Player Matchup

Sun Wukong
Sun Wukong
Hartless-_-OP
Sun Wukong
Level 30
God Stats
1W - 2L
1,664 SR
Queue Stats
15W - 22L
1,337 Elo+
Solo
Ganesha
Ganesha
Marked Night
Ganesha
Level 28
God Stats
28W - 22L
1,454 SR
Queue Stats
141W - 117L
1,360 Elo+
Solo
Nemesis
Nemesis
New Mons
Nemesis
Level 6
God Stats
1W - 6L
1,236 SR
Queue Stats
44W - 45L
1,098 Elo+
Solo
Hades
Hades
Remorsss
Hades
Level 28
God Stats
3W - 6L
1,364 SR
Queue Stats
25W - 38L
1,351 Elo+
Solo
Xbalanque
Xbalanque
Twiddle Rompus
Xbalanque
Level 19
God Stats
27W - 23L
1,256 SR
Queue Stats
103W - 115L
1,295 Elo+
Solo
Team Averages
Level 22
1,395 SR
1,288 Elo+

VS

Team Averages
Level 19
1,530 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
Bowlerboi4
Morgan Le Fay
Level 7
God Stats
2W - 0L
1,487 SR
Queue Stats
2W - 2L
1,498 Elo+
Party 1
Fenrir
Fenrir
RIDER_OF_END
Fenrir
Level 25
God Stats
6W - 6L
1,350 SR
Queue Stats
63W - 76L
1,270 Elo+
Solo
Yemoja
Yemoja
gardenwall_
Yemoja
Level 11
God Stats
7W - 1L
1,778 SR
Queue Stats
17W - 5L
1,741 Elo+
Party 1
Cthulhu
Cthulhu
nosoyotaku12
Cthulhu
Level 23
God Stats
1W - 1L
1,575 SR
Queue Stats
3W - 3L
1,613 Elo+
Party 1
Chronos
Chronos
thisiscarlosg
Chronos
Level 27
God Stats
3W - 3L
1,460 SR
Queue Stats
6W - 7L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hartless-_-OP
Sun Wukong
20
5 / 10 / 9
13,969
931
20,823
32,958
27,813
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Marked Night
Ganesha
20
1 / 10 / 16
13,976
932
30,871
34,250
19,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
New Mons
Nemesis
19
4 / 7 / 6
13,206
880
22,061
28,192
8,513
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Remorsss
Hades
19
8 / 8 / 2
14,739
983
23,509
34,643
16,005
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Twiddle Rompus
Xbalanque
19
1 / 9 / 7
13,048
870
10,153
23,646
7,712
Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bowlerboi4
Morgan Le Fay
20
1 / 4 / 22
13,286
886
8,664
15,144
6,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
3 / 9 / 26
14,224
948
21,116
26,532
12,473
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
20
2 / 1 / 29
15,607
1,040
7,669
10,246
12,807
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
nosoyotaku12
Cthulhu
20
17 / 4 / 16
17,005
1,134
44,872
33,155
19,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
20
21 / 1 / 18
17,923
1,195
61,977
32,479
17,278
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
155
19
Kills
44
44
Deaths
19
40
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bowlerboi4
Morgan Le Fay
1
4
22
3
L
Sun Wukong
Hartless-_-OP
Sun Wukong
5
10
9
0.95
L
Ganesha
Marked Night
Ganesha
1
10
16
0.9
L
Nemesis
New Mons
Nemesis
4
7
6
1
W
Fenrir
3
9
26
1.78
L
Hades
Remorsss
Hades
8
8
2
1.13
L
Xbalanque
Twiddle Rompus
Xbalanque
1
9
7
0.5
W
Yemoja
2
1
29
16.5
W
Cthulhu
nosoyotaku12
Cthulhu
17
4
16
6.25
W
Chronos
21
1
18
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,417
Damage
144,298
153,689
Taken
117,556
79,382
Mitigated
68,573
17,833
Healing
42,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bowlerboi4
Morgan Le Fay
8,664
977
0
856
15,144
6,694
0
10,059
5,085
17,119
0
L
Sun Wukong
Hartless-_-OP
Sun Wukong
20,823
6,891
561
2,129
32,958
27,813
0
24,312
8,646
125
38,313
L
Ganesha
Marked Night
Ganesha
30,871
1,365
0
4,087
34,250
19,339
0
27,509
6,741
44,802
0
L
Nemesis
New Mons
Nemesis
22,061
7,206
0
2,192
28,192
8,513
0
23,640
4,552
0
32,904
W
Fenrir
21,116
8,642
0
3,426
26,532
12,473
0
10,267
16,265
0
28,926
L
Hades
Remorsss
Hades
23,509
614
733
8,131
34,643
16,005
0
27,784
6,859
55,662
0
L
Xbalanque
Twiddle Rompus
Xbalanque
10,153
1,880
0
0
23,646
7,712
0
19,937
3,709
0
31,683
W
Yemoja
7,669
1,951
10,381
3,417
10,246
12,807
0
7,786
2,460
26,203
0
W
Cthulhu
nosoyotaku12
Cthulhu
44,872
2,548
1,831
11,557
33,155
19,321
0
12,564
20,591
72,184
0
W
Chronos
61,977
28,665
798
10,003
32,479
17,278
0
13,829
18,650
85,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,938
Gold Earned
78,045
221
Minions Killed
200
7
Camps Cleared
3
1,399,574
Distance Traveled
1,294,068
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,286
886
26
2
0
226,895
0
L
Sun Wukong
13,969
931
46
3
1
260,030
0
L
Ganesha
13,976
932
1
0
0
265,395
3
L
Nemesis
13,206
880
29
2
0
355,452
1
W
Fenrir
14,224
948
18
1
1
240,787
0
L
Hades
14,739
983
86
6
6
254,878
0
L
Xbalanque
13,048
870
59
4
0
263,819
1
W
Yemoja
15,607
1,040
40
3
0
237,340
0
W
Cthulhu
17,005
1,134
58
4
0
305,217
0
W
Chronos
17,923
1,195
58
4
2
283,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role