Player Matchup

Ullr
Ullr
Angel of Deth39
Ullr
Level 120
God Stats
0W - 1L
1,588 SR
Queue Stats
1W - 2L
1,721 Elo+
Solo
Ra
Ra
Duller15
Ra
Level 148
God Stats
2W - 5L
1,571 SR
Queue Stats
85W - 74L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
Primmiee
Jing Wei
Level 89
God Stats
0W - 6L
1,366 SR
Queue Stats
11W - 21L
1,412 Elo+
Solo
Xing Tian
Xing Tian
Zenitsu10
Xing Tian
Level 127
God Stats
1W - 3L
1,634 SR
Queue Stats
47W - 64L
1,388 Elo+
Party 2
Bacchus
Bacchus
whateverulyke
Bacchus
Level 101
God Stats
3W - 1L
1,984 SR
Queue Stats
256W - 263L
1,441 Elo+
Solo
Team Averages
Level 117
1,629 SR
1,500 Elo+

VS

Team Averages
Level 129
1,523 SR
1,480 Elo+
Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Angelius18_PR
Cthulhu
Level 153
God Stats
1W - 2L
1,574 SR
Queue Stats
137W - 169L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
Kibamarukun_PR
Nu Wa
Level 157
God Stats
3W - 7L
1,497 SR
Queue Stats
86W - 105L
1,399 Elo+
Party 1
Bellona
Bellona
PikoPikoTan
Bellona
Level 109
God Stats
6W - 3L
1,544 SR
Queue Stats
147W - 169L
1,436 Elo+
Solo
Olorun
Olorun
l Wraithzz l
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,546
659
14,957
14,704
4,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 2
10,874
680
11,243
14,289
6,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
Primmiee
Jing Wei
18
3 / 2 / 0
10,739
671
14,564
14,772
5,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Zenitsu10
Xing Tian
16
0 / 4 / 3
9,154
572
7,925
25,484
18,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
15
0 / 4 / 3
9,262
579
8,198
18,758
26,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 4 / 5
10,440
653
8,404
14,603
5,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
18
3 / 1 / 8
11,868
742
21,101
17,868
24,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 8
11,116
695
13,035
10,795
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
PikoPikoTan
Bellona
18
5 / 0 / 4
12,069
754
8,152
13,251
12,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
20
4 / 1 / 7
12,478
780
24,261
14,091
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
15
15
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
4
5
0.88
L
2
3
2
1
W
Cthulhu
3
1
8
7
L
3
2
2
2
W
2
2
8
3
W
Bellona
PikoPikoTan
Bellona
5
0
4
7
L
Jing Wei
Primmiee
Jing Wei
3
2
0
1.5
L
Xing Tian
Zenitsu10
Xing Tian
0
4
3
0.38
W
Olorun
4
1
7
7.5
L
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,887
Damage
74,953
88,007
Taken
70,608
61,394
Mitigated
54,577
20,799
Healing
20,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,404
4,173
0
681
14,603
5,449
857
6,185
8,418
0
31,062
L
14,957
1,467
0
2,759
14,704
4,872
0
10,625
3,849
0
52,132
W
Cthulhu
21,101
792
2,234
2,998
17,868
24,103
1
8,109
9,677
48,408
0
L
11,243
651
3,840
5,294
14,289
6,008
252
10,814
3,175
53,890
0
W
13,035
4,316
1,684
1,592
10,795
4,654
836
2,651
8,144
36,182
0
W
Bellona
PikoPikoTan
Bellona
8,152
2,669
0
2,211
13,251
12,612
1,822
4,313
8,938
0
34,614
L
Jing Wei
Primmiee
Jing Wei
14,564
9,253
0
1,740
14,772
5,703
880
9,539
4,863
0
51,775
L
Xing Tian
Zenitsu10
Xing Tian
7,925
509
0
6,341
25,484
18,499
318
14,872
10,046
29,913
0
W
Olorun
24,261
12,351
1,353
7,709
14,091
7,759
3,272
6,241
7,850
66,777
4,961
L
Bacchus
8,198
562
225
600
18,758
26,312
368
8,797
9,571
20,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
57,971
358
Minions Killed
391
9
Camps Cleared
6
1,619,513
Distance Traveled
1,550,274
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,440
653
57
4
1
267,801
3
L
Ullr
10,546
659
95
6
0
299,284
4
W
Cthulhu
11,868
742
82
5
1
341,059
0
L
Ra
10,874
680
114
7
5
348,536
1
W
Nu Wa
11,116
695
48
3
1
284,103
1
W
Bellona
12,069
754
73
5
1
364,143
4
L
Jing Wei
10,739
671
97
6
4
359,663
3
L
Xing Tian
9,154
572
35
2
0
296,675
4
W
Olorun
12,478
780
131
8
2
293,168
1
L
Bacchus
9,262
579
17
1
0
315,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role