Player Matchup

Ao Kuang
Ao Kuang
AFriendlyBoar
Ao Kuang
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 59L
1,556 Elo+
Party 2
Neith
Neith
Blaid Baker
Neith
Level 48
God Stats
3W - 5L
1,463 SR
Queue Stats
121W - 148L
1,359 Elo+
Party 2
Xing Tian
Xing Tian
CricketChris504
Xing Tian
Level 85
God Stats
1W - 5L
1,465 SR
Queue Stats
32W - 54L
1,385 Elo+
Party 2
Osiris
Osiris
FlungPuPanda423
Osiris
Level 69
God Stats
1W - 0L
1,730 SR
Queue Stats
59W - 86L
1,435 Elo+
Party 2
Sol
Sol
KRAZY iLLuSioN0
Sol
Level 86
God Stats
3W - 3L
1,133 SR
Queue Stats
11W - 8L
1,214 Elo+
Party 2
Team Averages
Level 83
1,458 SR
1,390 Elo+

VS

Team Averages
Level 49
1,588 SR
1,471 Elo+
Arachne
Arachne
GongerJin
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,455 Elo+
Solo
Ymir
Ymir
H_mahil09
Ymir
Level 17
God Stats
25W - 22L
1,561 SR
Queue Stats
29W - 28L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Majoreazy2_
Cthulhu
Level 64
God Stats
1W - 1L
1,709 SR
Queue Stats
49W - 46L
1,499 Elo+
Party 1
Ullr
Ullr
hench-irl
Ullr
Level 17
God Stats
8W - 9L
1,667 SR
Queue Stats
89W - 102L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
jin2468
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 94L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AFriendlyBoar
Ao Kuang
10
3 / 0 / 4
6,414
641
2,572
6,831
2,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
6 / 1 / 2
6,166
617
6,582
5,576
1,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
CricketChris504
Xing Tian
9
1 / 0 / 6
5,627
563
2,961
5,901
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 0 / 0
6,236
624
4,073
3,129
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 1 / 2
6,093
609
2,731
6,386
1,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GongerJin
Arachne
9
1 / 1 / 0
5,290
529
3,235
5,559
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
0 / 6 / 1
4,797
480
1,621
9,566
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Majoreazy2_
Cthulhu
9
0 / 1 / 0
5,236
524
1,924
5,597
2,882
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
8
1 / 1 / 0
5,193
519
3,351
4,775
1,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
jin2468
Kukulkan
9
0 / 4 / 1
5,325
533
3,710
5,105
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AFriendlyBoar
Ao Kuang
3
0
4
5
W
6
1
2
7
W
Xing Tian
CricketChris504
Xing Tian
1
0
6
4
W
2
0
0
2
L
Arachne
GongerJin
Arachne
1
1
0
1
L
Ymir
0
6
1
0.08
W
1
1
2
2
L
Cthulhu
Majoreazy2_
Cthulhu
0
1
0
0
L
Ullr
1
1
0
1
L
Kukulkan
jin2468
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,919
Damage
13,841
27,823
Taken
30,602
10,280
Mitigated
12,755
12,564
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AFriendlyBoar
Ao Kuang
2,572
541
0
3,778
6,831
2,675
0
1,569
5,184
33,407
0
W
6,582
3,201
0
2,658
5,576
1,451
0
757
4,819
0
30,485
W
Xing Tian
CricketChris504
Xing Tian
2,961
62
0
994
5,901
2,522
0
699
5,202
14,218
0
W
4,073
1,659
0
623
3,129
1,787
0
1,885
1,244
0
28,830
L
Arachne
GongerJin
Arachne
3,235
1,933
0
3,040
5,559
1,996
0
1,560
3,999
0
30,225
L
Ymir
1,621
130
0
412
9,566
4,719
0
1,918
7,648
14,669
0
W
2,731
879
230
4,281
6,386
1,845
706
2,101
4,119
32,632
0
L
Cthulhu
Majoreazy2_
Cthulhu
1,924
520
0
2,892
5,597
2,882
0
241
5,356
24,926
0
L
Ullr
3,351
1,635
0
1,864
4,775
1,314
0
1,555
3,220
0
20,842
L
Kukulkan
jin2468
Kukulkan
3,710
552
0
110
5,105
1,844
0
2,990
2,115
29,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
25,841
295
Minions Killed
250
0
Camps Cleared
0
969,184
Distance Traveled
908,324
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,414
641
75
8
0
203,619
3
W
Neith
6,166
617
51
5
0
169,639
0
W
Xing Tian
5,627
563
24
2
0
211,155
3
W
Osiris
6,236
624
72
7
0
206,549
2
L
Arachne
5,290
529
66
7
0
233,027
3
L
Ymir
4,797
480
17
2
0
165,737
0
W
Sol
6,093
609
73
7
0
178,222
4
L
Cthulhu
5,236
524
55
6
0
194,098
3
L
Ullr
5,193
519
43
4
0
157,692
2
L
Kukulkan
5,325
533
69
7
0
157,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role