Player Matchup

Nemesis
Nemesis
AndromedaMythos
Nemesis
Level 15
God Stats
2W - 1L
1,217 SR
Queue Stats
14W - 22L
1,350 Elo+
Solo
Cthulhu
Cthulhu
GUPP1
Cthulhu
Level 29
God Stats
5W - 4L
1,427 SR
Queue Stats
89W - 112L
1,351 Elo+
Solo
Jormungandr
Jormungandr
Modesthy
Jormungandr
Level 16
God Stats
3W - 0L
1,934 SR
Queue Stats
12W - 19L
1,352 Elo+
Solo
Hades
Hades
TtvPapiIceKing
Hades
Level 15
God Stats
6W - 8L
1,214 SR
Queue Stats
19W - 23L
1,368 Elo+
Party 1
Artemis
Artemis
xoNymphie
Artemis
Level 8
God Stats
4W - 4L
1,353 SR
Queue Stats
11W - 13L
1,341 Elo+
Party 1
Team Averages
Level 17
1,429 SR
1,352 Elo+

VS

Team Averages
Level 12
1,423 SR
1,496 Elo+
Scylla
Scylla
Dawnproject
Scylla
Level 15
God Stats
2W - 1L
1,439 SR
Queue Stats
3W - 2L
1,663 Elo+
Party 2
Apollo
Apollo
DurakoKing
Apollo
Level 15
God Stats
1W - 5L
1,191 SR
Queue Stats
13W - 14L
1,389 Elo+
Solo
Mulan
Mulan
KirbySSA
Mulan
Level 13
God Stats
1W - 2L
1,694 SR
Queue Stats
1W - 2L
1,663 Elo+
Party 2
Artemis
Artemis
S7ARSCR33M
Artemis
Level 11
God Stats
13W - 26L
1,292 SR
Queue Stats
64W - 89L
1,268 Elo+
Solo
Nemesis
Nemesis
Shrimpbaby
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
7,009
584
4,305
7,438
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
GUPP1
Cthulhu
11
6 / 1 / 0
7,032
586
5,424
7,165
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Modesthy
Jormungandr
10
2 / 1 / 5
6,596
550
1,672
5,830
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 4
7,503
625
7,929
10,216
3,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xoNymphie
Artemis
11
7 / 4 / 1
7,084
590
7,140
7,157
1,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 3 / 1
6,102
509
5,982
7,635
2,404
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DurakoKing
Apollo
8
4 / 8 / 1
6,030
503
4,060
7,421
2,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
KirbySSA
Mulan
7
0 / 6 / 1
4,712
393
1,847
7,427
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
S7ARSCR33M
Artemis
9
1 / 4 / 2
5,789
482
2,557
7,183
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Shrimpbaby
Nemesis
8
0 / 2 / 0
4,571
381
1,309
5,489
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
23
Kills
7
9
Deaths
23
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Scylla
2
3
1
0.83
L
Apollo
DurakoKing
Apollo
4
8
1
0.56
W
Cthulhu
GUPP1
Cthulhu
6
1
0
6
L
Mulan
KirbySSA
Mulan
0
6
1
0.08
W
Jormungandr
Modesthy
Jormungandr
2
1
5
4.5
L
Artemis
S7ARSCR33M
Artemis
1
4
2
0.5
L
Nemesis
Shrimpbaby
Nemesis
0
2
0
0
W
3
1
4
5
W
Artemis
xoNymphie
Artemis
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,470
Damage
15,755
37,806
Taken
35,155
18,863
Mitigated
11,054
13,714
Healing
1,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,305
1,968
0
1,694
7,438
3,275
695
339
7,099
0
36,049
L
Scylla
5,982
1,093
0
474
7,635
2,404
238
6,030
1,559
23,143
0
L
Apollo
DurakoKing
Apollo
4,060
1,925
0
310
7,421
2,110
0
2,858
4,520
0
11,777
W
Cthulhu
GUPP1
Cthulhu
5,424
535
0
2,890
7,165
5,942
586
1,298
5,867
28,797
0
L
Mulan
KirbySSA
Mulan
1,847
349
0
142
7,427
2,675
489
1,897
5,219
0
11,590
W
Jormungandr
Modesthy
Jormungandr
1,672
477
0
1,071
5,830
3,872
676
432
5,398
12,736
0
L
Artemis
S7ARSCR33M
Artemis
2,557
1,576
0
0
7,183
1,910
546
839
6,344
0
25,025
L
Nemesis
Shrimpbaby
Nemesis
1,309
257
0
603
5,489
1,955
0
2,634
2,488
0
9,879
W
7,929
1,885
0
6,116
10,216
3,834
1,674
3,913
6,303
45,181
0
W
Artemis
xoNymphie
Artemis
7,140
3,980
0
1,943
7,157
1,940
1,169
0
7,157
0
29,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,224
Gold Earned
27,204
267
Minions Killed
127
0
Camps Cleared
0
1,126,918
Distance Traveled
1,085,073
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,009
584
66
6
0
263,866
2
L
Scylla
6,102
509
26
2
0
231,944
4
L
Apollo
6,030
503
19
2
0
189,251
0
W
Cthulhu
7,032
586
48
4
0
207,114
0
L
Mulan
4,712
393
24
2
0
225,054
1
W
Jormungandr
6,596
550
22
2
0
217,293
2
L
Artemis
5,789
482
42
4
0
186,524
0
L
Nemesis
4,571
381
16
1
0
252,300
1
W
Hades
7,503
625
83
7
0
217,786
4
W
Artemis
7,084
590
48
4
0
220,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role