Player Matchup

Fenrir
Fenrir
Juice-Monger
Fenrir
Level 27
God Stats
2W - 1L
1,680 SR
Queue Stats
11W - 10L
1,395 Elo+
Party 1
Hun Batz
Hun Batz
LimitXero_
Hun Batz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,351 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Purevil101
Tsukuyomi
Level 102
God Stats
1W - 1L
1,571 SR
Queue Stats
115W - 132L
1,423 Elo+
Party 1
Team Averages
Level 64
1,584 SR
1,390 Elo+

VS

Team Averages
Level 7
1,480 SR
1,121 Elo+
Thor
Thor
Cryogenetic_
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,121 Elo+
Party 2
Jormungandr
Jormungandr
Illuminahh
Jormungandr
Level 11
God Stats
0W - 2L
1,441 SR
Queue Stats
0W - 2L
1,121 Elo+
Party 2
Agni
Agni
YungOuchOG
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
13 / 3 / 14
11,343
873
11,626
13,925
5,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
LimitXero_
Hun Batz
14
13 / 2 / 15
11,746
904
10,188
11,276
5,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Purevil101
Tsukuyomi
14
10 / 4 / 20
11,344
873
15,537
10,664
4,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 13 / 5
7,864
605
6,719
19,122
5,048
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Illuminahh
Jormungandr
12
4 / 9 / 2
9,855
758
9,955
15,982
16,932
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 15 / 2
9,344
719
6,895
14,733
2,739
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
36
Kills
7
9
Deaths
37
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
L
Jormungandr
Illuminahh
Jormungandr
4
9
2
0.56
W
Fenrir
13
3
14
6.67
W
Hun Batz
LimitXero_
Hun Batz
13
2
15
10.25
W
Tsukuyomi
Purevil101
Tsukuyomi
10
4
20
5
L
3
15
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,351
Damage
23,569
35,865
Taken
49,837
15,941
Mitigated
24,719
8,549
Healing
762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,719
1,891
0
0
19,122
5,048
0
330
18,565
0
14,147
L
Jormungandr
Illuminahh
Jormungandr
9,955
2,593
0
0
15,982
16,932
0
218
15,464
26,417
0
W
Fenrir
11,626
3,855
0
3,249
13,925
5,983
1,619
5,437
8,488
0
37,946
W
Hun Batz
LimitXero_
Hun Batz
10,188
5,369
13
4,152
11,276
5,398
594
5,793
4,953
0
19,370
W
Tsukuyomi
Purevil101
Tsukuyomi
15,537
5,038
0
1,135
10,664
4,560
445
6,624
3,440
0
38,294
L
6,895
1,129
0
762
14,733
2,739
0
465
14,048
24,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,433
Gold Earned
27,063
123
Minions Killed
63
8
Camps Cleared
1
698,926
Distance Traveled
516,331
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,864
605
9
1
0
182,573
10
L
Jormungandr
9,855
758
23
2
1
185,465
1
W
Fenrir
11,343
873
52
4
4
250,321
1
W
Hun Batz
11,746
904
24
2
1
232,634
0
W
Tsukuyomi
11,344
873
47
4
3
215,971
2
L
Agni
9,344
719
31
2
0
148,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role