
4
6
6
1.17
L
Horus
Lauta33
Horus
2
5
9
1.3
L
Mulan
Mariquena
Mulan
3
5
11
1.7
W
Amaterasu
PhoenixPersons
Amaterasu
1
2
10
3
L
Gilgamesh
Rotorheart
Gilgamesh
5
6
8
1.5
W
7
5
16
3
L
Discordia
lazaro95
Discordia
0
6
8
0.67
W
Cerberus
moraesblack
Cerberus
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,732
Damage
86,394
98,921
Taken
92,581
80,473
Mitigated
83,768
36,202
Healing
51,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
31,475
2,975
2,756
5,201
13,758
6,346
1,115
3,760
9,998
55,905
0
W
Horus
 
Horus
8,133
4,486
380
3,424
14,294
13,336
1,351
2,609
11,685
0
14,845
L
Freya
Amiletto
Freya
20,973
8,622
926
5,518
17,532
6,173
990
11,951
5,161
32,653
0
L
Horus
Lauta33
Horus
7,208
3,448
7,349
8,296
21,098
30,679
69
10,891
9,764
0
12,905
L
Mulan
Mariquena
Mulan
13,074
2,259
1,057
3,405
19,786
16,024
434
9,410
10,008
310
24,585
W
Amaterasu
PhoenixPersons
Amaterasu
6,094
1,092
4,183
11,763
21,206
14,908
369
9,741
11,465
3,840
9,315
L
Gilgamesh
Rotorheart
Gilgamesh
19,511
5,708
954
6,904
28,170
22,927
176
16,193
11,502
0
36,932
W
16,673
1,372
3,128
7,715
19,142
22,374
142
8,812
10,330
0
25,641
L
Discordia
lazaro95
Discordia
11,966
652
528
1,265
12,335
4,670
0
6,683
5,392
27,001
0
W
Cerberus
moraesblack
Cerberus
24,019
901
2,246
11,142
24,181
26,804
815
8,228
15,953
42,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,259
Gold Earned
56,731
117
Minions Killed
135
0
Camps Cleared
0
1,317,195
Distance Traveled
1,331,175
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,105
807
49
3
0
255,520
1
W
Horus
10,644
710
14
1
0
274,013
0
L
Freya
10,865
724
30
2
0
267,548
0
L
Horus
9,612
641
13
1
0
284,690
0
L
Mulan
10,328
689
28
2
0
252,435
3
W
Amaterasu
9,888
659
15
1
0
224,963
1
L
Gilgamesh
11,633
776
30
2
0
261,760
0
W
Tyr
11,366
758
16
1
0
285,231
0
L
Discordia
8,821
588
16
1
0
250,762
0
W
Cerberus
12,728
849
41
3
0
291,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role