Player Matchup

Nemesis
Nemesis
AR_MOBk
Nemesis
Level 24
God Stats
12W - 10L
1,513 SR
Queue Stats
99W - 99L
1,290 Elo+
Party 1
Osiris
Osiris
Delta_Pringles
Osiris
Level 14
God Stats
6W - 7L
1,544 SR
Queue Stats
32W - 39L
1,234 Elo+
Party 2
Neith
Neith
Ninja_Dragoon
Neith
Level 28
God Stats
16W - 18L
1,523 SR
Queue Stats
67W - 73L
1,311 Elo+
Party 1
Izanami
Izanami
Zextrah
Izanami
Level 29
God Stats
36W - 28L
1,495 SR
Queue Stats
113W - 146L
1,284 Elo+
Solo
Sobek
Sobek
tuwohh
Sobek
Level 26
God Stats
6W - 3L
1,586 SR
Queue Stats
73W - 84L
1,288 Elo+
Party 2
Team Averages
Level 24
1,532 SR
1,281 Elo+

VS

Team Averages
Level 25
1,544 SR
1,370 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Moose0650
Izanami
Level 18
God Stats
5W - 4L
1,578 SR
Queue Stats
16W - 27L
1,264 Elo+
Solo
Susano
Susano
dpd12
Susano
Level 28
God Stats
6W - 5L
1,651 SR
Queue Stats
61W - 56L
1,305 Elo+
Solo
Bakasura
Bakasura
jager410
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
meliodasgamerX
Danzaburou
Level 24
God Stats
12W - 8L
1,491 SR
Queue Stats
29W - 25L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AR_MOBk
Nemesis
8
2 / 0 / 1
4,853
693
1,092
3,262
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 3 / 0
4,286
612
2,581
5,616
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
1 / 0 / 1
4,070
581
550
1,654
326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Zextrah
Izanami
9
5 / 0 / 1
5,417
774
3,532
3,549
1,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
tuwohh
Sobek
7
1 / 0 / 1
4,617
660
157
4,262
1,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
0 / 2 / 0
3,878
554
1,529
3,088
983
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Moose0650
Izanami
7
1 / 4 / 1
4,033
576
2,082
3,650
707
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
dpd12
Susano
1
0 / 0 / 0
1,491
213
0
0
0
Bakasura
jager410
Bakasura
2
0 / 2 / 0
3,158
451
106
1,366
244
Danzaburou
meliodasgamerX
Danzaburou
7
2 / 2 / 1
4,588
655
2,436
4,562
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
3
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
W
Nemesis
AR_MOBk
Nemesis
2
0
1
2.5
W
0
3
0
0
L
Izanami
Moose0650
Izanami
1
4
1
0.38
W
1
0
1
1.5
W
Izanami
Zextrah
Izanami
5
0
1
5.5
L
Susano
dpd12
Susano
0
0
0
0
L
Bakasura
jager410
Bakasura
0
2
0
0
L
Danzaburou
meliodasgamerX
Danzaburou
2
2
1
1.25
W
Sobek
tuwohh
Sobek
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,912
Damage
6,153
18,343
Taken
12,666
7,198
Mitigated
3,012
6,233
Healing
1,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,529
360
0
1,006
3,088
983
236
0
3,088
11,751
0
W
Nemesis
AR_MOBk
Nemesis
1,092
427
0
281
3,262
945
0
441
2,821
0
24,029
W
2,581
910
0
2,004
5,616
2,920
565
0
5,616
0
15,243
L
Izanami
Moose0650
Izanami
2,082
1,376
105
327
3,650
707
592
157
3,493
0
12,450
W
550
66
0
801
1,654
326
996
0
1,654
0
10,658
W
Izanami
Zextrah
Izanami
3,532
2,442
0
941
3,549
1,008
460
1,088
2,441
0
24,806
L
Susano
dpd12
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
jager410
Bakasura
106
86
0
131
1,366
244
0
0
1,366
0
1,414
L
Danzaburou
meliodasgamerX
Danzaburou
2,436
1,353
0
219
4,562
1,078
394
0
4,512
0
16,464
W
Sobek
tuwohh
Sobek
157
35
345
1,861
4,262
1,999
444
0
4,262
9,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,243
Gold Earned
17,148
191
Minions Killed
91
0
Camps Cleared
0
685,794
Distance Traveled
418,649
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,878
554
26
4
0
121,679
0
W
Nemesis
4,853
693
51
7
0
158,375
0
W
Osiris
4,286
612
32
5
0
134,461
0
L
Izanami
4,033
576
26
4
0
118,888
0
W
Neith
4,070
581
27
4
0
96,077
2
W
Izanami
5,417
774
64
9
0
153,677
0
L
Susano
1,491
213
0
0
0
0
0
L
Bakasura
3,158
451
6
1
0
45,371
0
L
Danzaburou
4,588
655
33
5
0
132,711
1
W
Sobek
4,617
660
17
2
0
143,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role